Attack on Dungeon by phantomeniasll

[raw]
made by phantomeniasll for Ludum Dare 46 (JAM)

​This is our second time participating in the Ludum Dare Game Jam. In our Game you try to defend and help an creature in it's own dungeon. First you have to defend it from multiple waves and then search four ways for something to heal it to keep it alive while its health slowly drains. On one way there is an Endboss.LD46 Keep it alive 20.04.2020 22<em>22</em>03.pngLD46 Keep it alive 20.04.2020 22<em>21</em>51.pngLD46 Keep it alive 20.04.2020 22<em>21</em>26.png

Ratings

Overall 1204th 3.5⭐ 25🧑‍⚖️
Fun 739th 3.565⭐ 25🧑‍⚖️
Innovation 1762th 3⭐ 25🧑‍⚖️
Theme 881th 3.804⭐ 25🧑‍⚖️
Graphics 1537th 3.391⭐ 25🧑‍⚖️
Audio 1283th 2.957⭐ 25🧑‍⚖️
Given 21🗳️ 25🗨️

Feedback

Badosz
20. Apr 2020 · 21:37 UTC
I didn't have really idea what should i do at the start, but overall very fun game!
Panagiotis Iatrou
20. Apr 2020 · 21:46 UTC
It felt satisfying to kill these things!
PromZona
20. Apr 2020 · 21:56 UTC
Pretty cool. Dashes making this
LucasJefrey
20. Apr 2020 · 21:57 UTC
The game is very fast and his response system is very good, I just think I could have added secondary mechanics to defend against enemy shots instead of my bullet excelling in all battles above enemy shots, I believe that a death may be welcome to the game because for me every time I took damage it restarted everything completely, and maybe a graphic of the bomb's explosion range can be an element that can be well visualized, apart from these elements, I really liked the partner game , congratulations, I would like to ask you to take a look at my game and send me an analysis. :smile:
bassguitarbill
20. Apr 2020 · 21:57 UTC
Neat game! Pretty easy to win the arena sections by just standing in the middle and shooting, but overall fun!
metalheart
20. Apr 2020 · 21:58 UTC
sick action!
blabberf
20. Apr 2020 · 22:00 UTC
This was pretty fun to play, it was very satisfying blowing big groups of enemies up with the bombs! I'd suggest making the player slow down gradually during the dash instead of so abruptly, since it makes the movement feel a bit stiff.
Watcher
20. Apr 2020 · 22:03 UTC
I like the screen shake response, though the angle may be just a bit too high. I also had minor issues with UI scaling, but overall really enjoyable game, keep it up! :)
Bentebent
20. Apr 2020 · 22:14 UTC
I really liked how fleshed out this is with both the wave defense, exploring the dungeon and even a boss fight! Very cool!
gaminggott39
21. Apr 2020 · 18:58 UTC
i am a gamer
UberPuPy
23. Apr 2020 · 14:31 UTC
It's cool and works quite well. I will add some music to make it more interesting. There are many enemies in the corridors and it's very difficult to survive there. Dash sometimes don't work or it's tricky.
With some work and polish it can be a good game.
mailman
26. Apr 2020 · 22:05 UTC
Really impressive! Seemed really flushed out for a weekend game. Audio was good just wished there was some background 8-bit music as it can feel sorta empty with just the game sounds. Creatures seemed to get stuck on walls as well but didn't run into that issue as much.
Daniil Tcyvakin
26. Apr 2020 · 22:43 UTC
cool idea and realisation. really nice effects
Marot
27. Apr 2020 · 18:28 UTC
Interesting idea. Nice quests. Even a boss!
eduardogacn
28. Apr 2020 · 06:33 UTC
good game
Mark Keeble
05. May 2020 · 04:45 UTC
I love the idea of the screenshake and the particles, but I think they are both a little bit overtuned. I was starting to get nautious at the end lmao!

Really fun game! I loved the different ways I could kill enemies. Awesome submission dude! Keep it up and good luck!
Jojo The Clown
07. May 2020 · 01:36 UTC
It's a good game. I'm a tad trash at it, but overall, I liked it. The sound effects were good, the movement felt fluid, and as a whole, it felt well made.
NunoRibeiro
10. May 2020 · 19:14 UTC
A Jam Masterpiece! I enjoyed your game so much! It's really hard, in those parts in between waves I needed to play very carefully, because the enemies deal a lot damage quickly. The bomb sound effect was too loud, but that's the only complaint I have. Amazing job!
Madbarron
11. May 2020 · 05:19 UTC
I underestimated this game because of the art style and maybe lack of polish, but I really like it! The gameplay is very solid and a lot of fun! The bullet speed is tuned perfectly, and I like the idea of getting a bomb after every few kills. Fun pacing going between exploring, defense, and the boss fight. Probably a good call that dying puts you right back into the action so that you don't have the chance to think about giving up :) I died 2 or 3 times, but the first time I survived the second wave, I beat the game. Well done, congrats on your great submission!