YOUR TIME by m7rk

[raw]
made by m7rk for Ludum Dare 47 (JAM)

The time demon waits at the bottom of the third floor. Find your way down there and show 'em what you're made of.

Time is just an illusion. A game for your browser.

Note - An update was made a few hours after the jam to fix a game-breaking bug involving doors.

Ratings

Overall 473th 3.733⭐ 45🧑‍⚖️
Fun 521th 3.581⭐ 45🧑‍⚖️
Innovation 428th 3.674⭐ 45🧑‍⚖️
Theme 567th 3.826⭐ 45🧑‍⚖️
Graphics 376th 4.012⭐ 45🧑‍⚖️
Audio 253th 3.837⭐ 45🧑‍⚖️
Mood 413th 3.75⭐ 44🧑‍⚖️
Given 51🗳️ 63🗨️

Feedback

MrScythe
05. Oct 2020 · 21:39 UTC
Great concept! I like the fact that you have to think ahead of your actions, to make it easier for yourself the more you progress.
Kpedatte
06. Oct 2020 · 16:17 UTC
Nice game. Also, thanks for making a webGL game, it's so convenient to try games.
Redunca
06. Oct 2020 · 17:52 UTC
Past me => I'll shoot as much as possible to kill those beasts !
Present me => OH GOD WHY

Nice game, not much bad things going on here
Elbbard
06. Oct 2020 · 18:00 UTC
Very cool, I really dig that animation at the beginning and the menu. I had to refresh the page just to see it again :D. The game is fun, the controls could be a little bit more fluid in my opinion, maybe controlled with the mouse. Good job, thank you :)
Lamasaurus
06. Oct 2020 · 19:15 UTC
Cool cutscenes! The art in general is pretty great. Love the old school Zelda like style. It is a little annoying that you are not able to return to the previous room though.
cyberfrank
06. Oct 2020 · 19:15 UTC
The player character was really cute! And the music was nice, but I would like to have more backstory perhaps.
xiyou
06. Oct 2020 · 19:17 UTC
The opening animation was awesome.
oneiromancer
06. Oct 2020 · 19:19 UTC
Great game with amazing art style! But it takes some time to get the whole "ghosts are past you" thing.
bixarrio
06. Oct 2020 · 19:22 UTC
Very cool! Didn't finish it 'cos I suck, but it was very well executed. As mentioned by @elbbard, the controls were a little weird. Well done
Aymeric Le Moal
06. Oct 2020 · 19:28 UTC
Nice concept, i liked the zelda vibe. However i found that the game was kinda too hard, but that was nice to respawn at the last floor. When i first died i thought that i had to start all over again, i'm glad i didn't have too. The controls could also be improved, it was kinda difficult to aim, maybe you should've used to arrow keys to shoot and wasd to move, that would've been easier. Overall, it was a really nice game !
rafatic
06. Oct 2020 · 19:30 UTC
That gameplay twist is awesome ! Very nice idea.
The intro cinematic sets a disturbing mood that I hoped to see in the game itself (but hey, 72hrs). And the pitch shift on the music fits the time warp theme perfectly
grenk
06. Oct 2020 · 19:53 UTC
Great game! Art and music are very good. One small criticism is that because you take damage from your clone's projectiles, it pushes a pacifist playstyle. That being said, I was fine dodging enemies until the boss, but it seems counter to the style of gameplay you're going for. It might be a good idea to only use the previous stage's clone, so it doesn't ramp up so much. Just a thought.
LukeDJ
06. Oct 2020 · 23:27 UTC
Very cool concept! All the assets fit together well, and as others have said that animation at the beginning is great, well done!
Snory
07. Oct 2020 · 05:23 UTC
Cool entry. The music somehow reminded me Heroes of might and magic 2, not sure why. :D It would be cool if the clones actualy would show path you took in your previous steps. Seems like you took your time to prepare this entry for us and I can say it left good impression, so good job. :)
Jake White
07. Oct 2020 · 08:58 UTC
Really difficult but a great concept & great execution, good job. Enemies could use some visual feedback when you hit them.
Milmalissa
07. Oct 2020 · 18:02 UTC
Nice game, had fun playing it. And I really enjoyed the music!
Cakii23
07. Oct 2020 · 18:16 UTC
Cool game, animations could have been better but besides it all good.
IkigaiSeitetsu
07. Oct 2020 · 19:02 UTC
The opening animation is marvelous! The atmosphere is well done.
I second with @grenk that the game encourages player to dodge every enemy before boss room which seems not intended. I beat the game by doing so. But still the best game I have met for this LD.
Zoomer
08. Oct 2020 · 12:02 UTC
Cool game, really like the mood and the audio. Menu was pretty nice too. My only comment was that the death animations of the monsters were a tad bit too slow which made me shoot once or twice more and affected me in the future. Enjoyed playing, well done
madalaski
08. Oct 2020 · 12:49 UTC
Lovely little Binding of Isaac/Zelda riff. Enjoyed the mechanics and the art-style was fantastic though I do think the ultimate strategy was to not use any attacks until the boss room. If the ghost attacks hurt the enemies as well as the player, it would've been worth the risk of attacking.
Sabeurre
08. Oct 2020 · 12:53 UTC
A really good game, with good vibes. I really love the art. I like the ghost you see too, pretty cool concept. I guess it fits the theme :smile:
wizard sino
10. Oct 2020 · 14:49 UTC
The Ticking And The Tocking OF The Demonic Clock-King
eusekerci
10. Oct 2020 · 14:59 UTC
Really great idea. It reminds me the Time Rifters, but now your past bullets also hurt you. I passed the first episode but no idea how I did :)
Jenny Bourke
14. Oct 2020 · 01:15 UTC
This art rules, the pixel graphics are incredible and the game is so fun!!
Egan Henderson
18. Oct 2020 · 03:23 UTC
Really like this game! Love the art and sound design on this. Having the player's actions affect them throughout the game is really cool. Overall a fantastic idea for this jam and a lot of fun to play through!
ColeSlaughter
25. Oct 2020 · 09:03 UTC
[We played your game on stream this weekend!](https://www.twitch.tv/videos/779942253?t=01h15m47s)

First piece of advice is to add screenshot of your game to your game page!! Your game looks great, and I think it would get a lot more attention if you showcased that here. :slight_smile:

As for the game itself, the mechanics were a little confusing, but after a while I got it. I definitely appreciate the unique premise blended with a familiar genre/atmosphere. Nice job on this one!