{"author_link":"\/users\/digitom","author_name":"Digitom","author_uid":"1193469","comments":[{"author_name":"dannio14","author_uid":1201482,"time":"2020-04-20T18:15:52Z","epoch":1587406552,"modified":1587406552,"text":"Wow! So simple, yet so fun! Great game!","likes":1,"format":"md"},{"author_name":"mmatt_ugh","author_uid":"1165610","time":"2020-04-21T01:45:02Z","epoch":1587433502,"modified":1587433502,"text":"I had a lot of fun with this. After figuring out the patterns of the levels I took some time to make some new ones. I set up two giant walls of bounce pads so my baby could learn parkour. He leaped back and forth reaching heights unfamiliar to most natural babies. Awesome work.","likes":1,"format":"md"},{"author_name":"X-c","author_uid":"1106694","time":"2020-04-21T03:51:15Z","epoch":1587441075,"modified":1587441075,"text":"Fun) ","likes":1,"format":"md"},{"author_name":"Fireshake","author_uid":"1033293","time":"2020-04-21T17:02:10Z","epoch":1587488530,"modified":1587488530,"text":"I had very much fun playing this. It is very minimalistic but soo cool. I really enjoyed thinking of creative solutions. Good Job!","likes":1,"format":"md"},{"author_name":"Goutye","author_uid":"1000410","time":"2020-04-21T17:03:44Z","epoch":1587488624,"modified":1587488624,"text":"Had some great time building some slopes and bridges! Is this generated infinitely? :smile:  \nWell done! :v: ","likes":1,"format":"md"},{"author_name":"Fizzget","author_uid":"1182869","time":"2020-04-21T17:09:09Z","epoch":1587488949,"modified":1587488949,"text":"i thought i had made it to the end, then more platforms spawned and i kept going. i only used the flat pieces to build bridges and boxes to stop from walking off the edge. not sure if that was intentional but it worked for me.","likes":1,"format":"md"},{"author_name":"Digitom","author_uid":"1193469","time":"2020-04-21T18:52:02Z","epoch":1587495122,"modified":1587495122,"text":"@goutye yes it's infinite random generation :) thanks! I wish I had more time to create more level chunks!","likes":0,"format":"md"},{"author_name":"Trifectuh","author_uid":"1048329","time":"2020-04-21T20:21:42Z","epoch":1587500502,"modified":1587500502,"text":"Pretty funny concept. Took a sec to get used to the controls, but had a good time once I did. Poor baby I'm sorry I couldn't save you","likes":1,"format":"md"},{"author_name":"AgeNtNicK","author_uid":"1010241","time":"2020-04-21T20:24:33Z","epoch":1587500673,"modified":1587500673,"text":"Very fun game! Love the infinite worlds. Obviously if you pursue it down the road I would love to see more puzzles\/variations. Another mode you could do is something like a level by level basis where you have to get the baby to the end point and that adds a point to your score. When the baby dies then game over and you add up your score. Overall, very fun game!","likes":1,"format":"md"},{"author_name":"Itskdog","author_uid":"1181379","time":"2020-04-21T21:40:15Z","epoch":1587505215,"modified":1587505215,"text":"I spent most the time just kill the baby with my helicopter :) I did get a null reference error once. Pretty challenging game. It's funny when the baby bounces off stuff.","likes":1,"format":"md"},{"author_name":"SheetCode","author_uid":"1183838","time":"2020-04-21T21:47:31Z","epoch":1587505651,"modified":1587505651,"text":"that was nice:D I had a lot of fun playing this game.\nGreat that you implemented checkpoint system. Great moving animation also! I also liked random generation of the level. ","likes":1,"format":"md"},{"author_name":"snesgaard","author_uid":"1101404","time":"2020-04-21T21:51:40Z","epoch":1587505900,"modified":1587505900,"text":"Ah yes, just like good old fashioned Lemmings, but with more null pointer exceptions ^_^ A Really fun idea!","likes":1,"format":"md"},{"author_name":"bereg","author_uid":"1191062","time":"2020-04-21T21:54:12Z","epoch":1587506052,"modified":1587506052,"text":"Simple and fun. But at some point, it started to throw Null reference exceptions and the copter constantly fell down.","likes":1,"format":"md"},{"author_name":"goffmog","author_uid":"1002017","time":"2020-04-21T21:58:30Z","epoch":1587506310,"modified":1587506310,"text":"Deliberately killing the baby is easily the most satisfying thing you can do. And that's not something I say often.\n\nIf you expand on this game I would definitely consider hand crafting levels instead of infinitely adding more, but I always appreciate a bit of procedural generation in game jam entries.","likes":1,"format":"md"},{"author_name":"Lars-Erik","author_uid":"1110634","time":"2020-04-21T21:58:55Z","epoch":1587506335,"modified":1587506335,"text":"Comments indicate this should be fun. I must've put the blocks down wrong from the start. Got nullrefs and crashes after adding boxes pretty much on the left side, but baby spawned further left.  \nCould do with a bit more intuitive start, I guess.  \nGood effort for compo, tho!","likes":1,"format":"md"},{"author_name":"Digitom","author_uid":"1193469","time":"2020-04-22T00:48:43Z","epoch":1587516523,"modified":1587516523,"text":"@lars-erik , @bereg , @snesgaard Thanks for letting me know about the null refs I will look into that. I think it has something to do with the way I sloppily slapped together my checkpoint system. Will have to refine this when I continue to polish it up!","likes":0,"format":"md"},{"author_name":"Adam Clayden","author_uid":"1140340","time":"2020-04-22T16:47:13Z","epoch":1587574033,"modified":1587574033,"text":"It was fun to kill the baby and overall the mechanic was quite interesting. I liked placing a bunch of objects down and whilst boxing the baby in until I thought I was ready. The helicopter dying was really annoying though. Sometimes the blades just clipped a box and that was enough to die. Dying doesn't really bother me because I can just box the baby in. If there was a some sort of punishment for dying then I can see it working, but if not I'd just disable that really.\n\nYou got a null reference exception for something but I have no idea what.\n\nAll in all the game was fun!","likes":1,"format":"md"},{"author_name":"Digitom","author_uid":"1193469","time":"2020-04-22T17:09:08Z","epoch":1587575348,"modified":1587575348,"text":"@lars-erik , @bereg , @snesgaard yup it was an issue with the way I was spawning the players back in. All patched! Thanks for catching it!","likes":1,"format":"md"},{"author_name":"Digitom","author_uid":"1193469","time":"2020-04-22T17:13:16Z","epoch":1587575596,"modified":1587575596,"text":"@adam-clayden Thanks for the feedback Adam! I have gotten similar feedback from friends about the chopper being able to crash into things. If I expand on this I may have a completely different type of entity floating over the baby...maybe a fairy god parent or something? Oh and I just patched the null errors hope those don't pop up anymore! Thanks again for playing!","likes":0,"format":"md"},{"author_name":"kaeveris","author_uid":"1113874","time":"2020-04-22T17:42:26Z","epoch":1587577346,"modified":1587577346,"text":"This is a very cool and original concept! I like how in many ways you can build the level (and also kill the baby XD)","likes":1,"format":"md"},{"author_name":"SodaKing","author_uid":"1197504","time":"2020-05-04T13:47:08Z","epoch":1588600028,"modified":1588600028,"text":"Very cool. When I entered Ludum Dare I did not know I would slaughter so many babies","likes":1,"format":"md"}],"format":"md","images":["ld46\/193475-50556e3a655913edf4af3af520c9f87f.png"],"links":[{"url":"https:\/\/toomasio.itch.io\/helicopter-parenting","text":"Youtube"},{"url":"https:\/\/gitlab.com\/toomasio\/ludumdare46","text":"Youtube"}],"metadata":{"g_key":"58096","g_author":"1193469","g_event":"LD46","g_eventkey":"77","g_subevent":"COMPO","g_urlkey":"268104","g_title":"Helicopter Parenting (HTML5 + Windows)","g_status":"PVT1","g_place":"437","g_commentcount":"21","g_site2_node_id":"193475","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"193475","n_urlkey":"268104","n_parent":"176557","n_path":"\/events\/ludum-dare\/46\/helicopter-parenting","n_slug":"helicopter-parenting","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"193469","n_created":"1587165915","n_modified":"1587581482","n_version":"624566","n_status":"COMMIT"},"node":{"id":193475,"parent":176557,"superparent":9,"author":193469,"type":"item","subtype":"game","subsubtype":"compo","published":"2020-04-20T00:56:48Z","created":"2020-04-17T23:25:15Z","modified":"2020-04-22T18:51:22Z","version":624566,"slug":"helicopter-parenting","name":"Helicopter Parenting (HTML5 + Windows)","body":"Place stuff in front of the baby so it doesn't kill itself!!\n![Annotation 2020-04-20 164404.png](\/\/\/raw\/db3\/f2\/z\/2e39f.png)\nhttps:\/\/youtu.be\/fNqOrj22JSQ","meta":{"author":[193469],"cover":"\/\/\/content\/db3\/f2\/z\/2c783.png","grade-06-out":"1","grade-05-out":"1","allow-anonymous-comments":"1","link-01":"https:\/\/toomasio.itch.io\/helicopter-parenting","link-01-tag":[42336],"link-02":"https:\/\/gitlab.com\/toomasio\/ludumdare46","link-02-tag":[42332],"link-01-name":"Windows Exe Also Available!"},"path":"\/events\/ludum-dare\/46\/helicopter-parenting","parents":[1,5,9,176557],"love":0,"notes":21,"notes-timestamp":"2020-05-04T13:47:08Z","grade":{"grade-01":26,"grade-02":26,"grade-03":26,"grade-04":26,"grade-07":26,"grade-08":26},"magic":{"cool":106.85934174848,"feedback":21,"given":21.125,"grade":26,"grade-01-average":3.521,"grade-01-result":437,"grade-02-average":3.604,"grade-02-result":284,"grade-03-average":3.438,"grade-03-result":405,"grade-04-average":4.083,"grade-04-result":135,"grade-07-average":3.833,"grade-07-result":76,"grade-08-average":3.146,"grade-08-result":574,"smart":-0.96620623397129}},"text":"Place stuff in front of the baby so it doesn't kill itself!!\n![Annotation 2020-04-20 164404.png](\/\/\/raw\/db3\/f2\/z\/2e39f.png)\nhttps:\/\/youtu.be\/fNqOrj22JSQ","title":"Helicopter Parenting (HTML5 + Windows)"}