♡thump-thump♡ by anystarabove

[raw]
made by anystarabove for Ludum Dare 46 (JAM)

keep all ♡'s full (。♥‿♥。)
https://thumpthump.herokuapp.com/index.html
takes a couple seconds to load
(arrow keys or WASD) w/ spacebar on 2nd level

splashscreen2.png

Ratings

Overall 1622th 3.318⭐ 35🧑‍⚖️
Fun 1003th 3.426⭐ 36🧑‍⚖️
Innovation 813th 3.484⭐ 34🧑‍⚖️
Theme 785th 3.853⭐ 36🧑‍⚖️
Graphics 1614th 3.318⭐ 35🧑‍⚖️
Audio 1425th 2.71⭐ 33🧑‍⚖️
Humor 1935th 2.056⭐ 29🧑‍⚖️
Mood 1977th 2.897⭐ 31🧑‍⚖️
Given 29🗳️ 36🗨️

Feedback

suniyun
21. Apr 2020 · 02:45 UTC
The game looks really cute and simple! I find it a little bit odd how the heart move, like it would have some delay when I press the key, but overall is nice! Keep doing and trying stuff!
shadowvx000
21. Apr 2020 · 03:01 UTC
This game is very intuitive and makes for a quick pick-up and play. The mechanics are fluid and heart-warming (pun intended). I tried to heart-beat my failures and made it to Level 2, which was a unique twist of elements. The sound effects are fun to admire, especially the heart-beat but also the coin when you collide. I even enjoy how there's 2 little eyes on the player heart. It adds depth and character to an enjoyable experience.

~BurterButterBeans Studio 2020
beanslasher
21. Apr 2020 · 03:48 UTC
This was a very well constructed game! I liked the style! It was simplistic yet sophisticated
Izokia
21. Apr 2020 · 04:03 UTC
A very simple game that works with the theme. However, the only problem was the controls are delayed. Besides that the game play is fun and cute. Really good
kristinamay
21. Apr 2020 · 04:06 UTC
I liked the construction of this game. I think maybe the problem is that when you try to use two arrow keys at once, it only detects one, thus it feels delayed? Regardless, it's a clever and inventive game. Great job.
lambdaloop
21. Apr 2020 · 04:55 UTC
The concept was pretty interesting. It took some time for me to understand that I need to fill up both my heart *and* the other hearts. I thought that concept simultaneously helping others and yourself was interesting though.
SemiHuller
21. Apr 2020 · 19:30 UTC
Good mechanic I loved it.
Tomyomy
21. Apr 2020 · 19:33 UTC
Interesting concept, the controls were a bit janky and there wasn't tons to do. The basics of the game were interesting and fun though, and the graphics were pretty decent - congrats!
Ranjan
22. Apr 2020 · 03:34 UTC
I liked the aesthetic, very minimalistic and well constructed! Very easy to understand and pick up. The first level was pretty easy, but I had a hard time on the challenge level. Good job!
Megalink
22. Apr 2020 · 04:37 UTC
Great concept! The gameplay loop is simple yet quite addictive, the sound effects definitely add quite a bit to the feel of the game. The movement could have used a bit of work, especially given that it's the core verb of the game. Overall well done!
Zerion
22. Apr 2020 · 04:38 UTC
Loved the concept, didn't really get why I lost but loved my games anyway haha
noahnewline
22. Apr 2020 · 04:40 UTC
I like how simple and approachable it is! The idea of the hearts getting small over time was a fun twist. I also liked how there was a timer going down instead of a score going up!Made me more motivated to keep the hearts full. Controlling the heart was a little off, but other than that it was fun! :heart:
🎤 anystarabove
22. Apr 2020 · 17:42 UTC
@suniyun @shadowvx000 @beanslasher @izokia @kristinamay @lambdaloop @semihuller @noahnewline @zerion @megalink @ranjan @tomyomy

Thanks again for all the great feedbackI I reread the rules and realized it seems ok to make this quick bug fix for the controls – so they should be working better now.
Gabe Lane
22. Apr 2020 · 19:56 UTC
Mechanics took a second to get used to, but the concept and gameplay are really fun to master! Thanks!
Bailey
22. Apr 2020 · 21:28 UTC
the ability to bounce the hearts off of each other was a fun mechanic and added some nice strategy in terms of lining them up
AdonisDevs
22. Apr 2020 · 22:55 UTC
Very simple but satisfying to play! Great game :)
Tyler Bay
22. Apr 2020 · 23:41 UTC
I really like the game! Fun mechanics and the pixel art style is great. Sometimes the controls seem to not really respond though? Especially when many hearts were moving fast. Not sure if it's an issue with the html5 not being able to handle drawing so many fast moving sprites at once, but something to debug if you continue with it. Overall, it's a really cool little game!
WZQXRYS
23. Apr 2020 · 01:43 UTC
Very good use of the theme, nice!
thelemba
23. Apr 2020 · 07:46 UTC
very intuitive and cute design, not really sure how the control really works, is it intentional or maybe a bug? sometimes movement gets weird
Devesh Sharma
23. Apr 2020 · 08:28 UTC
Really Great game,fun to play and great art style
🎤 anystarabove
23. Apr 2020 · 19:49 UTC
Hi @thelemba @tyler-bay and @gabe-lane. Thanks so much for the feedback. I reread the rules and realized it seems ok to make this quick bug fix for the controls -- so they should be working better now.
Tyler Bay
23. Apr 2020 · 21:16 UTC
@anystarabove controls are perfect now! Thanks for fixing it!
Reece Geofroy
25. Apr 2020 · 21:21 UTC
Nice game! I really like the concept...Simple, but clean ;]
Weine
25. Apr 2020 · 21:22 UTC
Nice and simple idea that fits well with the theme. I like the gameplay, but I have a couple of suggestions:
- shorter level time makes the game more interesting. For example the first level gets very easy once you understand the goal and control, but then there's maybe 60-70 seconds left to wait.
- spread out the introduction of new mechanincs over more levels (and/or explain them better). For me, level 2 was very confusing until I understood that the arrows had nothing to do with the all-white rings.
Geckoo1337
26. Apr 2020 · 11:01 UTC
Fun little casual game. Concept is clear - minimalist aesthetic. A good entry ++
Alchemic
09. May 2020 · 06:56 UTC
This is overall very good. However, the movement was a bit awkward. It feels like there should be more friction on the player's heart. And when I got to the second stage, I died very quickly, before getting a chance to see how anything there worked.
🎤 anystarabove
10. May 2020 · 14:24 UTC
@weine Thanks so much for the feedback. Those are definitely things I would like to do as I build out the game more. Cheers!
🎤 anystarabove
10. May 2020 · 14:30 UTC
Thanks a lot for the feedback @alchemic. I would like to add more levels, first introducing the white quick sand circles, and then on a later level the directional arrows. Also some short instructions before those levels start and a few seconds to test the new features. For example, just seeing one heart caught one white circle and you have to push it through before starting one level. And then seeing the same scenario and having to press space bar to place a directional arrow before the other level starts. That's the plan anyways. Hopefully that will help. Thanks again!
olewis
12. May 2020 · 18:19 UTC
A fun game and nice to play, the graphics and sounds worked well great job!