Keep Bloo Alive by cavedens

Made by James Fitzgerald and David Fitzgerald of Creatorship Games. The goal is to keep your injured baby dragon alive by feeding and protecting him. Defeat all the manbearpigs to get to the MANBEARPIG KING boss so there are no threats left to Bloo.
Control:
Shoot = Left Mouse Button Movement = WASD
Discord: Http://discord.me/creatorshipgames
| Youtube | https://creatorshipgames.itch.io/keep-bloo-alive |
| Original URL | https://ldjam.com/events/ludum-dare/46/keep-bloo-alive |
Ratings
| Overall | 407th | 3.86⭐ | 27🧑⚖️ |
| Fun | 286th | 3.84⭐ | 27🧑⚖️ |
| Innovation | 1540th | 3.125⭐ | 26🧑⚖️ |
| Theme | 783th | 3.854⭐ | 26🧑⚖️ |
| Graphics | 1091th | 3.72⭐ | 27🧑⚖️ |
| Humor | 667th | 3.34⭐ | 27🧑⚖️ |
| Mood | 598th | 3.729⭐ | 26🧑⚖️ |
| Given | 22🗳️ | 25🗨️ |
Fun game. Would like the boss more if it had less health or charged at you once in a while to mix things up. The (randomly timed?) waves of smaller enemies did help it feel less like a grind though.
I didn't manage beat the boss and didn't have the courage to restart everything again. Nice game otherwise, good controls, good graphics, it is really well done.
I would have add a proper crosshair instead of the mouse cursor, and maybe make the boss' healthbar as a sprite rather than using GM's default, but that's nipticking. I do think the boss is way too tough as it seems it takes thousands of bullets to take it down?
Overall super nice game. Congrats!
One very minor annoyance was that the main menu captured the mouse but the main game didn't (I kept accidentally clicking other windows), which was probably the opposite of what I'd want.