Drone, the Package Collector by Pepejson
I picked up both themes and tried to join them, so lets get started.
As Christmas comes the gifts must be delivered. Unfortunately the Red Fat Guy lost them somewhere in the lost city, in the desert. You have to control the drone to find them, however aura of this place makes your drone growing. You can shrink your drone, however it can't turn during shrinking. So u have to maneuver between buildings and collect holiday gifts.
Down arrow - change direction/rotate(you have to play to understand this steering :] )
Space - shrink.
Esc - main menu/exit
O - (During the game) reset highscore.
R - Restart game (after hitting a building).
Red arrow shows move direction, or move direction after shrinking
Green arrow shows main base. You collect gifts there.
Don't forget to post your highscores! :)
Have Fun!
As Christmas comes the gifts must be delivered. Unfortunately the Red Fat Guy lost them somewhere in the lost city, in the desert. You have to control the drone to find them, however aura of this place makes your drone growing. You can shrink your drone, however it can't turn during shrinking. So u have to maneuver between buildings and collect holiday gifts.
Down arrow - change direction/rotate(you have to play to understand this steering :] )
Space - shrink.
Esc - main menu/exit
O - (During the game) reset highscore.
R - Restart game (after hitting a building).
Red arrow shows move direction, or move direction after shrinking
Green arrow shows main base. You collect gifts there.
Don't forget to post your highscores! :)
Have Fun!
Ratings
| Coolness | 59% | 3 |
| Overall | 3.00 | 673 |
| Fun | 2.90 | 665 |
| Graphics | 2.97 | 551 |
| Innovation | 3.37 | 352 |
| Mood | 2.63 | 708 |
| Theme | 3.63 | 562 |
Something that would make it a little easier for me would be holding the space bar to shrink instead of tapping it. Otherwise, nice entry!
I'm not sure if it's intentional, but the presents grab onto the drone at random points and don't shift to the center. (I'm assuming you're setting the drone as a parent to the presents' transform, in which case you want to also set present.transform.LocalPosition = Vector3.zero;)
Finally, the present dropzone is far too small. I feel like a circle about 3 times wider than that square would have worked much better.
It was fun, but the growing/shrinking part, while beeing the main challenge, felt odd to me.
(Maybe you could have tied the "growing" to the amount of packages the drone carries. The more presents, the slower the controls but the higher the score multiplier when you deliver or smth like that. But you probably thought of that) All the best