Package Panic: Always On Time by soldierbear

Intro
Keep your town and neighbours ALIVE by being the best delivery man the world has ever seen. The town you live has been struck by a streak of bad luck and there doesn't seem to be an end in sight. Every day another accident occurs on the streets of this once quiet town. Your neighbours no longer want to leave their homes and are now depending on YOU to deliver them everything they need.
Controls
Keyboard
On-Foot:
- WASD = Movement
- SPACE = Interact
In Car:
- A,D = Steering
- W,S = Acceleration, Brake/Reverse
- E = Exit vehicle
Controller
On-Foot:
- Left stick = Movement
- Cross (PS4) A (XBOX) = Interact
In Car:
- Left/Right on the left stick = Steering
- Cross (PS4) A (XBOX) = Accelerate
- Square (PS4) X (XBOX) = Brake/Reverse
- Triangle (PS4) Y (XBOX) = Exit Vehicle




| Youtube | https://wojtekrak.itch.io/package-panic-always-on-time |
| Youtube | https://github.com/Woj-Rak/LD46-PackagePanic |
| Original URL | https://ldjam.com/events/ludum-dare/46/package-panic-always-on-time |
Ratings
| Overall | 1772th | 3.25⭐ | 46🧑⚖️ |
| Fun | 1499th | 3.189⭐ | 47🧑⚖️ |
| Innovation | 1945th | 2.898⭐ | 46🧑⚖️ |
| Theme | 2477th | 2.488⭐ | 45🧑⚖️ |
| Graphics | 1045th | 3.75⭐ | 46🧑⚖️ |
| Humor | 918th | 3.119⭐ | 44🧑⚖️ |
| Mood | 1708th | 3.095⭐ | 44🧑⚖️ |
| Given | 42🗳️ | 62🗨️ |
I don't think i'm doing this right haha. But I love this game. The wonky driving and animations are great.
I'm not crazy about busy-work nature of the game play, just not my cup of tea. I would have liked to see a more action based or strategic approach.
Action: Maybe you're a crew member for "Bubba's Delivery Service", and instead of unloading boxes like a human, you have a guy just throw them out the back of the truck into the windows of houses like a twisted version of paper boy.
Strategic: Maybe the boxes are color coded, the player gets 3 different color boxes to 3 different locations, and they need to figure out the most efficient route.
Thats just me though :)
I think the easiest thing you could do to improve what you have; is making sure the player knows EXACTLY what to do, specifically when it comes to button presses. What is the interact key? How do I get out of the truck? Maybe I missed those instructions, but when it comes time to do whatever the game is asking, the button should appear on screen.
Good work putting this together!
I wish there were some funny sounds and music added, it would add a lot to the game's feel.
Player on-foot movement is fantastic. I can see you have put a lot of effort into the visuals. Totally worth it.
Pozdrawiam!