Apocalyp Snow by keln

[raw]
made by keln for Ludum Dare 46 (JAM)

Apocalyp Snow is a game where you try to keep your fire (and yourself) alive from a not that nICE enemy.

To play, choose the cards on the right in order of execution. You must survive the longest you can, while destroying blocks for bonus points.

Artists:

https://twitter.com/JuanMRobert

https://twitter.com/alexaspa01

Music:

https://twitter.com/olimobu

Programming:

https://twitter.com/kelnstrike

Ratings

Overall 1017th 3.571⭐ 37🧑‍⚖️
Fun 934th 3.457⭐ 37🧑‍⚖️
Innovation 740th 3.529⭐ 37🧑‍⚖️
Theme 1013th 3.757⭐ 37🧑‍⚖️
Graphics 1038th 3.757⭐ 37🧑‍⚖️
Audio 251th 3.912⭐ 36🧑‍⚖️
Humor 450th 3.557⭐ 37🧑‍⚖️
Mood 1192th 3.412⭐ 36🧑‍⚖️
Given 24🗳️ 44🗨️

Feedback

Oinktato
21. Apr 2020 · 14:30 UTC
Decent sprites and good music.
LairinLair
21. Apr 2020 · 14:32 UTC
Great fun game. Made 191 points. The overall aesthesics, sound and art are very good. Love how often he scratch his butt and theres a sound for it, hahah. One suggestion: take more control of the randomness of the cards, cause sometimes I had no option, and theres one that came 3 equal cards
shayan_ebz78
21. Apr 2020 · 14:37 UTC
very interesting game indeed, liked the idea, and i felt good playing it, nice job!(one quick thing i noticed that sometimes it doesn't show that specific animation when player goes under snow, just simply transfers to the page where u see the score).
Guille
21. Apr 2020 · 14:39 UTC
Extremely fun and addicting. I love it! My record is 172. It did take a while to understand, but the cool art work makes up for it.
ABRDs
21. Apr 2020 · 14:42 UTC
Pretty great overall, i found that i was confused when first starting, as i didn't know how to control the character. Once i figured it out that, it was easy to control, but would have loved some feedback to know in what order i was selecting the cards.
garygreen
21. Apr 2020 · 14:43 UTC
I really enjoyed this. I liked the humourous touches in the graphics (graphics and music really appealed). The game mechanics were easy to use and effective, and it's replayable. Nice work. :)
Trace
21. Apr 2020 · 14:44 UTC
Very great concept for a game, it was really fun and i did play it more than once. I really like how it's a puzzle game that's always different, although some of the sounds the caveman made really got on my nerves.
HackTrout
21. Apr 2020 · 14:49 UTC
A solid entry all round. Graphics and audio are pleasing and the gameplay is fun. Great job on this!
JAzambuja
21. Apr 2020 · 14:52 UTC
Nice art style, love it! Wold've be nice to have the option to not use a card.
Euler Moises
21. Apr 2020 · 14:55 UTC
A simple game and very well done. I loved the art and the soundtrack (Mood). I would put more possibilities, because we are often stuck. My kids loved it!

Congratulations!
🎤 keln
21. Apr 2020 · 15:26 UTC
@shayan-ebz78 I know! We had a bug that reproduce another animation instead of the dead one, we couldn't catch it in time to fix it haha :)
🎤 keln
21. Apr 2020 · 15:39 UTC
@jazambuja We wanted to make that a mechanic, that you should use all cards. The problem is that sometimes you don't have any options and die randomnly. We wanted to implement something more to that to the game so you can have more options, but we didnt have time! Thanks for the feedback :)
Alexander Crane
21. Apr 2020 · 16:44 UTC
Really unique concept! I liked it a lot. Sometimes I ended up in an unwinnable state, but with some refinement this could be a really excellent full game.
sndr
21. Apr 2020 · 18:11 UTC
I have to admit it took me quite a while to understand how to make the character move. Maybe a tiny bit of guidance would be necessary at the beginning. Once I understood that it was a matter of just selecting all of them in the desired order, the character moved and it all made sense!

The character and the assets are charming, and the mechanics are definitely entertaining. It can get a bit frustrating sometimes when all the cards you're given won't really help you out at all, but :shrug: that's also life.

Very cool and complete entry overall!
Daniel Moreno
21. Apr 2020 · 18:37 UTC
Good job here! Great game, lovely graphics and music/sfx. Had real fun playing it, and when you get the hang of it, it gets really addicting.
a-Dot
21. Apr 2020 · 18:57 UTC
Really fun game with refreshing concept and good ambience. The only thing is that it's sometimes hard to see the shadows when they are placed under the character or a puddle.
(My record is 338!)
stuembi
21. Apr 2020 · 20:27 UTC
realy well done game, enjoyed the artwork and the music alot. cool idea and fun gameplay. superb!
Necromic
22. Apr 2020 · 18:42 UTC
Well done game. The animations and the background music is superb :sparkles: Kudos to the team.
Un ornithorynque dans la piscine
23. Apr 2020 · 21:45 UTC
Very nice game!! It's really well thinked! And quite out of the box. It's cool!! =)
LuCecyl
23. Apr 2020 · 23:58 UTC
Really nice puzzle game! The art is really cute and fun!
Marxy 37
25. Apr 2020 · 18:06 UTC
I find the game a little bit random in my opinion... (I know that's the nature of the game, but still...) maybe if they are many snow piles, increment the fire card probability, or maybe don't give more than one up card if you have a snow pile or nothing to move above you, or something like... at the moment it's too easy to get stuck in a state where there is snow piles everywhere, and where isn't there's ice... Also a tutorial wouldn't have hurted...

But still, that's a really fun little game, whit really cool graphics... maybe would be cool as a smartphone game... =D
infinitycore
25. Apr 2020 · 23:52 UTC
Very good looking and sounding and an interesting core concept, with one minor flaw in execution, while the idea of using randomly dealt cards to move is interesting (I have dabbled with it myself), having only three cards and requiring the player to use all three means that more often than not, the game essentially plays itself as you cannot choose an end point to the moves (on a 2D grid, ^<> has the same result as <^> and ><^ or any other permutation) and any obstacles don't really do anything to change that. It could also help to give extra incentives to try and get, though it would require fixing the aforementioned problem.
Aerolink
28. Apr 2020 · 09:35 UTC
Really cool game, nice concept! On the first round you don't really know what your suppose to do but otherwise the gameplay is self explainatory so it's not really a problem.