Escape of Saunangeon by YouBeStrong

[raw]
made by YouBeStrong for Ludum Dare 46 (JAM)

I procrastinated quite a bit but managed to get the main things I wanted working. The game doesn't have any audio sadly. I may had some basic sound effect in the future to make things easier since it can get quite dark.

Can you escape the Saunangeon?Wet Kobold.png

Ratings

Overall 1714th 3.278⭐ 29🧑‍⚖️
Fun 1576th 3.148⭐ 29🧑‍⚖️
Innovation 1016th 3.389⭐ 29🧑‍⚖️
Theme 787th 3.852⭐ 29🧑‍⚖️
Graphics 1339th 3.537⭐ 29🧑‍⚖️
Humor 868th 3.154⭐ 28🧑‍⚖️
Mood 1393th 3.3⭐ 27🧑‍⚖️
Given 17🗳️ 26🗨️

Feedback

MightyCode
21. Apr 2020 · 10:38 UTC
I found the game very pretty, with the integration of 2D assets in a 3D environment.It made me think of Paper Mario. I think a torch duration bar would have been cool.

I spent a good time to test your game.
I made a game if you want to test it.
gimblll
21. Apr 2020 · 10:57 UTC
I though I'd just chill in my steamy sauna love dungeon in peace, but these water bucket raider kobolds are relentless. The battle took its toll on me, so I think I must just be satisfied chilling out in the dark. These kobolds are handy with the water bucket though, so washing up shall be easy.
MasseAlex
22. Apr 2020 · 02:14 UTC
Pretty nice art style! It's quite hard though, couldn't get to the end. Did not find the snail :/

Great job!
Echo Team
23. Apr 2020 · 08:54 UTC
Aaah kobo-steambolds! Steambolds everywhere! I did not escape :P
schmavery
23. Apr 2020 · 08:59 UTC
Found it a little tricky to navigate because of the lack of landmarks but I liked that the light of the torch actually dimmed in the world as you ran out of "power". Nice touch.
MorandiGame
23. Apr 2020 · 09:02 UTC
Such a great art style!! Actually the lack of SFX doesn't affect that much as you thought maybe :smiley: Love to know what you think of my entry~
Oxalotte
23. Apr 2020 · 09:04 UTC
Nice innovative game ! Good job ^u^
YiNian
23. Apr 2020 · 15:00 UTC
The graphics are lovely and easy to get lost, but it's not a big problem. I like the combination of 3D and 2D visual effect, Good job!
🎤 YouBeStrong
23. Apr 2020 · 17:25 UTC
Thanks everyone for the comments and feedback so far! I definitely overe-steam-ated the difficulty level. That was not my intention. Being the only one play testing the maze during the jam likely led to that. I'll see what I can do to alleviate this in the post-jam release!

@massealex I may have forgotten to place one... Will have to fix that and consider it a major bug fix.

@schmavery Ohhh that's a great idea! Even if they served only as decorations, unique looking landmarks would be a tremendous help in this otherwise very uniform looking sauna.

@mightycode @yinian Thank you very much! I'm glad to hear you liked the combination of 2D and 3D! It's one of my favorite style for games!
Necrofear
24. Apr 2020 · 07:56 UTC
Neat little game. A little difficult to avoid the water and hit the steam-bolds with the sword, but it was fun nonetheless. I like the short introduction to the world, quite a unique take.
Asue
24. Apr 2020 · 12:02 UTC
I really like the graphic style, it's not very common and it makes the game stand out from the others. I would have enjoyed a little music during my adventure, maybe in a future update if you have time ? Anyway, nice work :)
OndraSej
25. Apr 2020 · 22:01 UTC
The mix of 2D and 3D graphics was cool, and makes the game stand out. On the other hand, it's a shame that the rooms look all alike, so it's easy to get lost after the first two turns. A bit of polish on that (or something like trails left on the floor) would help quite a lot with navigation, and playability of the game.

After losing a couple of times, I felt demotivated to continue, because there it didn't look like I'd have a chance to get out (or even repeat the same route as I already did).
Kyle Bowman
25. Apr 2020 · 22:28 UTC
Kinda spooky even without sound. Looked pretty good. Sound would've made the mood perfect. I wish I could run a little faster. Great job!
AguaHervida
26. Apr 2020 · 06:43 UTC
I liked the mechanic, but I would like to know when the enemies are about to attack and how far does my attack goes, several times I was like "Im gonna kill this Mo$%&$fuc$%&R" but it didnt got hit Iwas the one killed :'v

Although the lack of sound and particle effectas are noticable, it is overall a great game.

Keep it up :D
Luc Arnould
29. Apr 2020 · 15:54 UTC
That's a pretty nice game.
I love the art style!
Great job!
dvdfu
30. Apr 2020 · 18:33 UTC
Really cool take on the theme, and the only first-person game I've played in this LD so far! I got a little lost, but made me kept retrying. Great job!