Feed the dog by mungobulge

[raw]
made by mungobulge for Ludum Dare 46 (JAM)

Been a long weekend, almost gave up on Saturday when I lost my day doing features that didn’t work out. Took a walk, rolled up my sleeves and came back to work. This is the result. A game inspired by my now situation, being locked down in a cottage in the wood. I hope you’ll enjoy playing my game as much as I did making it. - Arrows : Move - Left click : Shoot - Esc : Menu

feedthedog<em>pic3.jpg feedthedog</em>pic1.jpg feedthedog_pic2.jpg https://youtu.be/yNBjvQJC8Ko

Ratings

Overall 2098th 3.061⭐ 35🧑‍⚖️
Fun 2350th 2.594⭐ 34🧑‍⚖️
Innovation 2280th 2.636⭐ 35🧑‍⚖️
Theme 1591th 3.485⭐ 35🧑‍⚖️
Graphics 965th 3.803⭐ 35🧑‍⚖️
Audio 1177th 3.094⭐ 34🧑‍⚖️
Humor 1495th 2.6⭐ 32🧑‍⚖️
Mood 1172th 3.422⭐ 34🧑‍⚖️
Given 34🗳️ 38🗨️

Feedback

Alan-GG
20. Apr 2020 · 23:40 UTC
godo job!
Iñaki roque
21. Apr 2020 · 00:26 UTC
I really like the art !
werlock
21. Apr 2020 · 15:23 UTC
Good style, but I think you may add some gameplay mechanics
Joaquinm
21. Apr 2020 · 22:12 UTC
Nice Game!
snonk
22. Apr 2020 · 00:31 UTC
Really nice art and sound! Could incorporate more tasks to make it more fun.
JAsonsumm1
22. Apr 2020 · 10:18 UTC
nice idea, and lovely art style
Danielcmcg
22. Apr 2020 · 17:09 UTC
Nice art style! This was one of the ideas I had to drop due to the theme, kill the whole forest, but keep the dog alive =P. Nice implementation though. Great job.
Niels
23. Apr 2020 · 00:28 UTC
I agree with the rest, Really nice art style. My dog suddenly died though, I would like to see some indicator for my ammo and dog food value.
TechnoGoth
23. Apr 2020 · 01:09 UTC
Like the art and simple controls. But my dog seemed to die randomly. Would have been great to have an indication of how hungry the dog is and how much ammo you have.
defectivemelon
23. Apr 2020 · 01:32 UTC
Big fan of the art style, and the synthetic sound effects seemed a little odd, but I actually like how the fit the overall aesthetic. Agree it would've been cool with more stuff to do, but it's well-executed for what it is. Calming + cool.
Izokia
23. Apr 2020 · 01:34 UTC
Fun Idea
tylerstraub
23. Apr 2020 · 01:53 UTC
agree with others that some sort of HUD indicating ammo + dog hunger would have helped. game concept could have also been fleshed out more. however, art is amazing and the atmosphere is great, plus the music is pretty good.
Craig Cordeiro
23. Apr 2020 · 19:03 UTC
I love the art and music!

Contrary to everyone else, I actually like that you have to keep track of your ammo by yourself and that the only way to know how your dog is doing is through the sound cues.
I feel like that just adds to the immersion.

What I didn't like is that opening the game would also open SteamVR for some reason, lol.
SantaClausNL
24. Apr 2020 · 13:29 UTC
I like the art and the idea, however, I find it a bit lackluster. Some indication of when the dog starves or how far it is would have been great as well as ammo. Despite that, great job!
DaniBoySan
10. May 2020 · 16:31 UTC
i liked the art and i found fun the game
stu
12. May 2020 · 16:18 UTC
Eye catching take on pixel art (this is what got me to play). Could see you adding the UI as others have said but I respect the intent of focusing on audio queues.