Clockwork Climber by TaxemicSpark27

[raw]
made by TaxemicSpark27 for Ludum Dare 47 (JAM)

You play Aeternum, a clockwork robot, whose job it is to fix the looping music at the top of the tower. Reach the top of the tower by using Aeternum's ability to slow down the music loop and the clockwork machinery with it.

Screenshot_1

Screenshot_3

Controls: A - Move Left; D - Move Right; Space - Jump; L Shift - Time Slow;

Ratings

Overall 1108th 3.295⭐ 24🧑‍⚖️
Fun 1343th 2.818⭐ 24🧑‍⚖️
Innovation 1311th 2.818⭐ 24🧑‍⚖️
Theme 1406th 2.886⭐ 24🧑‍⚖️
Graphics 629th 3.761⭐ 25🧑‍⚖️
Audio 724th 3.238⭐ 23🧑‍⚖️
Given 15🗳️ 17🗨️

Feedback

gemberkoekje
06. Oct 2020 · 15:06 UTC
I loved the asthetic, but I really didn't like the control scheme. It felt more like fighting to get my character broadly where I wanted him than playing it.
Ayxs
06. Oct 2020 · 15:09 UTC
Neat little game, I like the level idication on the tower itself. Very original and still clear! The controls feel a little wonky and I noticed I could jump trough some platforms sometimes. The audio was decent and added some more life to the game!

Decent entry!
Dama
06. Oct 2020 · 15:14 UTC
Good job guys. Nice game
06. Oct 2020 · 15:22 UTC
I absolutely love the little clockwork character. Fun game but the controls and some platforms seemed abit off but manageable. overall nice game :) :V:
Cargamoni
06. Oct 2020 · 15:26 UTC
Its quite hard to control character
GameAg
06. Oct 2020 · 15:30 UTC
Good idea, great visuals. Did not like jump physics(it's got more or less proper inertia and fixed jump length, so player only has control over when he jump. While that might be part of the game mechanics, it is kinda annoying)
AlmightySocrates
06. Oct 2020 · 15:35 UTC
This was a really cool concept! Very fun to play. I do feel like the sound effect fro the jumps were a bit too loud/harsh
Thomas Carey
06. Oct 2020 · 15:37 UTC
Great art design, cool mechanic. Controls could use a little more polish but this was overall a nicely executed entry.
VPhyre
06. Oct 2020 · 15:42 UTC
I liked the graphics and the sound. I found it a little difficult, but it's fun. Congratulations!
Gonzalol
06. Oct 2020 · 16:14 UTC
It's fun to play, but it's quite difficult to control the jumps. I liked the graphics.
Viktya
06. Oct 2020 · 17:25 UTC
I did a ragequit on this one, the jump wobbles a lot. I like to go slow in these types of games where you can fall (and die lol), but in this I couldn't as the jump sent me **everywhere** when I tried to land securely on something. I tried to reach the end but I died with the third robot because of what I've written above.

Overall it's a nice game and the music is catchy, I like how it shows the level when you finish it, it's a good touch.
nusan
07. Oct 2020 · 20:42 UTC
I like the visual and the rotating tower with the giant gramophone! But the jumping mechanics is pretty hard to handle, for example, just releasing a direction doesn't stop you character you have to press the opposite direction to not go too far. I feel like the slow down power doesn't really help you as obstacles are not moving very fast and the physic is the same. Having the power on a toggle instead of just releasing the key to stop is also a bit disturbing and you can't use it just for a little passage. Anyway, I can see that there is a lot of work put in the game so thank you for make it!
pedrocoden
12. Oct 2020 · 05:04 UTC
Nice game!