Time to Act by Vodzik

Description
You are passenger of spaceship, which unexpectedly changed course and its about to crash in to black hole. You must save your crew and escape time loop.

Controls
WASD - movement
Mouse - looking around
E - action
LShift - sprint
LCtrl, C - crouch (USE "C" IN BROWSER VERSION!!! CTRL+W CLOSES TAB!)
Space - jump
0-9 - Entering code
Tools Used
Unity
https://ttsmp3.com/
Audacity
Blender
Musescore
Credits
@vodzik - 3D Modelling, Scripting, Anything
@gucio-miszcz - Scripting, Drinking, Support
@zniwa - Music (https://www.facebook.com/zespolzniwa)
Version history
1.0 - Original jam submission (With critical bug breaking loop 😭)
1.1 - Version with critical bug fix and minor adjustments (Posted 40 min after deadline)
- Fix looping (CRITICAL)
- Add fading effect after time out
- Fix voice messages timeing
1.2 - Minor bugfix and browser version
- Fixed bug with loop counter (it was counting main menu scene as one loop)
- Timer don't show negative values now
- Hide cursor during game
- Added occlusion culling for better performance
known issues:
-In browser version after resize some text is disapearing. For now it is best to use downloadable version, or resize window before first scene is loaded
| Youtube | https://vodzik.itch.io/time-to-act |
| Youtube | https://vodzik.itch.io/time-to-act |
| Youtube | https://vodzik.itch.io/time-to-act |
| Youtube | https://vodzik.itch.io/time-to-act |
| Original URL | https://ldjam.com/events/ludum-dare/47/time-to-act |
Ratings
| Overall | 209th | 3.975⭐ | 22🧑⚖️ |
| Fun | 459th | 3.625⭐ | 22🧑⚖️ |
| Innovation | 580th | 3.525⭐ | 22🧑⚖️ |
| Theme | 378th | 3.975⭐ | 22🧑⚖️ |
| Graphics | 805th | 3.55⭐ | 22🧑⚖️ |
| Audio | 200th | 3.895⭐ | 21🧑⚖️ |
| Mood | 201th | 3.974⭐ | 21🧑⚖️ |
| Given | 24🗳️ | 13🗨️ |
Kidding aside, this is a really well done for an edge of tomorrow style game. The voice acting is great, the clues are hidden well, but not too hard to find the controls and movement is good.
Got it in 8 loops, forgot the engine room code in the previous one haha, the 420 69 is pretty easy to remember. I always wondered in those time loop movies how the main character remembers all the stuff so well. I guess now I know I'd waste extra loops forgetting stuff :laughing:
Whew, managed in 3 loops but that was with some serious corridor running!
I had a good time with this jam. I'm a big fan of exploring and solving puzzles and this jam allowed me to do both!
The music really helped amp up the adrenaline as the ship drew closer to the event horizon.
My only criticism is that the mouse look speed was really high, though I was playing on a high DPI screen, which might've had something to do with it.
Nice work!