Nekomancer by Sozey
In this game, you face other cats for your honour.
Play as your favourite cat among Chonk the Formidable, Garfield the Devourer or Nobiko the Elongated.
Your mission is to eliminate the tyranic shogun carrying a reign of terror on the land. For that, you will need to defeat his armies and access the castle. There's a slight issue though... The castle is locked behind heavy doors and you can't find anyone to come with you to activate the opening mechanisms, let alone to fight. Fortunately, your precious magic wand, the Fish Stick, allows you to bring back the souls of those you killed. Purrhaps they can help you in your quest...




Changelog 05/10/2020 19:27 EST: In my state of great tiredness yesterday I accidentaly attempted to load "Level" instead of "Level2" in UIManager.cs. I now added the missing number and rebuilt, sorry for the inconvenience.
| Youtube | https://sozey.itch.io/nekomancer |
| Youtube | https://sozey.itch.io/nekomancer |
| Youtube | https://sozey.itch.io/nekomancer |
| Original URL | https://ldjam.com/events/ludum-dare/47/nekomancer |
Ratings
| Overall | 428th | 3.2⭐ | 22🧑⚖️ |
| Fun | 467th | 2.9⭐ | 22🧑⚖️ |
| Innovation | 321th | 3.275⭐ | 22🧑⚖️ |
| Theme | 589th | 2.55⭐ | 22🧑⚖️ |
| Graphics | 77th | 4.05⭐ | 22🧑⚖️ |
| Audio | 274th | 3.175⭐ | 22🧑⚖️ |
| Humor | 131th | 3.225⭐ | 22🧑⚖️ |
| Mood | 269th | 3.25⭐ | 22🧑⚖️ |
| Given | 17🗳️ | 13🗨️ |
The two notes that I have are:
1. it took me a bit of time to understand that the guards loop their actions after they die
2. I felt that some of the text was unnecessary and it scrolled too slowly
Overall, great work!
Some transition between scene could be a nice addition to polish your game ;)
Still a very good job for a compo game !
I was stuck because the ghost didn't want to stand on plates :sob:
@salier Thanks a lot for playing my game and for your feedback! I agree making the gameplay more dynamic and adding more feedback for the user would have been great!
@wakobu Thank you for playing! Unfortunately I didn't have time to make a tutorial or proper explainations so it's not too obvious but the ghost repeats the actions it did before being killed so you need to get the enemy to walk on the plate before killing them and their ghost will be stuck in a loop and step on it again :smile: