KEEP THE F*CKING GAME ALIVE by PerfMouse Studios

[raw]
made by PerfMouse Studios for Ludum Dare 46 (JAM)

DESCRIPTION

The game is a platformer where you need to remove all the glitches. These take up your CPU usage, which kills the game. You also need to make sure you don't run out of energy, thereby shutting down the game!

CONTROLS

WASD to move

You regain your jump when you touch ANY side of an object (examples in video)

You can jump in air

VIDEO (without sound)

https://youtu.be/m5GCAUwgf40

SCREENSHOTS

2.png

3.png

SIDENOTE

Every asset was made ourselfs except the background song (https://www.toneden.io/exyl/post/ping)

However all the other sounds where created by us!

This game was created by 2 people and this sure was an adventure. One of us didn't know how to code so we really did our best on this :laughing:

Hope you enjoy :smile:

Ratings

Overall 1204th 3.5⭐ 22🧑‍⚖️
Fun 810th 3.525⭐ 22🧑‍⚖️
Innovation 1387th 3.211⭐ 21🧑‍⚖️
Theme 1404th 3.575⭐ 22🧑‍⚖️
Graphics 1803th 3.15⭐ 22🧑‍⚖️
Audio 1311th 2.921⭐ 21🧑‍⚖️
Humor 721th 3.289⭐ 21🧑‍⚖️
Mood 1692th 3.105⭐ 21🧑‍⚖️
Given 16🗳️ 13🗨️

Feedback

Feingehacktes
21. Apr 2020 · 20:38 UTC
Really cool game, got a score of 11426. The "Walljump" shouldn't really be called a wall jump. Once I realised it's not a walljump but instead just gives you your jump back when you hit a platform it was much easier to play.
Good job with the game, was really fun playing it.
Vertuga32
24. Apr 2020 · 18:25 UTC
Very cool idea for a platformer. It's weird that I've never met her before. All in all, it's a fun game.
TK07
24. Apr 2020 · 18:38 UTC
I kept thinking someones messaging me on discord
🎤 PerfMouse Studios
24. Apr 2020 · 20:28 UTC
@vertuga32 Thanks you playing our game! I am wondering if everything was clear (like the wall jumping), because I've gotten a lot of complains about it being difficult to understand so I'm wondering what your experience was like?
🎤 PerfMouse Studios
24. Apr 2020 · 20:30 UTC
@tk07 Isn't it just the greatest joke there is in the game, it makes you feel popular for a couple of seconds but then it lets you realize it's just the music :P
Brainloaf Studio
24. Apr 2020 · 20:57 UTC
Interesting concept for a platformer, was enjoyable to hop around in!
FougereBle
24. Apr 2020 · 22:33 UTC
The concept is really fun. I really liked what happens when you lose. However, the game is not adapted to the resolution of my screen (2560x1080). But the game is still fun. :)
kfischer-okarin
29. Apr 2020 · 10:31 UTC
Atmosphere and graphics are great.... it was quite difficult to play and the mechanics of the "wall jump" were a bit hard to understand......
The sounds reminded me of some kind of notification sound which was a little bit distracting :D
fatPenguin
02. May 2020 · 11:49 UTC
![SPOILER_unknown.png](///raw/107/2/z/33acf.png)

Funny idea t add all the windows bugs etc ;)
Gameplay felt nice, figuring it out was hard though, I just kept my finger on the spacebar and then it worked :D
I personally don't like it when games are highscore based, i just always feel like it's kind of a lazy "feature" as in "wohooo look, we have an endless game!" whereas levels that have an ending feel more wholesome and like you've achieved something, you know? :3 (no offense, a lot of games do that and also, that's just my personal opinion)
I felt if you've added different levels or just one and have an ending as in you've collected all the bugs (you can also add a timer that adds a new bug every x seconds as a"punishment" when you take too long) or add stars to a level if you've collected all the bugs superquick, which makes the player having to figure out what's the fastest way :)
Music was good! Graphics were simplistic and easy to read. Good job, especially since one of you didn't know how to code :3
🎤 PerfMouse Studios
02. May 2020 · 20:52 UTC
@fatpenguin Thank you for the comment! It's a nice idea to add some kind of finish, but the reason we didn't do that is to save time. And that time was put into polish, like the effects when you're dying, .. I do think it would be fun to have the game with levels, but personally I prefer the polish. Again thanks for playing! :D
Happy Fish Gaming Co
03. May 2020 · 10:49 UTC
Not sure about the name, but really cool concept! The controls were really responsive and good and the visuals and music were amazing! Good job!
🎤 PerfMouse Studios
03. May 2020 · 15:11 UTC
@happy-fish-gaming-co Thanks for the comment! I really appreciate it :D
rrrzzz
03. May 2020 · 17:27 UTC
The song is very good but it's in dissonance with jumping sounds which are way to generic. Either make em on par with music or remove completely in my opinion.
Khyrgrim
05. May 2020 · 08:15 UTC
Had a lot fun playing, nice graphics, great music and humor. Simple platformer but efficient.
🎤 PerfMouse Studios
05. May 2020 · 12:16 UTC
@khyrgrim Thanks for the nice comment! :D
Honey Pony
11. May 2020 · 20:06 UTC
Interesting game. The "wall" jumping feels kind of weird where you have to pull yourself away from the wall and then throw yourself back towards in order to get back your jump. I guess this is because traditionally a wall jump would push you off from the wall so having to do that manually feels pretty weird.

To me it is strange that the score has an X in front of it as usually that would signify a multiplier..?

Anyways, neat game. It is kind of fun to try to platform around even though the wall jump is hard to get used to.