KEEP THE F*CKING GAME ALIVE by PerfMouse Studios
DESCRIPTION
The game is a platformer where you need to remove all the glitches. These take up your CPU usage, which kills the game. You also need to make sure you don't run out of energy, thereby shutting down the game!
CONTROLS
WASD to move
You regain your jump when you touch ANY side of an object (examples in video)
You can jump in air
VIDEO (without sound)
https://youtu.be/m5GCAUwgf40
SCREENSHOTS


SIDENOTE
Every asset was made ourselfs except the background song (https://www.toneden.io/exyl/post/ping)
However all the other sounds where created by us!
This game was created by 2 people and this sure was an adventure. One of us didn't know how to code so we really did our best on this :laughing:
Hope you enjoy :smile:
Ratings
| Overall | 1204th | 3.5⭐ | 22🧑⚖️ |
| Fun | 810th | 3.525⭐ | 22🧑⚖️ |
| Innovation | 1387th | 3.211⭐ | 21🧑⚖️ |
| Theme | 1404th | 3.575⭐ | 22🧑⚖️ |
| Graphics | 1803th | 3.15⭐ | 22🧑⚖️ |
| Audio | 1311th | 2.921⭐ | 21🧑⚖️ |
| Humor | 721th | 3.289⭐ | 21🧑⚖️ |
| Mood | 1692th | 3.105⭐ | 21🧑⚖️ |
| Given | 16🗳️ | 13🗨️ |
Good job with the game, was really fun playing it.
The sounds reminded me of some kind of notification sound which was a little bit distracting :D
Funny idea t add all the windows bugs etc ;)
Gameplay felt nice, figuring it out was hard though, I just kept my finger on the spacebar and then it worked :D
I personally don't like it when games are highscore based, i just always feel like it's kind of a lazy "feature" as in "wohooo look, we have an endless game!" whereas levels that have an ending feel more wholesome and like you've achieved something, you know? :3 (no offense, a lot of games do that and also, that's just my personal opinion)
I felt if you've added different levels or just one and have an ending as in you've collected all the bugs (you can also add a timer that adds a new bug every x seconds as a"punishment" when you take too long) or add stars to a level if you've collected all the bugs superquick, which makes the player having to figure out what's the fastest way :)
Music was good! Graphics were simplistic and easy to read. Good job, especially since one of you didn't know how to code :3
To me it is strange that the score has an X in front of it as usually that would signify a multiplier..?
Anyways, neat game. It is kind of fun to try to platform around even though the wall jump is hard to get used to.