The Well Of Reality by Okean

[raw]
made by Okean for Ludum Dare 47 (JAM)

You find yourself in a paradise maze in which you will need to find the well of reality and jump into it. However, a hellish monolith will follow you and the whole land where it passes will be cursed. If you embark on the accursed path traveled, you will end up in hell from which you can only get out through suffering. Good luck, good game.

screen2.jpg screen3.jpg screen5.jpg

Ratings

Overall 1328th 3.1⭐ 22🧑‍⚖️
Fun 1396th 2.75⭐ 22🧑‍⚖️
Innovation 1123th 3.025⭐ 22🧑‍⚖️
Theme 1310th 3.025⭐ 22🧑‍⚖️
Humor 806th 2.694⭐ 20🧑‍⚖️
Mood 1020th 3.184⭐ 21🧑‍⚖️
Given 28🗳️ 14🗨️

Feedback

05. Oct 2020 · 20:22 UTC
glhf
gingerBill
05. Oct 2020 · 21:18 UTC
The controls seem to be a little bugged out and I cannot move correctly.
Vivien Fargette
05. Oct 2020 · 21:23 UTC
I would say there is a big difference between the two parts: hell is really fun to play while paradise is quite boring, I know it is a labyrinth but it feels like it lacks something (maybe a bit of action like small random games that would give a hint or some enemies, kind of like in a dungeon crawler). Other than that, it's really beautiful and music is cool. Overall a nice game, especially for one made alone
🎤 Okean
05. Oct 2020 · 21:26 UTC
@vivien-fargette Thanks for the quality feedback. But this is a jam category, this game was made by two people.
Vivien Fargette
05. Oct 2020 · 21:53 UTC
@okean oh, as you were the only account linked, I thought you were alone (you must be in jam if you import assets, even if you are alone) but nevertheless, the game is good
cax
05. Oct 2020 · 22:31 UTC
Wow EPIC graphics for the jam) 33 kills for me in total (sensitivity is quite big)
volpina
06. Oct 2020 · 04:37 UTC
du bist sehr charmant!!
UglySwedishFish
06. Oct 2020 · 14:43 UTC
God I really love how the bodies explode when you shoot them, gorefests are always nice to look at.
The only thing I would have liked is for the "paradise" area to be more interesting to look at, otherwise good job :thumbsup:
SwippyDippyDoo
07. Oct 2020 · 18:51 UTC
the game looks nice. I would like some more variety, or sort of markers in the labyrinth world, maybe statues and i think the combat could be spiced up nicely with a bit of screenshake and weapon variety.
Chrispy977
07. Oct 2020 · 23:26 UTC
Can I just say how absolutely terrifying that hell column following you is the first time you see it. At first I wanted to jump into it, but then I realized it was just following me and laying the track I had previously run into.
Overall a decent challenge, but the shooting mechanics weren't the best. I'm sure with some polish and maybe some kind of story input this could be a whole ass game. Could you imagine if the Doom Slayer got to skip through a heavenly hedge maze on his days off. That would be hilarious.
Rainbows are Fun
09. Oct 2020 · 17:47 UTC
I loved the contrast between both worlds, it is really charming
zgragselus
09. Oct 2020 · 19:05 UTC
Paradise and hell had a nice contrast in art style, it was well done. Game was nice and smooth, I missed crosshair in hell.

I was somewhat lucky to find exit before entering hell at all on the first run (I thought I should avoid going in loops to fall into hell).

It was a nice game. Well done.

Keep up the good work.
Kisamegr
10. Oct 2020 · 19:40 UTC
I kinda agree with @vivien-fargette, I don't find a point in the labyrinth, was quite boring. But the hell running from the zombies was quite fun and gory! GJ
telescape2000
11. Oct 2020 · 04:10 UTC
Shooting in the game was fun but I am sadly very bad at 3d mazes so I was unable to find the end. Overall was pretty fun from what I did see.
can123ten
12. Oct 2020 · 08:42 UTC
a good take on the theme but it is too loud when you are in underworld
ashashza
12. Oct 2020 · 08:58 UTC
I liked the stark contrast between the two worlds in this.

Like others, I felt I had most to do during the hell sections with running, dodging and shooting. I wished that the garden / non-hell part had more meaning. Maybe if there was a way to get some diretions / guidance during the maze that would have increased my agency there?

Cool jam!
KRYSH
12. Oct 2020 · 12:16 UTC
This is a cool idea. I think the sensitivity was a bit too high but otherwise cool game! The giant hell block just following me in paradise was pretty creepy!
hijomo
14. Oct 2020 · 22:04 UTC
Everywhere is suffering, one is introspective and creeping, the other external and rushing. A really good take on the theme. The art and style is very good. It looks great. The controls are a bit weird that you always get pulled around.
Rhoka
15. Oct 2020 · 03:43 UTC
Cool idea. As others have said sensitivity is WAY too high. I also would've liked some sort of hint or indicator that I was getting close. I ended up giving up after about 10 minutes of trying and many visits to hell. good job though!