Keep Everything Alive by Steffo
A lively microgame collection
About
Everything is on the verge of dying, and only you can save all of it!
In Keep Everything Alive you will be presented with something that will die in the next 4 seconds: you have to do something to prevent that death, or you will lose one of your four precious lives.
Play 6 microgames at increasingly fast speed, and try to get an high score!

Controls
- WASD + Mouse Movement + LMB (Left Mouse Button) - Play the microgames!
- F2 - Disable static effect (useful if you are recording / streaming)
- Esc (Hold) - Quit the game
Screenshots



Ratings
| Overall | 607th | 3.759⭐ | 29🧑⚖️ |
| Fun | 380th | 3.769⭐ | 28🧑⚖️ |
| Innovation | 489th | 3.673⭐ | 28🧑⚖️ |
| Theme | 9th | 4.558⭐ | 28🧑⚖️ |
| Graphics | 1220th | 3.635⭐ | 28🧑⚖️ |
| Humor | 141th | 4⭐ | 28🧑⚖️ |
| Mood | 1251th | 3.385⭐ | 28🧑⚖️ |
| Given | 25🗳️ | 25🗨️ |
Can you beat me? :)
I know it's the point of microgames, but I think a little hinting as to what you could do would help sometimes - I was stumped at first with THE FIRE / THE NATION. I think this is because with a mouse, it's less obvious than with d-pad and A.
I like the increasing tone of the SFX before every minigame. I think another good improvement might be to not random the same minigame twice in a row - it does get a little stale.
Really good touch with the sound steadily going higher and higher in pitch. Microgames are always super fun, but some of them were a little vague what to do. Keep IT alive was very funny to me. I really liked the pixel art too! Great submission!
Thanks
One thing I would note is that it's a little confusing how some games are played with the mouse, and some with the keyboard. It's not super obvious which is which at first.
The minigames were pretty funny and it was fun triyng to keep up with the increasing speeds. The ship one took me the longest to figure out since all other games were playable via mouse and this was the only one you needed the keyboard for - maybe a hint in the form of arrow keys could help there.
Cool concept and nice entry!