Embers by Barelos
When you and your daughter start to hear about a safe haven up north you don't hesitate and immediately start packing your bag. Your sick daughter won't stay alive for long in this damp basement with so little food.
The journey however might be just as dangerous. The monsters that destroyed our society are still lurking in the night and the only thing that can stop them is the light and warmth of an open fire.
Collect wood, drive the monsters away with a torch and most importantly keep the fire and your daughter, alive.
Keep your camp fire alive for the duration of the night to keep you and your daughter safe, as long as the fire is burning you get to stay alive another day.
Control the character with WASD, use left mouse button to pick up items and press Q if you have a torch to light it and get a temporary shield.

Ratings
| Overall | 674th | 3.283⭐ | 32🧑⚖️ |
| Fun | 745th | 3.017⭐ | 32🧑⚖️ |
| Innovation | 704th | 3.067⭐ | 32🧑⚖️ |
| Theme | 331th | 3.867⭐ | 32🧑⚖️ |
| Graphics | 616th | 3.3⭐ | 32🧑⚖️ |
| Audio | 657th | 2.75⭐ | 32🧑⚖️ |
| Humor | 673th | 2.411⭐ | 30🧑⚖️ |
| Mood | 338th | 3.45⭐ | 32🧑⚖️ |
| Given | 27🗳️ | 33🗨️ |
Also thought it was quite funny when I would pick up a piece of wood and my character said that his daughter would "love this"!
Good job!
I think for the one in October I'll force myself to make something that would be very dependent on a good music.
Inventory management uncomfortable, difficult to use (
I like the concept and the idea of keeping new goals every day.
Hope you can make it! Looking forward to it.
At the beginning too, a monster spawns too close to the girl too quickly. You punish new players too heavily. It would be nice if you let the player understand how to pick up items and put them on the firewood first, and then spawn a monster.
The shadow effects were very well made! Nice job!