Planet Defenders For Hire by paulhocker
thanks for playing my game!
mouse wheel = rotate shield around planet wasd = rotate shield fine
will not destroy shields does 1 damage to planet
does 2 damage to planet
does 3 damage to planet
thanks to kenny.nl for the UI graphics.
thanks to my family for putting up with me for another weekend.





| Youtube | http://tiny.cc/kzb8mz |
| Youtube | https://gitlab.com/ludumdare/ludumdare46 |
| Original URL | https://ldjam.com/events/ludum-dare/46/planet-defenders-for-hire |
Ratings
| Overall | 1653th | 3.304⭐ | 48🧑⚖️ |
| Fun | 1221th | 3.319⭐ | 49🧑⚖️ |
| Innovation | 1366th | 3.222⭐ | 47🧑⚖️ |
| Theme | 948th | 3.778⭐ | 47🧑⚖️ |
| Graphics | 1660th | 3.287⭐ | 49🧑⚖️ |
| Audio | 1329th | 2.898⭐ | 46🧑⚖️ |
| Humor | 1723th | 2.378⭐ | 39🧑⚖️ |
| Mood | 1815th | 3.024⭐ | 44🧑⚖️ |
| Given | 52🗳️ | 62🗨️ |
Mouse wheel might not be the most intuitive control. Not only does it scroll the webpage up and down and deterioriates the experience, it also isn't the most obvious way to control the game. I personally didn't read your page and assumed the instructions would be in-game. I read the in-game ABOUT page in the end but there is no back button to exit the ABOUT page and I had to refresh.
I think there's some kind of progression system with the coins but I always lost so I never got to explore that, and I also couldn't really figure out how to play the game correctly as I always die, which is a waste as it looked like I could purchase upgrades. I think the first stage (if there are stages?) should be easier, else it is demoralizing to keep facing defeat. I wasn't sure if I was supposed to destroy my shields or not, and since the large rocks destroy an entire shield, it feels like it's unavoidable that the shields will all be eventually destroyed in time.
The satellite was quite distracting at the start of the game. Before I knew about the mouse wheel, I kept trying to click it. I think the game could get rid of certain elements to keep it clearer at the start so I know what I'm supposed to be focusing on, what I need to look at and what I need to pay attention to. Some explanation in-game definitely will help, as most people will hit the PLAY button first before they click ABOUT.
The UI is the most well done part of this game and I liked that the game had a very consistent style in its visuals from the Earth to the UI. It looks very complete.
Overall good job on the game!
Ah I see. I understand what you were going for now with the satellites so it's great effort nonetheless. Great job once again! :)
Edit: Ah thanks, I didn't know I could use W/S and A/D
PS:I guess you can solve the issue with the mouse if you add a fullscreen! Good luck! Let me know when you solve this issue :)
I really enjoyed it. I liked the progression and being able to buy more stuff for defence. What were the rockets and satelites for?
Greato Jobu! :smile:
I agree with Thermacon that the idea is there. However, the lack of change from level to level kind of made the game boring. The game doesn't tell you how to use the missiles or the satellite which is kind annoying since i would like to know what they do
Great idea with a rotating shield, wish the gameplay was expanded on. For example, could have moved the shield with scrollwheel and moved the ship with WASD. Fired a slow shot from the ship with mouse button (so it's better to go close with WASD before shooting), hitting big rocks reduce the size to small, hitting small ones makes them go away. The shields could have shown signs of being broken and moving them close to the space station (instead of satellite) could have repaired the repaired the shields (can't repair those fully destroyed).
I played it on normal difficulty. You could have skipped the upgrade screen at the start if the player had no money. There's no way to get back to the main menu after clicking the "About" button. Pressing "Home" after losing froze the game for me when I re-tried on easy (crashed?).
I've no idea what buying Rockets are supposed to do. I can see I have 2 but I can't use them. Could never afford another Satellite. What does the one I have even do? Don't know what the blue alien icon means or the green alien blob icon. I guess all of these things can be explained with that you simply didn't have time to implement them?
Doesn't seem to be much difference in the easy/normal/hard buttons, they all show the same stats. Says 10 incoming space rocks there but the game had 25 so I guess it's just a matter of the game not being quite finished.