SuperOgre64 by BlueCalx
An Ogre is defending a small village in exchange of some sacrifices. Try to grow your village without collapsing your population with too many sacrifices. Be careful! The Ogre will need some food and he's grumpy if you deliver something different or not at all... Also keep your moral high in your village if you want some newborn !
Thanks for playing the game and happy feeding :) !
Comment section thanks: Thank you all for the very kind feedbacks! one word comming up a lot about the game is "fun" and we could not be happier about it!
INPUTS:
this is a mouse only game. You left click your villagers to upgrade them or sacrifice them.
SIDENOTES : - Game objective displayed real time in top left corner. - You can assign a job to a villager. The level of the villager determines if he can apply to job. - Exp is gained over time by villagers and lvl up is automatic. - You can mouse over jobs in job assignment panel to see what every job does. - Villagers appearing next to the ogre is the food he wants! be careful to sacrifice the right villager! - Ogre will be mad at low moral and break buildings, at low food he will go rampage in your village until he's food is back up!
JOBS: - Beggar : does nothing - Farmer : Produces food - Builder : Repairs broken buildings - Cleric : Gives moral to ogre - Bard : Gives moral to village - King : Enhance village overall production and needed to win the game
KNOWN BUGS: - Ogre can get stuck in a loop without food and the game is not ending as it should, restart is the only way - Sometimes wrong villager is upgraded/sacrificed - When in rampage, ogre can get stuck. it should reset its state at some point but might not... - Villagers can get stuck with some bad RNG on houses and trying to sacrifice - If Ogre's goes in rampage while eating a villager, visual artefact of the villager still in Ogre's hand appears
v1.1 CHANGELOG: - Corrected a bug where Ogre's moral was not affected by wrong sacrifices - Corrected Ogre's pathfinding to avoid him being stuck in rampage - Corrected a bug where the sound of villager being eaten was not played - Added visuals to make more understandable that the ogre wants some sacrifices - Added text feedback about moral and food to make the game rules more understandable - WE HEAR YOU and added native build for Windows, Linux and MacOS! although the last too were not tested!
WHAT'S NEXT?
We are currently working on improving the game for a v2 release. We are building upon the building blocks available to extends the life of the game and improving game feels. Currently trying new mecanics and tweaks. We are trying to also improve the developer art :)
Ratings
| Overall | 1125th | 3.538⭐ | 41🧑⚖️ |
| Fun | 848th | 3.5⭐ | 40🧑⚖️ |
| Innovation | 401th | 3.737⭐ | 40🧑⚖️ |
| Theme | 662th | 3.921⭐ | 40🧑⚖️ |
| Graphics | 1857th | 3.103⭐ | 41🧑⚖️ |
| Audio | 1349th | 2.853⭐ | 36🧑⚖️ |
| Humor | 613th | 3.392⭐ | 39🧑⚖️ |
| Mood | 1372th | 3.311⭐ | 39🧑⚖️ |
| Given | 64🗳️ | 48🗨️ |
The ogre graphics are very cool.
I had a bug with the peoples don't get eaten by the ogre and the ogre food bar is empty but the game don't end 
I had a few minor frustrations while playing this, and found a significant glitch. First, it would be *really* useful to be able to see whether a villager can be promoted to a higher level job without having to click on them first. In the current version, I spent a lot of time randomly clicking on villagers until I found one that could be upgraded.
The glitch I found happens when the ogre is rampaging through the village killing people. If you take the person that the ogre is currently targeting and sacrifice them, the ogre chases them onto to conveyor belt and then disappears. From this point, it looks like the ogre is gone and you can play completely peacefully.
Overall, the core game loop here is pretty fun, and with more polish this game would be really cool.
constructive feedback: I had a bug that the ogre came down raged rampage then ran off the screen never to return.
positive feedback: Interesting idea of assigning jobs and balancing the bars in top left. Simple yet effective, great job!
+ the interface is nicely done!
I sadly experienced a bug where the sacrificed people would get stuck in the bottom right corner.
You can develop this idea.
Please update it!
We added a new version which has some minor improvements to make the rules more understandable and some bug fix :) Hope you will have time to see if the game is better or not after that ;)