Beached by Andre Fremaux
Play as a man trying to save a beached turtle. Originally aimed for the compo but a few bugs prevented it on being submitted on time. Oh well.
Controls:
Arrow keys - Move
Z - Pickup / Use
X - Drop Item
Feel free to chuck me a follow on twitter: @andre_fremaux
| Youtube | https://andrefremaux.itch.io/beached |
| Youtube | https://andrefremaux.itch.io/beached |
| Original URL | https://ldjam.com/events/ludum-dare/46/beached-1 |
Ratings
| Overall | 470th | 3.827⭐ | 28🧑⚖️ |
| Fun | 635th | 3.62⭐ | 27🧑⚖️ |
| Innovation | 733th | 3.54⭐ | 27🧑⚖️ |
| Theme | 307th | 4.12⭐ | 27🧑⚖️ |
| Graphics | 335th | 4.25⭐ | 30🧑⚖️ |
| Audio | 506th | 3.66⭐ | 27🧑⚖️ |
| Humor | 199th | 3.889⭐ | 29🧑⚖️ |
| Mood | 476th | 3.8⭐ | 27🧑⚖️ |
| Given | 21🗳️ | 29🗨️ |
@pee-thief @jenny-bourke
Thanks for coming back haha, I have a huge list of games to go through and rate so hopefully more people will see my game afterwards.
@baconeta
I had a few friends try to speed run my game, so naturally they also suggested I add a timer in! I think a timer is just priority now in game jams hahaha.
@sludgekey
Yeah I would have loved to put a skip button in but the intro cut scene was the last thing I did before the submission deadline. Ill definitely keep that in mind as a priority for future jams!
Well done !
The game itself can be done quickly, but I don't think that was your main goal on this game. The audio was also good.
Nice job overall :3
The only issue I had with it that I was uncertain what to do after having dug out a path for the turtle because I thought the water was going to flow to the turtle instead of that I had to push the turtle to the water, but that was only a minor issue.
Great game!
The only drawback for me was the audio theme which was too short, so that was a bit repetitive during the entire game.
While it's a cute little minigame (nothing wrong with creating a short experience for the jam), at its core it's a pretty basic time management game, and one that can only really punish the player for trying to beat the game a little too fast. Personally I would've made the bucket of water completely refill the turtle's health, as there's not much of a point in making them complete that same task multiple times in a row. You could also then make the sand path a bit longer in order to compensate for the quickened game pace.
Aside from that there's not much I'd change about the game outside of adding a bit of complexity to the core gameplay cycle, such as hazards to the player/turtle. The overall presentation was fantastic - probably one of my favorites so far. The controls were clearly explained to the player, the menus were very well designed and constructed (and fully functional!), and the graphics and audio were all well suited for the theme and looked/sounded great.
The graphics are awesome, that's make me choose to test this game.
Great idea the introduction dialog between man and the turtle, it help us to understand what we have to do. The effects are nice, and make the game feel very polish. The music works well with game, but it's too loud compare to sound effect.
Awesome :thumbsup: