A lost fire by Barbiche

[raw]
made by Barbiche for Ludum Dare 46 (COMPO)

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This is the story of a lonely capsule. He/She is on a desert island, lost in the middle of nowhere. Maybe you can help him/her survive. At least one day, against event the strongest forces in the sky.

And may he/she finds peace...

screen_1.png SCREEN82.png SCREEN82.png

Instructions:

/!\ This game has sound, so plug your headset :)

/!\ QWERTY

Made with :

  • Dev : Unity
  • Art : Blender
  • Sound design and music : Ableton and my piano

Update :

I did some bugfixes following to some comments I've quickly received. There are always numerous things to improve, I've limited myself to only one-hour for fixes, to limit the "cheating" on the event time.

Bugfix patchnote :

  • Game reset on death or win is now working finely
  • Overall physics is improved for pickable objects
  • Death is now triggered only once
  • Improved the river death collider
  • Repaired the random music player during day time
  • Character movement should be more precised
  • Smooth the terrain between the bridge and the fire

  • Increase the camera FOV. I didn't wanted to implement a real Y axis movement, that should not be part of a bugfix quick update. However, it was indeed really hard to see the environment, so I've increased the FOV a bit, althought it distorts a bit the image.

Ratings

Overall 577th 3.38⭐ 27🧑‍⚖️
Fun 588th 3.2⭐ 27🧑‍⚖️
Innovation 837th 2.88⭐ 27🧑‍⚖️
Theme 732th 3.44⭐ 27🧑‍⚖️
Graphics 580th 3.36⭐ 27🧑‍⚖️
Audio 43th 4⭐ 25🧑‍⚖️
Humor 489th 2.81⭐ 23🧑‍⚖️
Mood 372th 3.396⭐ 26🧑‍⚖️
Given 22🗳️ 21🗨️

Feedback

Ben Taylor
21. Apr 2020 · 10:57 UTC
Hey! This was fun! I liked the ways you simplified the "survival" genre to make things like crafting possible with a smaller scope. Also the capsule was hilarious.
alferbayter
21. Apr 2020 · 21:48 UTC
The sound effects were lovely. Really liked the fire blazing animation too, great job!
Itskdog
21. Apr 2020 · 22:06 UTC
I liked the simple piano sound effects. It gave it charm. Good job with the game mechanics.
🎤 Barbiche
22. Apr 2020 · 11:47 UTC
@ben-taylor thanks, capsules are nuts !

@alferbayter Glad you enjoyed the animation, it was real fun doing it !

@itskdog I am surprised actually of the power of just some piano notes! Thanks a lot for playing.
mmadara1
22. Apr 2020 · 18:05 UTC
Its really impresive your work for a compo game, good job!
Marco Stagni
22. Apr 2020 · 18:23 UTC
This was good! It would be perfect if the mouse was able to move up and down as well as left and right, seeing the required elements would be much easier. Loved it!
Kris Casimir
22. Apr 2020 · 18:30 UTC
Beautiful music! Interesting perspective and controls. I already feel addicted to it even though I'm only barely figuring out what to do (but it feels figure-out-able). I love the beach and this game makes me nostalgic. This dvorak user appreciates you specifying that I needed to use qwerty to play! Cheers!
Diego Escalante
22. Apr 2020 · 18:32 UTC
I don't know what was supposed to happen when I brought over materials to the specified locations, and I wish I could look up a little. However, the environment was well made and the piano was actually really nice. Good work, keep it up!
raytheonly
22. Apr 2020 · 18:48 UTC
Sadly the Mouse cursor didn't lck in for me, nonetheless great job! It was fun and most things were well telegraphed. The BotW inspired music and sound effects were a really nice touch. You can be proud :)
arkinrev
23. Apr 2020 · 05:17 UTC
Really nice entry, and I was sad when I ran out of projects to build. There were some fun surprises in there too. nice job!
Gelgavish
23. Apr 2020 · 12:09 UTC
Hi, that's a really nice game, I love the concept and the music and everything :). But I had one thing that I made me taking 1 star from this good game, the controls! I played both versions and in the first one the physics wasn't great but it got fixed, in the other version the cursor was visible and I couldn't spin the camera too much. So that's my major problem with your game. But other than that, that's a great game :)
Gelgavish
23. Apr 2020 · 12:09 UTC
Hi, that's a really nice game, I love the concept and the music and everything :). But I had one thing that I made me taking 1 star from this good game, the controls! I played both versions and in the first one the physics wasn't great but it got fixed, in the other version the cursor was visible and I couldn't spin the camera too much. So that's my major problem with your game. But other than that, that's a great game :)
just-stanley
23. Apr 2020 · 13:48 UTC
The controls need some work. You should be able to look up and down and the mouse should not stay visible. The mouse should be invisible and not be confined by the edge of the screen, allow you to spin around freely. The sensitivity was also really high. The level did look pretty though.
🎤 Barbiche
25. Apr 2020 · 17:14 UTC
Thanks all for your reviews! Indeed the controls are a pain. I had a lot of troubles having a good third-person control system, + the fact I wanted it to come from me (and not from a distant package), it leads to this situation. I will train for next time.
DiegoCTorguet
01. May 2020 · 12:39 UTC
Nice game! I really liked how you decided to create a place to play with. Also Appreciate the fact that you got the time to make some music
M8rix
04. May 2020 · 18:19 UTC
Cool sound effects and relaxing atmosphere. A bit clunky movement however, it irritates me that the player cannot rotate in the same spot. Some of the trees seems to levitate also. But in general, awesome little entry!