A lost fire by Barbiche

This is the story of a lonely capsule. He/She is on a desert island, lost in the middle of nowhere. Maybe you can help him/her survive. At least one day, against event the strongest forces in the sky.
And may he/she finds peace...

Instructions:
/!\ This game has sound, so plug your headset :)
- Click here to start playing !
- Use W, A, S, D to move.
- Use the mouse to control camera.
- Use E to grab items.
/!\ QWERTY
Made with :
- Dev : Unity
- Art : Blender
- Sound design and music : Ableton and my piano
Update :
I did some bugfixes following to some comments I've quickly received. There are always numerous things to improve, I've limited myself to only one-hour for fixes, to limit the "cheating" on the event time.
Bugfix patchnote :
- Game reset on death or win is now working finely
- Overall physics is improved for pickable objects
- Death is now triggered only once
- Improved the river death collider
- Repaired the random music player during day time
- Character movement should be more precised
Smooth the terrain between the bridge and the fire
Increase the camera FOV. I didn't wanted to implement a real Y axis movement, that should not be part of a bugfix quick update. However, it was indeed really hard to see the environment, so I've increased the FOV a bit, althought it distorts a bit the image.
| Youtube | https://barbiche.itch.io/a-lost-fire |
| Youtube | https://barbiche.itch.io/a-lost-fire-patched |
| Original URL | https://ldjam.com/events/ludum-dare/46/a-lost-fire |
Ratings
| Overall | 577th | 3.38⭐ | 27🧑⚖️ |
| Fun | 588th | 3.2⭐ | 27🧑⚖️ |
| Innovation | 837th | 2.88⭐ | 27🧑⚖️ |
| Theme | 732th | 3.44⭐ | 27🧑⚖️ |
| Graphics | 580th | 3.36⭐ | 27🧑⚖️ |
| Audio | 43th | 4⭐ | 25🧑⚖️ |
| Humor | 489th | 2.81⭐ | 23🧑⚖️ |
| Mood | 372th | 3.396⭐ | 26🧑⚖️ |
| Given | 22🗳️ | 21🗨️ |
@alferbayter Glad you enjoyed the animation, it was real fun doing it !
@itskdog I am surprised actually of the power of just some piano notes! Thanks a lot for playing.