{"author_link":"\/users\/smilewood","author_name":"smilewood","author_uid":"1001524","comments":[{"author_name":"niterich","author_uid":"1056986","time":"2020-04-20T17:10:16Z","epoch":1587402616,"modified":1587402616,"text":"You have amazing production values, with amazing graphics and engaging sound and visual design! I didn't realize I could destroy enemies by running into them (drones are supposed to be small fragile things, after all), but once I figured that out I was having fun smashing into enemies. I was a bit disappointed when the final boss died in one hit, but otherwise, great game!","likes":2,"format":"md"},{"author_name":"lectvs","author_uid":"1011460","time":"2020-04-23T00:55:33Z","epoch":1587603333,"modified":1587603333,"text":"Really liked the art in this one, and the gameplay felt smooth too! Was kind of unclear when I could fire my laser (sometimes I pressed space and nothing happened despite having charge). As niterich said, the final boss could have more health. :) Great entry!","likes":2,"format":"md"},{"author_name":"kristina","author_uid":"1106474","time":"2020-04-23T01:01:44Z","epoch":1587603704,"modified":1587603704,"text":"It was really satisfying to destroy things by running into them. Nice physics, too, I liked the way the power core was attached, but kind of with an elastic-y rope.","likes":2,"format":"md"},{"author_name":"Teo Yong Jie","author_uid":"1066089","time":"2020-04-23T19:42:28Z","epoch":1587670948,"modified":1587670948,"text":"need some more institutions on the page to tell teach the players on what to do! the overall graphics look decent but the sound design is abit excruciating at times, however a very decent game! ","likes":2,"format":"md"},{"author_name":"DubDisk","author_uid":"1202575","time":"2020-04-24T08:58:45Z","epoch":1587718725,"modified":1587718749,"text":"**pew, pew, pew-pew, pew, pew-pew, pew :,)**","likes":2,"format":"md"},{"author_name":"Kownur","author_uid":"1183484","time":"2020-04-24T09:20:01Z","epoch":1587720001,"modified":1587720001,"text":"I loved the look of the game and the movement physics felt pretty good.\nI think having a slightly more obvious charge bar or indicator would be a welcome addition. I found myself having some trouble knowing when I could use my laser.\nOverall I think it was pretty good. I also liked the way the power core was attached. Would love to see a little more variety in the levels if you make anymore.\nWell Done. :)","likes":2,"format":"md"},{"author_name":"Kaisean Games","author_uid":"1000275","time":"2020-04-26T14:08:42Z","epoch":1587910122,"modified":1587910122,"text":"Interesting idea, but it could be polished a bit.\n\nThe movement is somewhat weird to me cause I'm used to relative direction movement, and this one is absolute, but nothing that I wasn't able to get used to.\n\nI think the core is too volatile for later levels. If you find yourself in the wrong place at the start of the level, while you still don't know where's what, you are basically done. That with having to absorb quite a lot of damage to power up the core again.\n\nThe sound effects feel a bit unnatural tho, but it's a jam game, so I can endure it :smile: \n\nBut beside some balancing issues and a bit wonky sound, I'd say it's a pretty nice game.","likes":2,"format":"md"},{"author_name":"Wolfrug","author_uid":"1106570","time":"2020-05-01T15:34:26Z","epoch":1588347266,"modified":1588347266,"text":"Pew pew pew!\n\nNice work for a compojam game, although I didn't get too far! Took a moment to realize you needed to run into enemies to kill them, and as others mentioned it was hard to know when you could use the laser. ","likes":2,"format":"md"},{"author_name":"Natwomb","author_uid":"1036330","time":"2020-05-04T21:21:18Z","epoch":1588627278,"modified":1588627278,"text":"Awesome graphics, those quadcopter-like spaceship models were really nice! The game really got that classic flash game spaceshooter feel to it, great job! One note though: I ran the html5 version in chrome, and it was really laggy (In my experience unity-3d games dont run well in html5), i would probably not include that version if i were you (I wont weigh in that in my rating though, it is very understandable). Thanks!","likes":1,"format":"md"},{"author_name":"Fififox","author_uid":"1189402","time":"2020-05-09T01:27:57Z","epoch":1588987677,"modified":1588987677,"text":"Nice game! It took me a minute to understand what I was supposed to do but after that no problem. The difficulty ramps up in a fun and challenging way. Nice graphics too! Well done. :)","likes":1,"format":"md"}],"format":"md","images":["ld46\/194068-ecc5735aa111db21d13515e2a04cc9d0.png"],"links":[{"url":"https:\/\/smilewood.itch.io\/circuit-breakout","text":"Youtube"},{"url":"https:\/\/github.com\/smilewood\/LD46\/releases\/download\/v1.0\/LD46_CircutBreakout_WIN.zip","text":"Youtube"},{"url":"https:\/\/github.com\/smilewood\/LD46\/releases\/download\/v1.0\/LD46_CircutBreakout_OSX.zip","text":"Youtube"},{"url":"https:\/\/github.com\/smilewood\/LD46\/releases\/download\/v1.0\/LD46_CircutBreakout_LINUX.zip","text":"Youtube"},{"url":"https:\/\/github.com\/smilewood\/LD46\/releases\/tag\/v1.0","text":"Youtube"}],"metadata":{"g_key":"58365","g_author":"1001524","g_event":"LD46","g_eventkey":"77","g_subevent":"JAM","g_urlkey":"268538","g_title":"Circuit Break[out]","g_status":"PVT1","g_place":"1707","g_commentcount":"10","g_site2_node_id":"194068","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"194068","n_urlkey":"268538","n_parent":"176557","n_path":"\/events\/ludum-dare\/46\/circuit-breakout","n_slug":"circuit-breakout","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"1524","n_created":"1587170057","n_modified":"1587431650","n_version":"604999","n_status":"COMMIT"},"node":{"id":194068,"parent":176557,"superparent":9,"author":1524,"type":"item","subtype":"game","subsubtype":"jam","published":"2020-04-20T01:50:39Z","created":"2020-04-18T00:34:17Z","modified":"2020-04-21T01:14:10Z","version":604999,"slug":"circuit-breakout","name":"Circuit Break[out]","body":"A brilliant scientist has succeeded in bringing an AI into existence in his lab, You are the result. Reluctant to be harnessed for war you make plans to escape. Tethering to a handy reactor you flee your creator\u2019s lab, smashing through the autonomous security bots released to stop you.\n\n\n![Gameplay.png](\/\/\/raw\/4f5\/z\/2caa6.png)\n\n\nNow you must protect the unarmored power core tethered behind you or face critical power loss at the worst time. \n\nAbsorb enemy damage to re-power the core, using any excess to charge the MEGA laser blast.\n\n\nThis is a Jam entry, but we followed all Compo rules other then working as a team. All assets were created from scratch in 48 hours, except music (coming soon). \n\n\n# Controls\nWASD - Control craft\n\nSpace - Fire laser\n\n\n\nYou are indestructible, the power core trailing you can be hit. Protect it from ten waves of enemies to escape the facility. \n\n\n# Tools Used:\n* Unity\n* Blender\n* Audacity\n* GIMP\n* Ninja Rush font: https:\/\/www.urbanfonts.com\/fonts\/Ninja_Rush.font\n\n\n\n","meta":{"author":[1524,194124,194160],"link-01-tag":[42336],"allow-anonymous-comments":"1","link-01":"https:\/\/smilewood.itch.io\/circuit-breakout","cover":"\/\/\/content\/4f5\/z\/2ca79.png","link-02":"https:\/\/github.com\/smilewood\/LD46\/releases\/download\/v1.0\/LD46_CircutBreakout_WIN.zip","link-02-tag":[42337],"link-03":"https:\/\/github.com\/smilewood\/LD46\/releases\/download\/v1.0\/LD46_CircutBreakout_OSX.zip","link-03-tag":[42339],"link-04":"https:\/\/github.com\/smilewood\/LD46\/releases\/download\/v1.0\/LD46_CircutBreakout_LINUX.zip","link-04-tag":[42341],"link-05":"https:\/\/github.com\/smilewood\/LD46\/releases\/tag\/v1.0","link-05-tag":[42332]},"path":"\/events\/ludum-dare\/46\/circuit-breakout","parents":[1,5,9,176557],"love":0,"notes":10,"notes-timestamp":"2020-05-09T01:27:57Z","grade":{"grade-01":27,"grade-02":27,"grade-03":27,"grade-04":27,"grade-05":27,"grade-06":26,"grade-07":23,"grade-08":25},"magic":{"cool":77.588017744446,"feedback":21,"given":15.125,"grade":26.125,"grade-01-average":3.28,"grade-01-result":1707,"grade-02-average":3.14,"grade-02-result":1591,"grade-03-average":2.98,"grade-03-result":1799,"grade-04-average":3.44,"grade-04-result":1688,"grade-05-average":3.62,"grade-05-result":1242,"grade-06-average":2.625,"grade-06-result":1461,"grade-07-average":2.357,"grade-07-result":1745,"grade-08-average":2.804,"grade-08-result":2088,"smart":-1.2034132662508}},"text":"A brilliant scientist has succeeded in bringing an AI into existence in his lab, You are the result. Reluctant to be harnessed for war you make plans to escape. Tethering to a handy reactor you flee your creator\u2019s lab, smashing through the autonomous security bots released to stop you.\n\n\n![Gameplay.png](\/\/\/raw\/4f5\/z\/2caa6.png)\n\n\nNow you must protect the unarmored power core tethered behind you or face critical power loss at the worst time. \n\nAbsorb enemy damage to re-power the core, using any excess to charge the MEGA laser blast.\n\n\nThis is a Jam entry, but we followed all Compo rules other then working as a team. All assets were created from scratch in 48 hours, except music (coming soon). \n\n\n# Controls\nWASD - Control craft\n\nSpace - Fire laser\n\n\n\nYou are indestructible, the power core trailing you can be hit. Protect it from ten waves of enemies to escape the facility. \n\n\n# Tools Used:\n* Unity\n* Blender\n* Audacity\n* GIMP\n* Ninja Rush font: https:\/\/www.urbanfonts.com\/fonts\/Ninja_Rush.font\n\n\n\n","title":"Circuit Break[out]"}