Keep the Fire Alive by stmatn

What the game is about
Eternal Darkness has risen and covered all of the known world. The only way to battle it is to make a fire and shine light upon it. However there is only little hope, since the Darkness is ever growing.

Take command of a small city featuring a huge bonfire. Construct coal mines and transport lines in the surroundings of the city. Keep the Darkness at bay until you have constructed enough propellers that will lift the city off ground and transport it to another place.
How to play

On the left screen side you can select conveyors, buildings or demolition.
In the pipes menu you can choose to construct new conveyor belts or turn around existing ones. To construct a new conveyor belt you need to click and drag an existing conveyor node to another existing node or to free space to create a new one. Start your network with a city receiver (First buildind in building menu).
The following buildings can be built: * City receiver: Takes delivered coal into citys storage * Coal storage: Expands citys storage capacity * Propeller: Provides lift for city * Lantern: Emmits light if provided coal * Coal mine: Minies coal from adjacent coal deposits
Important notes
You will need to unpack the zip-file before being able to play. The game requires a working Java JRE or JDK to be installed on your system.
Ratings
| Overall | 686th | 3.271⭐ | 26🧑⚖️ |
| Fun | 601th | 3.188⭐ | 26🧑⚖️ |
| Innovation | 447th | 3.396⭐ | 26🧑⚖️ |
| Theme | 527th | 3.667⭐ | 26🧑⚖️ |
| Graphics | 894th | 2.792⭐ | 26🧑⚖️ |
| Audio | 759th | 2.326⭐ | 25🧑⚖️ |
| Humor | 713th | 2.318⭐ | 24🧑⚖️ |
| Mood | 502th | 3.229⭐ | 26🧑⚖️ |
| Given | 14🗳️ | 23🗨️ |
Nice mechanics and there's a lot of potential.
Much as I loved the art explaining the controls, they were very unintuitive, and I had to restart the game 5 times before I figured out what I needed to be doing. Once I got the controls down, however, I had a lot of fun. The idea is neat, and forming the node connections was a clean mechanic.
The sounds were very thematic, but they badly needed volume control; the building explosion noise was especially loud and jarring.
The screen was also very difficult to see on a 2560x1440 monitor, so some way to blow the resolution up would be helpful.
Those things aside, I did really like this game - enough to spend the time restarting it 5 times just to get the controls down ;) There's definitely some potential here - good work! (btw, I managed to escape the darkness with WAY too many propellers!)
Special thanks to @jason-woerner for the details. I'm at the same time happy that you retried 5 times and a bit embarrassed that I made you wase that much time for something that should actually be explained better. Your detailed feedback is really valuable. I did not think that much about sfx volume and screen size and din not realize that thes could be potential issues. It is nice to hear that you played until winning :)
Especially for the compo game.
Now, I always try to find some ways to improve and will try to share my thoughts with you (as a result of a several attempts to play).
I don't really understand how my city can lift off. At certain point I've exceeded the weight with the lift, but nothing happened so I am not sure if I got something wrong, so this goal is not clearly communicated.
The other thing I've noticed is that you are not checking whether a coal mine is in the darkness and show it's capacity even when it is. I think no popups should show for the coal that is in the darkness.
The last thing is that I really wasn't sure how to put more coal into the city. I've put several of those nodes that put stuff into the city and the influx was so slow I wasn't sure if it was working properly.
But other than those small points, I really enjoyed this game.
Keep up the good work.
Would love to see a post-compo version of this with more buildings, and a sound FX pass.
I'm gonna repeat what others said, I'm not sure how to use the lift to move around or when it's possible or not to build conveyor belts.
Still, as a survival city builder, it's consistent and reminded me of the creeper world series.
Enjoyed the game overall, great job!