Mike.cpp by shan.hsgames

[raw]
made by shan.hsgames for Ludum Dare 47 (JAM)

Made for Ludum Dare 47 game jam.

mik1.gif

My first entry for Ludum Dare. :smirk:

mike2.gif

Our boy, Mike got stuck in the loop, but the question is how did he get stuck in it? Who or what caused that? Feel free to play to see it!

mike3.gif

All assets are created by me.

Puzzle solutions are hidden in papers!

______________

Don't play HTML version unless you have to. :smile:
Mac and Linux versions will be coming soon.

Ratings

Overall 484th 3.718⭐ 41🧑‍⚖️
Fun 601th 3.513⭐ 41🧑‍⚖️
Innovation 529th 3.575⭐ 42🧑‍⚖️
Theme 367th 3.987⭐ 41🧑‍⚖️
Graphics 466th 3.925⭐ 42🧑‍⚖️
Audio 739th 3.213⭐ 42🧑‍⚖️
Humor 432th 3.216⭐ 39🧑‍⚖️
Mood 524th 3.645⭐ 40🧑‍⚖️
Given 29🗳️ 50🗨️

Feedback

Bunkai
05. Oct 2020 · 16:13 UTC
I liked all the game overall. I must say, i though for a second the yoyo didn't affect the enemies and i was doing something wrong lol.
Tudvari
05. Oct 2020 · 16:30 UTC
Interesting plot, I liked it. :)

The puzzles could have been a bit more interesting, it seemed a bit repetitive. But good enough for 48 hours.

Good job! :)
Barney25052
05. Oct 2020 · 16:38 UTC
I'm not going to lie; I couldnt do the first puzzle, it was a bit unclear what buttons I needed to press. Apart from that I really liked the art style and the game looked like it was going to be fun.
Listonos
05. Oct 2020 · 17:13 UTC
After talking to the dad for the first time and going right I got stuck in the "first room" seeming unable to do anything (leaving screen would not work). Did I miss something? Otherwise cool transition effect and nice music.
sanojian
05. Oct 2020 · 17:54 UTC
It is great looking, and the puzzles were nice. The combat was a bit strange. Great overall!
craftwill
05. Oct 2020 · 18:42 UTC
Love the visuals, and fun gameplay!
kuro
05. Oct 2020 · 18:59 UTC
I got to the paper with the error, so I assume that's the end of the game?

I'll be honest. I didn't like the game at the first, because I couldn't figure the puzzle out, there wasn't anything else to do, and the music in the first chapter is a bit annoying.

But once I got through the puzzle, the game slowly grew on me. There's something satisfying about the rapidfire motion of the yoyo, and second and third chapter have cool vibe to them, with the shader and the music and all.

I'd really like to see it finished one day. Good job!

Also - I forgot - what music making software do you use?
🎤 shan.hsgames
05. Oct 2020 · 19:40 UTC
@kuro
Thanks for your feedback!

When you read the paper with the error and continue, Everything becomes clear with an ending screen there.

I used bosca ceoil and beepbox.co for musics.
vinmegamitensei
05. Oct 2020 · 20:37 UTC
Really cool! Enjoyed my time and wasn't expecting it to get so profound! Nice game!
SimplePotential
05. Oct 2020 · 20:40 UTC
Interesting game. I love the transition effect between rooms. Sadly I couldn't figure out what to do after the room where you tried to wake up your Dad. Overall though, good mechanics, I liked it!
MikoziQ
05. Oct 2020 · 21:32 UTC
Had a very nice time playing this game. The pixel art synchronize well with the audio you made. A bit unclear start but I quickly managed to get the basic idea of what's going on. Q: Is there only one ending? Very well done for first entry. Great Job!
🎤 shan.hsgames
05. Oct 2020 · 21:47 UTC
@mikoziq
The truth is I've tried to implement several endings, but I realized time would be a problem, and leaved as it is. Thanks for your feedback!
JavaSaurus
05. Oct 2020 · 21:47 UTC
Hi there ! Thanks for submitting your game to my stream (twitch.tv/drjavasaurus). Well done ! The yoyo mechanic is such fun, it could've been a game on its own ! I love the fact you hit little puzzles in the notes and the glowing effect was a clear indication of where to look for clues. You had me mind-blown !
Feesh
05. Oct 2020 · 22:15 UTC
Rally cool game, the puzzles were really interesting. I would say they were repetitive but then I reached the end and it made sense. Overall super well made
Gumemura
06. Oct 2020 · 02:39 UTC
why papa dindt wake up?
LelulaGames
06. Oct 2020 · 05:12 UTC
I loved the ending. The loop idea reminds me of me when I was a young kid telling a story "and then I got back to you and you asked me what I was doing and".... whole story a second time till my mother told me to knock it off, lol.
netmute
06. Oct 2020 · 06:33 UTC
What a cool first entry, congrats! :thumbsup:

Small suggestion, after the third loop or so, I really wished I could skip the repeating dialog :sweat_smile:
ElPadlos
06. Oct 2020 · 08:05 UTC
Wow! I need to improve my yo-yo urgently. The zombies were tough guys ). Thank you, it was great to play this game
ReallyQbert
06. Oct 2020 · 08:43 UTC
Great game! I thought the puzzles were logical and easy and the ending.. haha. Infinite loop indeed! Loved the graphics, audio and overall aesthetics as well. This is your first game for LD? Wow. What an entry! Good job!
kuro
06. Oct 2020 · 11:20 UTC
@shan-hsgames Hah! I finally finished it! Nice!

I really like your game. It has a certain feeling to it, I can't properly describe it. I'll probably come back to it again .)
Arthurds
06. Oct 2020 · 15:23 UTC
Still a bit suspicious that it is .CPP and it was made in Unity... hummm..... Thanks for submitting it! -PomoTheDog
dxk2294
07. Oct 2020 · 10:42 UTC
Cool and unique visuals, interesting puzzles. Great job!

One issue, at least on WebGL - performance took a _huge_ hit when I went fullscreen, it was almost unplayable.
MateusBoga
07. Oct 2020 · 21:45 UTC
Interesting premise, but I got stuck in the first part, when I supposedly went back to the beginning area. It wouldn't let me advance and I don't know why, I must have missed something?
Nice visuals though
Good job for a first entry!
DarcyTimms
08. Oct 2020 · 21:54 UTC
Great aesthetic choice, and a very unique combat mechanic!
Dizzy
09. Oct 2020 · 13:27 UTC
Good visuals and good gameplay, really liked!
MSiddeek
11. Oct 2020 · 11:12 UTC
Interesting idea, and nice execution! I like the screen effects as well :)
etrealjunior
19. Oct 2020 · 02:19 UTC
I liked the artistic style of the game, the camera hindered the player's movement when approaching the corners, and I ended up solving a puzzle without knowing what I did, I believe that I should build a narrative, that connects the story to which the challenge is the puzzles and not understanding the story, the enemies are very charismatic, congratulations on the project, I would be very happy to see it evolving in the future, thank you very much for bringing a new solution to the topic coming out of the ordinary, a big hug.
Matootsy
24. Oct 2020 · 14:15 UTC
Very nice pixel art and direction. Controls are very good. Music is a bit boring. Very interesting fish eye shader. In the first screen we can go left and we loose the character. After the interaction with the character's dad, I was going back to first screen and really stuck in a loop, and sorry, I didn't find how to get out... Anyway for a first entry it's very well done! Congratulation! (Small detail : It Would be nice to use E again to close interaction text).