Slitherflip by Zathnic

[raw]
made by Zathnic for Ludum Dare 47 (JAM)

Screen3.png

Slitherflip is a puzzle game combining the mechanics of Blackflip and Slitherlink.

There is an ingame tutorial that explains everything in detail, but basically you need to draw a loop that correctly flips the black and white tiles while simultaneously slithering around the numbers. The numbers should also be within the loop.

Note: I was rushing to create as many levels as possible at the end, and at some point I completely forgot about that last detail. As a result, in levels 3 and 4, the numbers actually don't need to be inside the loop.

I integrated the level editor I used into the game itself, and made it easy to generate level codes that can then just be copy-pasted. So, if anyone wants to create a level themselves and share it, feel free :)

Controls:

  • Just the Mouse

Tools used:

  • Code: IntelliJ IDEA
  • Art: Aseprite, GIMP, Paint.net
  • Music: LMMS

Changelog:

  • Fixed a crash on Linux

Ratings

Overall 526th 3.684⭐ 21🧑‍⚖️
Fun 602th 3.5⭐ 21🧑‍⚖️
Innovation 195th 3.921⭐ 21🧑‍⚖️
Theme 935th 3.5⭐ 21🧑‍⚖️
Graphics 1299th 2.944⭐ 20🧑‍⚖️
Audio 799th 3.132⭐ 21🧑‍⚖️
Humor 925th 2.5⭐ 19🧑‍⚖️
Mood 1013th 3.194⭐ 20🧑‍⚖️
Given 67🗳️ 10🗨️

Feedback

DragonZBW
06. Oct 2020 · 15:16 UTC
Pretty difficult, but fun. I wish there was more feedback for the player's actions, like the tiles turning over to show what color they are as a result of drawing the line, or the numbers glowing or something to show when their condition is met.
bentglasstube
08. Oct 2020 · 03:02 UTC
Unfortunately I was not able to run your game on my computer (arch linux)

```
$ java -jar SlitherflipLD47.jar
WARNING: An illegal reflective access operation has occurred
WARNING: Illegal reflective access by org.lwjgl.LWJGLUtil$3 (file:/home/alan/Downloads/Slitherflip/SlitherflipLD47.jar) to method java.lang.ClassLoader.findLibrary(java.lang.String)
WARNING: Please consider reporting this to the maintainers of org.lwjgl.LWJGLUtil$3
WARNING: Use --illegal-access=warn to enable warnings of further illegal reflective access operations
WARNING: All illegal access operations will be denied in a future release
Inconsistency detected by ld.so: dl-lookup.c: 105: check_match: Assertion `version->filename == NULL || ! _dl_name_match_p (version->filename, map)' failed!
```
Byronico
08. Oct 2020 · 03:08 UTC
really like it, just dont know how much innovation we get in this game, seems to me that mix this 2 games only make the game easier. The music dont loop well too and maybe some sfx will be great. but nice game, I really have a lot of fun solvi this puzzles.
D119
08. Oct 2020 · 06:15 UTC
It is too hard. But the innovation is good.
🎤 Zathnic
10. Oct 2020 · 01:04 UTC
@bentglasstube Should have remembered to fix that, since I ran into that exact same issue last LD. I updated the link.

I fixed it a bit differently than last time, though, since I wanted to test something. Can you let me know if it still works?
bentglasstube
10. Oct 2020 · 03:38 UTC
It works now, thanks for notifying me. Overall I really like the puzzle aspect. It's a fun game. The UI is a bit clunky sometimes. It would be nice to have a "clear" button or similar if you decide you want to clear all the ideas you had. It would also be nice if after solving a puzzle you could go back to the puzzle list instead of the menu. Those are just some minor nits though, overall I enjoyed it and the music was a nice touch.
Sharked
11. Oct 2020 · 21:49 UTC
Very cool, but hard. My advice is that you should make a first level as easy as possible, even if it looks obvious for you. This would help players their first try to understand what you want them to do. Like this we get it easier and take fun faster. Well I say that, but I did the same kind of "mistake" on my project, but I reworked it after community's
feedbacks.
Well done ;)
EarthDarkness
12. Oct 2020 · 00:08 UTC
Awesome! That last puzzle took me some time. I kinda wanted a reward for finishing. Great game.
pedrocoden
12. Oct 2020 · 05:07 UTC
Nice game!
svyatozar
12. Oct 2020 · 10:30 UTC
It worked on my Arch Linux machine, but I could not wrap my head around the game rules...
Turkey
13. Oct 2020 · 03:55 UTC
Great game! A Bit difficult to pickup, but I think once i understood it wasn't too bad. Would be nice if the grid updated when we solved it to show the rows adjusted to be in their lines
unfinished
18. Oct 2020 · 10:32 UTC
Nice game. I also would have liked it if the tiles were actually flipping colors. I also think that mixing two games made it a bit easier, but since there are only few numbers I found the difficulty exactly right :)
Enad96
19. Oct 2020 · 02:40 UTC
Pretty challenging and a lot of fun! I really liked this game, the music was fitting and helped establish the frustrating mood that made solving the puzzles really satisfying.
Edit: My sister played it and said it was very fun and felt big brain after completing the levels!
bitdecay
19. Oct 2020 · 05:19 UTC
It looks like others have also requested the same kinds of things I would like to see. Namely, sometimes it's really hard to understand WHY my solution failed. Some animation to accompany the "Check Solution" such as flipping the tiles over and showing which adjacency constraints failed would make learning this game much, much easier.

But I like the concept a lot. It's definitely a thinking game... This made my head hurt XD. Nice entry, overall -- I think with a little animation/polish on this, it would be something easy to sink some time into.
ZoeAgxn
21. Oct 2020 · 11:52 UTC
Very interesting combination of two different puzzle games. I enjoyed it quite a lot.