Virtual Meeting Simulator by Joe Bustamante

[raw]
made by Joe Bustamante for Ludum Dare 46 (JAM)

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You've been hired by MeetCorp, the premier facilitator of virtual meetings.

As a virtual meeting facilitator, you have the responsibility of running meetings and keeping participants engaged. Unfortunately, the job is a stressful one, and between that and spotty WiFi coverage, you have your work cut out for you. It's going to take quick thinking and careful planning to keep these meetings alive.

Meetings will periodically run in the background. You'll need to answer participant's questions when they come up (you'll see a ??? under their name) in order to keep them engaged. Participants lose engagement more and more quickly as time goes on, so it will take carefully management of your time in order to get as many points as possible. If participants' engagement hits 0, they'll leave your meeting. If all three participants leave, you lose.

You'll have to periodically re-connect your router in order to keep your WiFi connection going. If your connection cuts out, you won't be able to access your computer to respond to participants, which could eventually cause them to leave your meeting.

All of this causes a lot of stress. If your stress level gets too high, it'll be harder for you to focus, and you'll end up moving slower, making it harder to get between your router and your computer. To relieve stress, you can take a quick nap in bed - you'll lose stress as long as you're asleep.

You'll need to manage all of your resources to get the highest score possible. You only receive points for completed meetings. Post your high scores below!

Controls

WASD or Arrow Keys - player movement

E - interact with objects (router, computer, bed)

ESC or Enter - exit typing prompt (except if sleeping)

Every key that appears in an on-screen prompt - responding to questions from participants, entering a new network, and waking up

Important notes - Apologies that the font in the tutorials is a bit hard to read. We're working on something to fix this.

Uploads - 1.0 - Initial Jam upload - 1.1 - Increased font size to make text more legible - 1.2 - Fix bug that made it very difficult to recognize capital letters

Credits

Programming: @joe-bustamante, @jason-porritt, @andyp, @alex-zurek, and @dtkelch

Music: @jason-porritt

Graphics: All provided by Kenney

Thanks for playing! We'd love to hear any feedback or comments below. We'll get around to playing everyone that takes the time to review our game. Happy Ludum Dare!

Ratings

Overall 407th 3.86⭐ 27🧑‍⚖️
Fun 286th 3.84⭐ 27🧑‍⚖️
Innovation 107th 4.04⭐ 27🧑‍⚖️
Theme 1490th 3.54⭐ 27🧑‍⚖️
Audio 1244th 3.022⭐ 25🧑‍⚖️
Humor 154th 3.98⭐ 27🧑‍⚖️
Mood 771th 3.64⭐ 27🧑‍⚖️
Given 17🗳️ 23🗨️

Feedback

lvl76blastoise
21. Apr 2020 · 02:59 UTC
Interesting concept. I had a bit of trouble typing capital letters.
sydream
21. Apr 2020 · 11:17 UTC
I had fun playing this, well polished, nice pixel art, easy to understand and play through. I too had problem with the capital letters, I guess it has something to do with the way you capture the input events.
🎤 Joe Bustamante
21. Apr 2020 · 13:59 UTC
@lvl76blastoise @sydream thanks so much for playing! Appreciate the feedback. Yea, there was a bug with input handling that made it difficult to correctly recognize capital letters. This has been fixed and now all input should be correctly recognized! Thanks again (:
AryanJumani
21. Apr 2020 · 14:43 UTC
Well polished game with amazing audio and a nice concept behind it! Loved it alot!
Joe Cowman
21. Apr 2020 · 14:46 UTC
*(Confused expression intensified)... Your mic is muted* :laughing:

What an amazing game! Seriously, this is one of my favorite entires yet...possibly even out of any Ludum Dare! The gameplay is super fun. It's a race-against-the-clock resource management game, but with the unique twist of adding on a speed typing component as well. I had so much fun playing it!

Additionally, the theme is quite timely and executed well. The conversation snippets are hilarious and relatable to those of us who have been enduring conference calls these past months. The sprites are charming. The only factor that I think could be improved is some added music!

Congratulations to all of you for completing a great game and thank you for sharing!
vivek.sharma20
21. Apr 2020 · 15:06 UTC
The game is really nice, i mean it has a cuteness to it. The artowrk is consistent and works with the overall theme you aiming for. The gameplay though is a bit slow. Typing is not a challenge, they are like mini challenges which could have been a bit challenging to make gameplay immersive ... or this could have been muli task maintainence game. Anyway something to think about.
SeriouslyCrunchy
21. Apr 2020 · 15:39 UTC
Fun and cute game, with a nice amount of humour thrown in! I do agree with some others that a little more challenge would be fun as once you have the hang of it typing is quite easy, though the game does seem to increase in difficulty as you go on! Nice job!
🎤 Joe Bustamante
21. Apr 2020 · 19:18 UTC
@aryanjumani @vivek-sharma20 @seriouslycrunchy thanks so much everyone for playing, glad you liked it! Yea, it does start off pretty easy (and the typing itself isn't challenging) but hopefully the difficulty picks up pretty quick as the resource management aspect kicks in. Would love to see the score you all were able to get!
🎤 Joe Bustamante
21. Apr 2020 · 19:20 UTC
@joe-cowman wow, thanks so much for such awesome feedback! We really appreciate you taking the time to post all that, and for the really kind words (: Glad that you enjoyed some of the humor and found it pretty topical (as someone who also has spent the last month on countless virtual calls)!
ajahks
21. Apr 2020 · 22:14 UTC
Really well made and fun game! I found it really compelling to manage all of the systems! And I get to work on my typing as a plus. One thing to add would be some really frantic music to help with the atmosphere, but otherwise really cool!
MaximeG
21. Apr 2020 · 22:17 UTC
Great game, I'm glad to see typing game !
sirsnowy7
21. Apr 2020 · 22:28 UTC
I liked this one a lot. Was really fun to play compared to a lot of other games in the jam. Although I did experience a lot of lag, but I think that was just my Chromebook lol. Good game, man
Aspect11
21. Apr 2020 · 22:30 UTC
the game is so fun at first i didnt know what to do you should add a tutorial to help players know what each thing does but i like it the art is so cool too ! great job :D
Christopher Wong
21. Apr 2020 · 22:35 UTC
This was really fun, I enjoyed playing the game and liked how to manage stress and wifi but I didn't like the music in the beginning as it sounded choppy though it could just be my computer. Great job.
Zesix
21. Apr 2020 · 22:37 UTC
I have a soft spot for typing games and I'm glad to see the optimized production here, utilizing kenny assets to make up for graphical skills. Was fun for me to play but the difficulty spiked pretty fast. I imagine if there was more time there would be more gameplay testing, but that's understandable in an event like this. Great entry nonetheless, well done.
frompdx
21. Apr 2020 · 22:38 UTC
Too real. Great work! Also awesome that this was made with Godot. Overall this feels very polished. Love the wifi names.
Sticmac
21. Apr 2020 · 22:41 UTC
Your game really made me laugh, I love the concept of it! This is very funny, very interesting, and I felt very satisfied to use my typewriting skills to play a game :smiling_imp: Yeah really loved your game, congratulations on that one! :smiley:
CMRobbie
22. Apr 2020 · 21:58 UTC
My current favorite! Super fun, interesting mechanic, but the balancing seems off, eventually it gets genuinely impossible to do everything at once.
Frederika
05. May 2020 · 02:02 UTC
This hits close to home! I love the idea and humor was great. It does get too difficult to continue, but it was fun to play until then.
Evan Minto
05. May 2020 · 02:05 UTC
Pretty fun! I wasn’t expecting a typing game in there, but it works well as a way of breaking up the fast pace of running around. I had to really control myself so I didn’t get hyped up and mistype.

It did take me a little while to figure out how to activate each station and how the typing mini-game worked, however.