My Pet Tulsi by Flash22
Tulsi is so close to dying help my pet to stay alive by simply avoiding what's Bad for Tulsi
Links
GitHub : https://github.com/manikiran22/My-Pet-Tulsi
DropBox(Windows) : https://www.dropbox.com/s/9dorr9a7zkc7lab/Tulsi.zip?dl=0
| Youtube | https://github.com/manikiran22/My-Pet-Tulsi |
| Youtube | https://www.dropbox.com/s/9dorr9a7zkc7lab/Tulsi.zip?dl=0 |
| Original URL | https://ldjam.com/events/ludum-dare/46/my-pet-tulsi |
Ratings
| Overall | 869th | 3⭐ | 24🧑⚖️ |
| Fun | 794th | 2.932⭐ | 24🧑⚖️ |
| Innovation | 902th | 2.786⭐ | 23🧑⚖️ |
| Theme | 621th | 3.571⭐ | 23🧑⚖️ |
| Graphics | 944th | 2.636⭐ | 24🧑⚖️ |
| Audio | 586th | 2.932⭐ | 24🧑⚖️ |
| Humor | 617th | 2.528⭐ | 20🧑⚖️ |
| Mood | 864th | 2.714⭐ | 23🧑⚖️ |
| Given | 20🗳️ | 27🗨️ |
Initially i wanted all the light colors to be good and dark colors to be bad but the game was easy and since i wasn't gonna add any progressive difficulties, i switched colors to both the sides. That is Good & Bad will have both the light and dark colors to confuse players as remembering them that was a bit tricky will keep the points in mind for the next time Thanks :smile:
The game was overall ok but it is kind of confusing at first. I do think the color differences make the game harder overall but it was hard to tell between some colors sometimes and I think that some other challenge could make it fairer for different players. It not only makes it harder for color-blind people but also people unable to afford color-accurate monitors. It is a creative choice though so don't worry about it too much in the future but keep it in-mind.
Greato Jobu! :smile:
Thanks a lot everyone. Great response for our first game, it really means a lot. This would really encourage us to do more stuff. Will definitely work on the suggestions/feedback you guys have provided us. Next time we would promise a more refined game. :slight_smile:
Thank you once again.
From
Swaroop(@draxler), ManiKiran(@flash22)
Your time management feels exceptional for a first game jam, and it shows in a well-rounded game where nothing feels particularly rushed. I like how you split the colors so that half the good options are lighter and half are darker-- it gives the game an extra bit of challenge. It feels perfectly balanced, with the game feeling difficult but very forgiving.
Areas for improvement:
A more unique, complex central idea could be better to focus on in the future as you start gaining the experience to follow through. I would have liked a quit, menu, or replay function at the end. It didn't really matter for this game, but it might be good to research pause menus for future game jams. A couple more sound effects would have really made the game pop.
Overall:
This feels great for a first game! You already seem to understand how to manage time well in a jam, as shown by your full exploration of a very simple, manageable concept. I'm excited to see your games improve as you gain more experience!