{"author_link":"\/users\/nimphious","author_name":"Nimphious","author_uid":"1005045","comments":[{"author_name":"Nimphious","author_uid":"1005045","time":"2020-04-18T03:54:14Z","epoch":1587182054,"modified":1587182054,"text":"Some early art:\n\n![Tf5IixY.png](\/\/\/raw\/5b3\/1\/z\/2ab30.png)","likes":0,"format":"md"},{"author_name":"TheGameGoyal","author_uid":"1010042","time":"2020-04-20T03:47:38Z","epoch":1587354458,"modified":1587354458,"text":"Unlucky not being able to get it done but the controls have a lot of potential and the art looks really nice. I'sure the game would have been great if you finished it.","likes":1,"format":"md"},{"author_name":"Shouji","author_uid":"1177329","time":"2020-04-20T03:55:48Z","epoch":1587354948,"modified":1587354949,"text":"The controls feel incredible, and the artwork looks so good. Absolutely keep working on this! the movement alone makes me want more.","likes":1,"format":"md"},{"author_name":"madbookstudios","author_uid":"1186773","time":"2020-04-20T04:02:10Z","epoch":1587355330,"modified":1587355330,"text":"The controls are really punch and sharp. I like the dashing art too. In fact, all the pixel art is sublime. Just need some thing to do in the sandbox! Would be super intrigued if you did a follow up to this post-jam.","likes":1,"format":"md"},{"author_name":"K4V0X","author_uid":"1190280","time":"2020-04-20T08:46:10Z","epoch":1587372370,"modified":1587372370,"text":"Snappy as a Smash Title. Too bad you didnt make it in time. I really want to see if you will continue with this project beyond LD46. Good luck if you do !","likes":1,"format":"md"},{"author_name":"Fabrizio Spadaro","author_uid":"1104639","time":"2020-04-20T10:22:04Z","epoch":1587378124,"modified":1587378124,"text":"The pixel art are really well done and the gameplay is really polished, looking forward for a post mortem!","likes":1,"format":"md"},{"author_name":"Listonos","author_uid":"1000380","time":"2020-04-20T15:51:46Z","epoch":1587397906,"modified":1587397906,"text":"Would have been pretty solid entry IMO, nice graphics.","likes":1,"format":"md"},{"author_name":"DocGeraud","author_uid":"1011938","time":"2020-04-22T13:47:47Z","epoch":1587563267,"modified":1587563267,"text":"The gamefeel is definitely good! It would have been a great game, but it already pretty rad for a jam project.","likes":1,"format":"md"},{"author_name":"Wheffle","author_uid":"1015129","time":"2020-04-23T02:29:21Z","epoch":1587608961,"modified":1587608961,"text":"Looked promising! I've been there, not every jam goes well. Good luck in the future!","likes":1,"format":"md"},{"author_name":"Elemental Zeal Game Studios","author_uid":"1003414","time":"2020-04-25T18:41:48Z","epoch":1587840108,"modified":1587840108,"text":"Graphics were great, sad to see it go unfinished, lots of potential here. :thumbsup: ","likes":1,"format":"md"},{"author_name":"jsmailes","author_uid":"1187963","time":"2020-04-25T19:07:31Z","epoch":1587841651,"modified":1587841651,"text":"Shame you weren't able to get this finished in time, but still really impressive! The graphics are lovely, controls are good (although probably worth tweaking so the player only jumps\/dashes when you press the button, rather than when it's held), and it seems like you've got a solid text\/camera interface going. Looking forward to seeing the game that eventually comes out of this, great work!\n\nAlso for some reason the game downloaded *really* slowly (around 15kB\/s) - might be worth looking into something like cloudflare for your server?","likes":1,"format":"md"},{"author_name":"Nimphious","author_uid":"1005045","time":"2020-04-27T05:07:27Z","epoch":1587964047,"modified":1587964047,"text":"Hey @jsmailes thanks for the heads up. I thought I fixed that but I guess my provider was just garbage so I switched it to AWS.","likes":1,"format":"md"},{"author_name":"Fables","author_uid":"1185969","time":"2020-04-27T16:29:34Z","epoch":1588004974,"modified":1588004974,"text":"Had fun with what you got made :) The controls feel really nice, and doing a jump-dash-jump-dash combo feels extremely satisfying to cross the gap haha. This felt great to play with both a keyboard and also a controller, so good job on that too.\n\nAlso, something often overlooked is the dialogue box and cutscene camera control. I think they both were done well, especially the 'roar'.\n\nIf you take this forward, I'd personally like to see the dash being able to be aimed, but that's more of a suggestion than a \"it needs this\" as what you have still feels great.\n\nYou didn't 'finish' but what you did, you did well :D ","likes":1,"format":"md"},{"author_name":"spthiel","author_uid":"1073354","time":"2020-04-29T10:40:25Z","epoch":1588156825,"modified":1588156825,"text":"I really hope you'll continue this as it looks really promising and I can agree to your own statement in that it is very fun to just run around in the empty map","likes":2,"format":"md"},{"author_name":"TheWinrawr","author_uid":"1193246","time":"2020-05-09T22:46:41Z","epoch":1589064401,"modified":1589064401,"text":"The platforming controls feel really good and smooth and the pixel art is superb. You could make a really fun platformer with these controls. Even though you didn't finish, this is still really promising!","likes":1,"format":"md"}],"format":"md","images":["ld46\/187550-aea70b29ef10fa30abd501890f1c5c25.png"],"links":[{"url":"http:\/\/nimphio.us\/misc\/blightrock20200420a.src.zip","text":"Youtube"},{"url":"http:\/\/nimphio.us\/misc\/blightrock20200420a.zip","text":"Youtube"},{"url":"http:\/\/nimphio.us\/misc\/blightrock20200420a.zip","text":"Youtube"},{"url":"http:\/\/nimphio.us\/misc\/blightrock20200420a.zip","text":"Youtube"}],"metadata":{"g_key":"58475","g_author":"1005045","g_event":"LD46","g_eventkey":"77","g_subevent":"COMPO","g_urlkey":"268760","g_title":"Blightstone","g_status":"PVT1","g_place":"1056","g_commentcount":"15","g_site2_node_id":"187550","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"187550","n_urlkey":"268760","n_parent":"176557","n_path":"\/events\/ludum-dare\/46\/blightstone-unfinished","n_slug":"blightstone-unfinished","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"5045","n_created":"1587007503","n_modified":"1587354458","n_version":"580871","n_status":"COMMIT"},"node":{"id":187550,"parent":176557,"superparent":9,"author":5045,"type":"item","subtype":"game","subsubtype":"compo","published":"2020-04-20T01:19:56Z","created":"2020-04-16T03:25:03Z","modified":"2020-04-20T03:47:38Z","version":580871,"slug":"blightstone-unfinished","name":"Blightstone","body":"![FatHonoredHartebeest.gif](\/\/\/raw\/5b3\/1\/z\/2c9f9.gif)\n\nDidn't finish this time. It's pretty fun running around and jumping\/dashing though, so I figured I'd upload it anyway. Got a fair amount of work done but the scope was too massive and I ran into some show-stopping bugs which ate up a bunch of hours.\n\nAlso I chose to do huge pixel art and that's an awful idea if you want to get it done in any reasonable amount of time.\n\n## Controls:\n\nMove:     [WASD] \/ [Arrows] \/ (LStick)\n\nJump\/Use: [Space] \/ [Z] \/ (A)\n\nDash:     [Shift] \/ [X] \/ (RB)\n\n## Also for fun, some debug controls:\n\nNum 7: Toggle debug mode. (Also DPad Down)\n\nNum 8: Toggle fly\/noclip. (Also DPad Up)\n\nNum +: Toggle single-frame mode.\n\nNum -: Advance one frame.\n\n\nSorry for people with non-qwerty keyboards. I've only got the key rebinding half implemented. :(","meta":{"author":[5045],"link-01-tag":[50],"cover":"\/\/\/content\/5b3\/1\/z\/332f6.png","link-01":"http:\/\/nimphio.us\/misc\/blightrock20200420a.src.zip","link-02":"http:\/\/nimphio.us\/misc\/blightrock20200420a.zip","link-02-tag":[42337],"link-02-name":"Windows","link-03":"http:\/\/nimphio.us\/misc\/blightrock20200420a.zip","link-03-tag":[42339],"link-03-name":"Mac (Requires Mono)","link-04":"http:\/\/nimphio.us\/misc\/blightrock20200420a.zip","link-04-tag":[42341],"link-04-name":"Linux (Requires Mono)"},"path":"\/events\/ludum-dare\/46\/blightstone-unfinished","parents":[1,5,9,176557],"love":0,"notes":15,"notes-timestamp":"2020-05-09T22:46:41Z","grade":{"grade-01":24,"grade-02":26,"grade-03":22,"grade-04":21,"grade-05":26,"grade-06":19,"grade-07":21,"grade-08":22},"magic":{"cool":131.90467744032,"feedback":15,"given":37.625,"grade":22.625,"grade-01-average":2.545,"grade-01-result":1056,"grade-02-average":2.917,"grade-02-result":806,"grade-03-average":2.075,"grade-03-result":1065,"grade-04-average":1.658,"grade-04-result":1077,"grade-05-average":4.25,"grade-05-result":67,"grade-06-average":1.441,"grade-06-result":797,"grade-07-average":1.868,"grade-07-result":839,"grade-08-average":2.375,"grade-08-result":972,"smart":-1.3606076167856}},"text":"![FatHonoredHartebeest.gif](\/\/\/raw\/5b3\/1\/z\/2c9f9.gif)\n\nDidn't finish this time. It's pretty fun running around and jumping\/dashing though, so I figured I'd upload it anyway. Got a fair amount of work done but the scope was too massive and I ran into some show-stopping bugs which ate up a bunch of hours.\n\nAlso I chose to do huge pixel art and that's an awful idea if you want to get it done in any reasonable amount of time.\n\n## Controls:\n\nMove:     [WASD] \/ [Arrows] \/ (LStick)\n\nJump\/Use: [Space] \/ [Z] \/ (A)\n\nDash:     [Shift] \/ [X] \/ (RB)\n\n## Also for fun, some debug controls:\n\nNum 7: Toggle debug mode. (Also DPad Down)\n\nNum 8: Toggle fly\/noclip. (Also DPad Up)\n\nNum +: Toggle single-frame mode.\n\nNum -: Advance one frame.\n\n\nSorry for people with non-qwerty keyboards. I've only got the key rebinding half implemented. :(","title":"Blightstone"}