Stuck with myself by Kitcate

[raw]
made by Kitcate for Ludum Dare 47 (JAM)

TW : Depression

Experience the life of being stuck with your own mind.

A game by : Kitcate, Rei Dunamis

Music by : Rrrrose ( https://loyaltyfreakmusic.com/music/ )

Ratings

Overall 741th 3.548⭐ 23🧑‍⚖️
Fun 1619th 2.275⭐ 22🧑‍⚖️
Innovation 895th 3.25⭐ 22🧑‍⚖️
Theme 472th 3.905⭐ 23🧑‍⚖️
Graphics 507th 3.881⭐ 23🧑‍⚖️
Mood 37th 4.364⭐ 24🧑‍⚖️
Given 47🗳️ 17🗨️

Feedback

himeija
05. Oct 2020 · 21:32 UTC
Thank you for your game
Labemre
05. Oct 2020 · 22:45 UTC
Interesting little project.

I'm unsure of what to say, although I'll try my best at expressing my thoughts in regards to this.

It's tough living with depression. I speak from a place of experience. It often gets… overwhelming, and I think you've captured this really well in this game. Between the way the character slowly drags themselves across the enviroment, barely having the energy or the will to even move, and with how quickly their thoughts pop up and repeat, going past the point of being able to be ignored and soon becoming effectively the only thing you can pay attention to. And then the colors start fading, soon any will left to do anything fading as well. It all hits close, very close to home.
I admit my first impression wasn't that great: I thought the lines were… amateur-ish? But then I remembered that every person experiences depression differently. So I paid attention not to what is written, but what is being said. And what is being said is something abstract yet universal to anyone who has dealt or deals with depression.
It's our daily life experience.
People often romanticise or don't go into enough length in order to portray this type of subject seriously, so for that I must congratulate you for managing to encapsulate all that into such a short, repeatable experience.
If there's one thing I could criticize this project for, though, I DO think that it's hard to criticize personal expression, it's that it lacks a little subtlety. I'm not sure myself how that could be achieved with this, and given the event's time constraint, it's hard to go for subtlety. Still, everything positive I said about the game still stands, so congrats once again for managing to achieve this in such a short time.

I'll be looking forward to your future projects.
GuaranteedTrainwreck
05. Oct 2020 · 23:19 UTC
Hi,

a sad take on the subject indeed but an important one.

I like the scope of the game being not pretentious at all, a simple short moment roaming around the apartment, thoughts spinning around endlessly until the head and heart hurts.

The gameplay is intuitive enough not to disturb the mood, you become naturally curious to see what are the characters thoughts on this particular object / entity.

The game is very touching, the music the right mix between a certain sadness and a certain glimmer of hope, walking a thin line.

Congratulations.

Damien
snes
05. Oct 2020 · 23:34 UTC
this one really shocked me. WOW
Tamail
06. Oct 2020 · 08:22 UTC
This is a great intro to how a depressed person feels - I do not totally experience it the same way (for example, I won't be able to change the cat's litter not even get out of bed) but I still appreciate the game. Awesome project, I love this kind of games that raise awareness. Thank you!
twilight-world
06. Oct 2020 · 23:08 UTC
Amazing game, really deep.
rmonthil
07. Oct 2020 · 07:06 UTC
Very interesting.

Topic:
I never experienced depression and I think, for someone that never experienced it, it is pretty hard to understand what can happen in the head of depressed person. I think video games are a really good media to educate people on this topics. And as others games did, I feel like your game made me do one more step forward understanding the full gravity of depression. (even though I know I am far from being able to imagine what's it is like if I didn't experienced it).

Game:
Congrats for the music and the graphics, they are really great and they play an important role in the overall mood of the game.

Anyway thanks for the game !
etrealjunior
07. Oct 2020 · 10:04 UTC
I liked your game my congratulations, I also did one if you want to know, and give me your feedback I am very grateful, this is the link https://ldjam.com/events/ludum-dare/47/resurrection
Daitse
07. Oct 2020 · 18:29 UTC
Your game is something else...
The graphics and music perfectly go hand in hand and they really enhance the game atmosphere.
The feels hit me like a truck !
Well done !
Jarvisp99
07. Oct 2020 · 20:02 UTC
I Love these kind of narrative games.....emotions feeling......man....you guys are working for the emotional part of the brain.....I Really appreciate this game....
somn
08. Oct 2020 · 00:36 UTC
Thanks for making this. These are the kinds of experiences I love to find among all little jam games.
Pink shard games
09. Oct 2020 · 10:06 UTC
Thanks for making this game. It is very powerful and sends a strong message in a short ammount of time. I liked the concept that you limited the playing area to the apartment as some people get stuck in a depression loop and find it hard to get out of their house. It really felt like the player was only living for his cat and his plants. It's really important to have this kind of games to show this illness to more people.
steambrain
10. Oct 2020 · 11:50 UTC
Good visuals, but not a lot to do gameplay-wise.
And well, a little depressing.
Flying Dog Fish
10. Oct 2020 · 12:04 UTC
This isn't really a game, it's more like an experience. A good moody portrayal of depression.
tatawanda
10. Oct 2020 · 12:13 UTC
Very cool in the mood + music department, and it translates in some part what's in the depression, like the pathetic side of it. However, it lacks a bit of interaction. I don't know, in the theme of depression, doing a task (as the dishwasing) until the words overwhelm the screen and the player cannot do it anymore, then blames themselves for not doing it, or whatever, there is plenty of way to be depressed :D Moreover, I can add to a previous comment that it lacks a bit of subtility, but as you had 72 hours, it's not really a sin.
KaafiRookie
10. Oct 2020 · 19:43 UTC
A tiny tale, this is a short experience. I'm glad to see that people are using games to express themselves and tell stories, put across a message to the mass. The music and the mood was really amazing, simple and effect visuals and controls.
I understand that the topic is a bit too broad to cover and can't be generalized, but I appreciate your effort! All the best for your future projects!
Francesco
10. Oct 2020 · 20:01 UTC
I really liked the idea of relating depression to the theme "stuck in a loop" and I think the highlight here is definitely the mood ! The soundtrack is great, but I was surprise not to be able to rate it, is that an original one ?
Rei Dunamis
11. Oct 2020 · 12:25 UTC
@francesco the music wasn't created for this jam but come from https://loyaltyfreakmusic.com/freemusic which is the gigantic work of a friend where I always go to find cool music for my projects =)
nsadie
12. Oct 2020 · 18:17 UTC
Interesting experience, thank you for sharing this with us.
asfdfdfd
12. Oct 2020 · 20:29 UTC
I love empty sink.