IO: Live Birthday by Armani03k

[raw]
made by Armani03k for Ludum Dare 46 (JAM)

Robots have taken over the planet!

Eradicate as many as you can based on your capabilities

Don't get hit with your own bullets!

A LudumDare46 Submission Screen01.gif

Ratings

Overall 662th 3.731⭐ 28🧑‍⚖️
Fun 133th 4.019⭐ 28🧑‍⚖️
Innovation 1138th 3.327⭐ 28🧑‍⚖️
Theme 1772th 3.385⭐ 28🧑‍⚖️
Graphics 988th 3.788⭐ 28🧑‍⚖️
Humor 1300th 2.778⭐ 20🧑‍⚖️
Mood 982th 3.5⭐ 24🧑‍⚖️
Given 21🗳️ 25🗨️

Feedback

Prox276
20. Apr 2020 · 17:49 UTC
Great work! The pacing and difficulty is great and it's really easy to get into and enjoy! Definitely one of my favorites of this jam! :)
Robinerd
20. Apr 2020 · 18:00 UTC
Nice twist with the teleport rather than just run and gun. I was skeptical at first but as soon as I played it worked really well!
Steven C
20. Apr 2020 · 21:53 UTC
Very polished little game. Looks nice and plays well. Small complaint is that there isn't really any point in getting a new weapon when you have a decent one, as you're more likely to get a bad one then. Wouldn't it make more sense to have the different weapons switch to pistol after a while? (as is common with powerups in shootemups and the like)
🎤 Armani03k
21. Apr 2020 · 12:49 UTC
thanks for the feedback peeps!

I shall use these to improve the game and for future development
Max Louis
21. Apr 2020 · 18:37 UTC
Awesome work on your game! Very replayable! It's very satisfying to play, nice and polished. good work :)
Sporky Sauce
22. Apr 2020 · 05:49 UTC
I really like the timing for the teleportation (it's really smooth), as a whole the game feels really polished and fast paced! The 'sniper' power-up didn't, seem to work but everything else was awesome! Bit of feedback is that you could include ammo / multiple guns so players are incentivised to pick up weapons. Really great job nonetheless !!
M3MZ
22. Apr 2020 · 05:57 UTC
Lovely little game! it felt very polished and I spent a good bit of time on it!. Simplistic, but lots of fun!
ankou
22. Apr 2020 · 06:08 UTC
I really love the concept for this game! I haven't seen teleportation as a dodging mechanic much, and the gameplay feels super smooth. The graphics are really cute too. One suggestion I have would be to add a small bar showing the cooldown of each weapon, to let the player know when e.g. the sniper is available to fire. The only other issue I have is that it takes a bit too long for the difficulty to start picking up; after a couple minutes it does a sharp jump fairly easy to really difficult, and dying there means you gotta wait the whole time for the difficulty to pick up again.
GenericToast
22. Apr 2020 · 06:19 UTC
Really unique way of moving by teleporting instead of the usual walking around! In terms of balance maybe there could be a cooldown on the teleport since i could just spam it to avoid enemies. Overall a really fun game!
PonyPen
22. Apr 2020 · 06:46 UTC
Nice little game! Runs smoothly, nicely polished. Artwork is nice and simple.
Surprisignly difficult, but that's what makes the game fun and replayable!
Great work!
sharbelfs
22. Apr 2020 · 10:49 UTC
nice game, very well made. and the teleport idea is something really nice. In my opinion would be interesting to have some sort of bullet count, game can become a little easier if you get one good weapon and just keep it.
Silas Reinagel
22. Apr 2020 · 22:08 UTC
I love the amount and variety of the weapons. The weapon designs definitely force you to adapt your playstyle.

My favorite gun is the SMG!
Elemental Zeal Game Studios
25. Apr 2020 · 15:17 UTC
A really fun game. I enjoyed the teleport movement as a shake up to the regular twin stick shooter formula. My favourite gun was the sniper though Happy Birthday was a close second :P Overall really solid entry, well done. :)
LairinLair
25. Apr 2020 · 16:57 UTC
Very fun and challenging game. The variety of weapons is a plus. Great work!
johnnysix
25. Apr 2020 · 23:56 UTC
The teleportation was cool , but the death was a little unexpected / sudden and I wasn't sure what numbers were. If you dev beyond the Compo, add some different colours / particles for the weapons. The game mechanic was fun and pretty original. Would be good on mobile, where you can quickly tap where to teleport.
Euforia Games
29. Apr 2020 · 14:50 UTC
GREAT GAME!
Siliel
29. Apr 2020 · 15:26 UTC
Cool game, these mystery boxes are awesome, it's very interesting to play with them, because the speed of shooting in result is random, veeery nice, great job!
LebbyFoxx
29. Apr 2020 · 23:08 UTC
A really solid and well made game jam entry. Graphics and sound are beautiful, and the gameplay is smooth and fun! A really nice arcade style game with great and easy to learn controls. Simplistic and polished. Good job!
Wallaby
29. Apr 2020 · 23:13 UTC
I like that you have to be lucky to get a good "weapon". It becomes kinda impossible after some time but still a cool game!
meelo
30. Apr 2020 · 00:21 UTC
This was fun - the controls felt really nice and the game was simple to understand and enjoy immediately. It seemed like, about after you had killed 50 baddies, the spawn rate increased so high that no weapon could deal with the hoard as fast as it spawned - maybe introducing some new kind of challenge instead of just more enemies would have allowed the difficulty to grow further without becoming outright impossible.
🎤 Armani03k
02. May 2020 · 04:32 UTC
thanks for the feedbacks guys! will use this information to add variety and balancing them difficulty spikes
AdamV
04. May 2020 · 00:17 UTC
Really fun game! I thought only being able to teleport to move was a cool idea. I stuck with the sniper weapon and it felt waaaay more effective than anything else early on, but I could see how another weapon might be better as more enemies spawn.
🎤 Armani03k
05. May 2020 · 07:34 UTC
I did some minor updates to the game and added more weapon variants to it!

do check it out!
Random Thoughts
12. May 2020 · 18:28 UTC
The SMG and SSMG may be a bit too overpowered but otherwise the shooting and teleportation game play loop was surprisingly fun! Good job!