LiveLock by demogorgon

[raw]
made by demogorgon for Ludum Dare 46 (COMPO)

Paint boring black and white procedurally generated arenas and make them life like! Replay courses to try to play more optimally, and unlock new player skins and paint colors. This game was made in under 12 hours with just native HTML5 + JavaScript. ld46replay.png

Ratings

Overall 829th 3.065⭐ 25🧑‍⚖️
Fun 594th 3.196⭐ 25🧑‍⚖️
Innovation 410th 3.435⭐ 25🧑‍⚖️
Theme 1075th 1.87⭐ 25🧑‍⚖️
Graphics 977th 2.522⭐ 25🧑‍⚖️
Humor 831th 1.955⭐ 24🧑‍⚖️
Mood 905th 2.636⭐ 24🧑‍⚖️
Given 16🗳️ 19🗨️

Feedback

mehrdadsh
20. Apr 2020 · 13:30 UTC
haha funny,good stuff
congusbongus
20. Apr 2020 · 13:37 UTC
Really interesting game idea!
Refsa
20. Apr 2020 · 13:41 UTC
Interesting concept. Nice and simple with no extra fuzz.
Honest
20. Apr 2020 · 13:47 UTC
Nice game! it reminds me of older pokemon game puzzles where you have to slide inside Ice Caves haha
Dukes
20. Apr 2020 · 13:56 UTC
realy fun and quite simple, I realy enjoy it.
It doesn't seem to work on firefox, but it work just fine on edge :)
ETdoFresh
20. Apr 2020 · 19:36 UTC
That was fun! I enjoy PCG games! I was having a hard time connecting this game with the theme of the jam. But overall good entry.
Yarl
22. Apr 2020 · 04:53 UTC
Simple game that works well and allows the player to puzzle out strategies. Nice work in under 12hrs! That said I'm not sure I quite understand how it fits the theme. I guess the less you crash, the more you are ... alive?
Ryfi
22. Apr 2020 · 16:41 UTC
Interesting concept, but I fail to see how it fits the theme.
Jimbly
24. Apr 2020 · 03:23 UTC
Great idea! Would be nice if everyone got the same levels generated so we could compare scores ^_^. I enjoyed replaying some levels to get better scores though. Nice job!
deathray
24. Apr 2020 · 19:54 UTC
The concept is really interesting, but I didn't get good with it and ultimately got bored with smashing around. I could see this being fun if it showed what the numbers are that other players got, and also let you see how the best player did it. Then it could become competitive.
IDidGame
25. Apr 2020 · 16:23 UTC
i like the concept but i think i would have preferred at least the option of some man made levels
Suchista
26. Apr 2020 · 16:33 UTC
It was fine, especially for such short amount of time. I liked the UI.
Jishin
26. Apr 2020 · 22:28 UTC
Interesting idea but I'm puzzled as well on how it goes with the theme.

Good job in making it in such a small amount of time with HTML and JS though.
Demandooda
12. May 2020 · 05:28 UTC
Fantastic puzzler, with a really interesting concept. The deceptively simple art style actually works really well with this game. I see a lot of potential, once you add art, sounds, and perhaps more mechanics. Amazing job!