The Priest and the Bandits by TheDestoryer

[raw]
made by TheDestoryer for Ludum Dare 46 (JAM)

Help protect and move the priest to his new church because bandits are trying to kill him.

The level is pseudorandomly generated.

Figure out every thing else on your own. Annotation 2020-04-19 204432.png Annotation 2asdfasd  .png

Ratings

Overall 1842th 3.222⭐ 29🧑‍⚖️
Fun 1700th 3.093⭐ 29🧑‍⚖️
Innovation 535th 3.648⭐ 29🧑‍⚖️
Theme 581th 3.963⭐ 29🧑‍⚖️
Graphics 2032th 2.87⭐ 29🧑‍⚖️
Mood 1649th 3.135⭐ 28🧑‍⚖️
Given 24🗳️ 26🗨️

Feedback

FPixel
20. Apr 2020 · 18:37 UTC
Fairly fun game, did not regret downloading
beanslasher
21. Apr 2020 · 03:19 UTC
It was a very well executed game, I enjoyed the gameplay :D
Zalop
21. Apr 2020 · 19:43 UTC
The gameplay was really fun and enjoyable! Great job
aevek
22. Apr 2020 · 05:18 UTC
This was a fun, tight, little escort game with an even more person to escort than usual (me, again lol). I particularly enjoyed the "turbo priest" mechanic where I pushed him around to escape bandits faster.
Starlet
22. Apr 2020 · 23:14 UTC
Very nice game! I like the concept and the sound effects hahahaha
I also LOVED the "drag everything around" on the menu hahaha I DUNNO WHY, but I found it very fun
prepparedheathen
22. Apr 2020 · 23:24 UTC
Pretty fun. I liked the challenge of moving two characters at once. I also liked that you could shoot the priest and he would take a lot of damage. LOL
tylerstraub
22. Apr 2020 · 23:57 UTC
it's fun but pretty damn hard lol. tree collision got pretty annoying pretty fast though
Johannimations
22. Apr 2020 · 23:59 UTC
Is that the triforce symbol?
mungobulge
23. Apr 2020 · 00:01 UTC
The concept is really original. Needs polishing but awesome idea.
ownedstuff
23. Apr 2020 · 00:14 UTC
Control scheme was very interesting and actually is was actually pretty fun to move around. I thought it was a bit frustrating that the camera was locked on the priest instead of the thief because the priest moves so slow. Collisions with the environment were also very restrictive and a bit frustrating. all around pretty fun to play nice job !
🎤 TheDestoryer
23. Apr 2020 · 00:21 UTC
@ownedstuff Thanks for the feedback. The point was that you were just following the priest, but you're right that the priest moved really slow, Maybe I should have added a sprint button so that it wouldn't be as boring.
🎤 TheDestoryer
23. Apr 2020 · 00:48 UTC
@tylerstraub I wanted trees to serve as borders, but do you know a way to do that without it getting annoying?
OrdiNeu
23. Apr 2020 · 00:57 UTC
Thsi was really well done! I loved how you used the theme, and it was fun enough that I was replaying it quite a few times!
tylerstraub
23. Apr 2020 · 01:43 UTC
@thedestoryer i guess it was annoying because tradtionally trees are only borders at the stump. it also felt like there were trees everywhere which made it more frustrating. i understand what you were going for though, not sure of a proper solution
cheesepencil
23. Apr 2020 · 03:47 UTC
The novel escort mechanic and the medieval(?) concept is pretty cool!
Pagetb
23. Apr 2020 · 05:29 UTC
cool idea!
Alex Karev
23. Apr 2020 · 16:25 UTC
That's a really cool concept
ChevalBancal
23. Apr 2020 · 17:08 UTC
Really nice concept ! The controls were a bit odd and frustrating though. I really like the minimalistic artstyle
thomasward
23. Apr 2020 · 17:40 UTC
I loved the gameplay, which was challenging at first, but after a few minutes I mastered the controls and easily escorted the clergyman to the church. I liked graphics and an awesome mood the game had. The biggest flaws were graphics (I liked the style, but they could have been a bit better anyway) and "cut" ending. "You won" wasn't just enough...
Bailey
23. Apr 2020 · 21:10 UTC
tree collisions were occasionally awkward but the controlling two character system was interesting and the interactive menu was a nice addition
Edalbung
24. Apr 2020 · 17:20 UTC
I liked a lot the graphic, it reminded me of South Park when they go to Canada side :D
The concept respects well the theme, however I found that the game was rather hard for my taste, I couldn't finish a single game, even one triggered infinite enemies on me x)

Overall, nice work !
ectucker1
28. Apr 2020 · 04:59 UTC
I like the geometric artstyle; it worked surprisingly well with basic shapes. As others have pointed out, the controls definitely felt a bit off. Once I got the hang of it, the game had a good feeling of tension to it. Nice work overall!
ModdingMachine
04. May 2020 · 17:01 UTC
Not bad! I really like the mechanics! Just the perfect balance of difficulty as well!
CaptainProton42
06. May 2020 · 21:48 UTC
Gameplay feels really nice and sound design is satisfying. I also like the concept. It was a bit too challending for me though and didn't really know what to do as soon as enemies started piling onto the priest.