{"author_link":"\/users\/mads","author_name":"Mads","author_uid":"1034858","comments":[{"author_name":"TwoBitMatt","author_uid":"1140175","time":"2020-10-06T01:08:33Z","epoch":1601946513,"modified":1601946513,"text":"I like this game a lot. It took me halfway through a playthrough to really figure out how it worked, but it clicked for me eventually. Super clever idea. ","likes":3,"format":"md"},{"author_name":"HyperCubeGames","author_uid":"1221845","time":"2020-10-06T01:11:12Z","epoch":1601946672,"modified":1601946672,"text":"It was a great game! maybe add a tutorial I spent 30 min figuring out how to play.","likes":3,"format":"md"},{"author_name":"twobitjen","author_uid":"1222593","time":"2020-10-06T01:16:44Z","epoch":1601947004,"modified":1601947004,"text":"This is a lot of fun. A tutorial would have been great but the idea is awesome. ","likes":3,"format":"md"},{"author_name":"wujood","author_uid":"1002202","time":"2020-10-06T01:16:47Z","epoch":1601947007,"modified":1601947007,"text":"Really great game! The nice touch of a leaderboard on top of the good core mechanic is a recipe for success!","likes":3,"format":"md"},{"author_name":"ytrewq","author_uid":"1212821","time":"2020-10-06T01:22:41Z","epoch":1601947361,"modified":1601947361,"text":"Fun, leaderboard is a nice touch. Hazards are kind of annoying, is there a way to get rid of the rocks after they fall?","likes":3,"format":"md"},{"author_name":"Firebelley","author_uid":"1079632","time":"2020-10-06T01:31:40Z","epoch":1601947900,"modified":1601947900,"text":"This is a really great game with an awesome core mechanic. I had a lot of fun managing the railway. The biggest thing that could be improved is the track placement, I found it really difficult to get the rails built sometimes.\n\nOther than that minor thing, this game is a blast. Awesome work!","likes":4,"format":"md"},{"author_name":"Aditon","author_uid":"1188442","time":"2020-10-06T01:33:15Z","epoch":1601947995,"modified":1601947995,"text":"I really like the basis of this game.  It's an extremely strong game loop with interesting interlocking incentives.  The gameplay is fast-paced and adaptive, but it also has simple enough rules to get the gist just by watching and learning.  Excellent work, my friend.","likes":3,"format":"md"},{"author_name":"Fakodan","author_uid":"1163381","time":"2020-10-06T01:34:22Z","epoch":1601948062,"modified":1601948062,"text":"no. the point is to build new tracks around hazards to avoid collision.","likes":0,"format":"md"},{"author_name":"PurpledArtFrog","author_uid":"1097367","time":"2020-10-06T08:11:27Z","epoch":1601971887,"modified":1601971887,"text":"The screenshot got me thinking of Dungeon Keeper ... so prepped for some slapping :rofl: \n\nWell that said.... enjoyed the entry - nice simple - like others have commented - a tutorial would have helped.\n\nBut got the point in the second playthrough... \n\nGodt arbejde drenge og\/eller piger :smile: :thumbsup_tone1: \n\n:purple_heart: :dart: :frog: ","likes":4,"format":"md"},{"author_name":"DmitryGalias","author_uid":"1217912","time":"2020-10-06T09:07:46Z","epoch":1601975266,"modified":1601980552,"text":"Awesome! Definitely, this game is one of the best on the LD47. Nice graphics and mood, music is not annoying and a very pleasant gameplay. Well done guys!\n\nBy the way, I'm in 2nd place","likes":3,"format":"md"},{"author_name":"InefficientChunkOfCode","author_uid":"1182939","time":"2020-10-06T17:44:41Z","epoch":1602006281,"modified":1602006281,"text":"**FUUUUUUN!!!**\n\nNice job!","likes":2,"format":"md"},{"author_name":"necauqua","author_uid":"1167597","time":"2020-10-06T19:44:06Z","epoch":1602013446,"modified":1602067822,"text":"Yes, you did it in HTML5 so I wouldn't need to download it and try to run through wine, and you insta-attracted me by putting that into thumbnail, smart!\n\nVery nice and simple concept, also I really liked the flat-shaded procedural(?) walls for some reason, it was a good aestetic.\n\nYou made a public leaderboard for which I didn't have enough time for my game, I'm jealous :) \n\nNicely done overall","likes":2,"format":"md"},{"author_name":"Pseudonclide","author_uid":"1221728","time":"2020-10-06T19:53:57Z","epoch":1602014037,"modified":1602014037,"text":"Awesome game! Loved the music, the graphics, the gameplay. It was really nice to play! ","likes":2,"format":"md"},{"author_name":"Eldelhas","author_uid":"1226749","time":"2020-10-06T19:56:43Z","epoch":1602014203,"modified":1602014203,"text":"A really fun game, even if, I agree with other comments, it lacks of a little tutorial at the beginning :) After understanding, the game is nice anyway, just need to take the time for it ! Good job !","likes":2,"format":"md"},{"author_name":"Lychee","author_uid":"1170613","time":"2020-10-06T19:57:06Z","epoch":1602014226,"modified":1602014226,"text":"I didn't understand how to place tracks at first but once I did, the game made much more sense. I liked the models and the lighting a lot, the game feels very fleshed out also for a game jam! Good job!","likes":2,"format":"md"},{"author_name":"NekuSoul","author_uid":"1013835","time":"2020-10-06T19:58:50Z","epoch":1602014330,"modified":1602014330,"text":"Pretty easy (and entertaining) to make dumb mistakes even after you know what to do. ","likes":2,"format":"md"},{"author_name":"Ruling Spear","author_uid":"1213625","time":"2020-10-06T20:00:17Z","epoch":1602014417,"modified":1602014417,"text":"Great game, I made the top 10. Whoohoo! for now... Great balance between gathering resources and managing problems. Fantastic job! ","likes":2,"format":"md"},{"author_name":"Thierry","author_uid":1185798,"time":"2020-10-06T20:08:42Z","epoch":1602014922,"modified":1602014922,"text":"I like the low poly aesthetics and how the warm colors give a feeling of torchlight. The mechanics work well together and the controls feel smooth. Really nice game!","likes":2,"format":"md"},{"author_name":"Haustgeirr","author_uid":"1107568","time":"2020-10-06T20:38:40Z","epoch":1602016720,"modified":1602016720,"text":"Great concept here. Really enjoyed it, but found the track building mechanics pretty unforgiving given how long you have before a boulder smashed your chaps, lost quite a few to track deletions too. A game I'd love to come back to. Well done!","likes":2,"format":"md"},{"author_name":"Mads","author_uid":"1034858","time":"2020-10-07T05:45:29Z","epoch":1602049529,"modified":1602049529,"text":"@purpledartfrog Thanks for the feedback! As the game developed i thought exactly the same, we actually used Dungeon Keeper sounds as placeholders at some point :) It would be nice to have implemented some slapping, however time was as issue as always...","likes":0,"format":"md"},{"author_name":"Mads","author_uid":"1034858","time":"2020-10-07T05:52:25Z","epoch":1602049945,"modified":1602049945,"text":"@dmitrygalias Wow, you are rocking some great scores!!! And thanks for the feedback!","likes":2,"format":"md"},{"author_name":"PurpledArtFrog","author_uid":"1097367","time":"2020-10-07T06:39:51Z","epoch":1602052791,"modified":1602052791,"text":"@mads so true :smile: ","likes":1,"format":"md"},{"author_name":"m0dsat","author_uid":"1146899","time":"2020-10-07T07:50:48Z","epoch":1602057048,"modified":1602057048,"text":"@necauqua thanks for mentioning the procedural walls. You have no idea of the headache we went through to get it working :sweat_smile: 15 wall models for 70 configurations that cover the total 256 possible combinations for wall placement :fearful: And thanks for playing and the feedback!","likes":1,"format":"md"},{"author_name":"Gonzalol","author_uid":"1038903","time":"2020-10-08T09:19:15Z","epoch":1602148755,"modified":1602148755,"text":"Original and great interpretation of the theme. I like the graphics and music.","likes":2,"format":"md"},{"author_name":"kirroyal","author_uid":"1121593","time":"2020-10-08T11:28:15Z","epoch":1602156495,"modified":1602156495,"text":"Nice idea and execution. That had to be a quite complex development. Really well done!","likes":2,"format":"md"},{"author_name":"SirRed","author_uid":"1172523","time":"2020-10-09T02:23:11Z","epoch":1602210191,"modified":1602210191,"text":"I got a little bit confused at the beginning before I realized I had to make the track connect to extend the loop. ","likes":2,"format":"md"},{"author_name":"Human Writes Code","author_uid":"1074510","time":"2020-10-09T08:18:33Z","epoch":1602231513,"modified":1602231513,"text":"This is a really well polished game with some cool features to it.  I like the cave in mechanic because it created a good combination of strategic decision making and urgency. I definitely should have read the instructions first because it took me a while to realise that making paths near ores increased my income.\n\nAn impresive, consistent art style, too!\n\nWell done!","likes":3,"format":"md"},{"author_name":"Pr\u00e9da","author_uid":"1083353","time":"2020-10-09T12:07:06Z","epoch":1602245226,"modified":1602245226,"text":"I really like the dynamite sound effects echoing trough the mine, I also like how well the building system was done for the rails. Good job!","likes":3,"format":"md"},{"author_name":"koemeterion","author_uid":"1006537","time":"2020-10-10T09:36:28Z","epoch":1602322588,"modified":1602322588,"text":"I like this a lot. Wished for some options to change the volume of the sounds, some of them where quite loud for my liking.\n\nThe dynamic change of the situation felt great. Handling those few tasks I had was fun too. Not to many of them but challenging. Discovering the \"bad things\" that could happen was surprising (water leaks are evil! :D)\n\nIts a fun challenge where you get quickly better in understanding whats going on and what is important to watch out for. Ah, what I realised a bit late was that resource sources can run out. That surprised me in a bad way. Some information for that (in game) would have been nice.","likes":2,"format":"md"},{"author_name":"DeathStorm","author_uid":"1009655","time":"2020-10-16T07:21:55Z","epoch":1602832915,"modified":1602832915,"text":"Yeah I did it :) \n\n![Bild_2020-10-16_092013.png](\/\/\/raw\/7b5\/2\/z\/3a31b.png) \n\nI liked the game a lot it was pretty cool. The Soundeffects where nice and the general conecpt was awesome. The Game has a real good \"flow\".\n\nIt was a bit hard in the beginning to understand the eneral concept but then it was really nice. \nI think there could be done a lot more with this kind of concept and there is a huge potential to improve, enlarge and enhance the game. \n\nI really like it.\nWell done really good Job\n","likes":2,"format":"md"},{"author_name":"ColeSlaughter","author_uid":"1013882","time":"2020-10-18T21:09:22Z","epoch":1603055362,"modified":1603055362,"text":"[Things got a little out of hand as we streamed this the other day, sorry in advance.](https:\/\/www.twitch.tv\/videos\/772739699?t=03h08m34s)\n\nI really like how unique this entry was!  I did have a bit of confusion when trying to understand the mechanics fully, but I think with a little more polish and playtesting you can have something super interesting here.  Keep on keepin' on!","likes":3,"format":"md"},{"author_name":"frosty","author_uid":"1005628","time":"2020-10-27T06:19:53Z","epoch":1603779593,"modified":1603779593,"text":"It was a little hard to control using a trackpad :) but otherwise, I like this interpretation of the theme -- the lighting, artwork, and a bit of tactical decision making.  Nice entry :) ","likes":1,"format":"md"}],"format":"md","images":["ld47\/213452-650e683a8d7deab1c8eb9930b31fad10.png"],"links":[{"url":"http:\/\/mabl.dk\/Unity\/trappedontrack\/","text":"Youtube"}],"metadata":{"g_key":"58551","g_author":"1034858","g_event":"LD47","g_eventkey":"76","g_subevent":"JAM","g_urlkey":"268912","g_title":"Trapped On Track","g_status":"PVT1","g_place":"242","g_commentcount":"32","g_site2_node_id":"213452","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"213452","n_urlkey":"268912","n_parent":"212256","n_path":"\/events\/ludum-dare\/47\/trapped-on-track","n_slug":"trapped-on-track","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"34858","n_created":"1600623931","n_modified":"1602238356","n_version":"701970","n_status":"COMMIT"},"node":{"id":213452,"parent":212256,"superparent":9,"author":34858,"type":"item","subtype":"game","subsubtype":"jam","published":"2020-10-05T22:48:10Z","created":"2020-09-20T17:45:31Z","modified":"2020-10-09T10:12:36Z","version":701970,"slug":"trapped-on-track","name":"Trapped On Track","body":"## Gameplay\nDeep under ground your faithful minions are working hard, mining resources from the rocky soil. You have trapped them in a looping rail track, and must keep them there (and alive) to maximise your resources. Expand the mine tracks as ores run out, and avoid falling rocks and floods to keep your minions stuck in a loop.\n\n## Hints\n* Destroy earth with dynamite to expand your mine\n* Build new tracks close to ores, to get more resources\n* Listen for alarms. They warn you about coming catastrophe\n* Have fun and try to make the leaderboard!\n\n## Leaderboard\nTrapped On Track have a leaderboard system. Can you make the list?\n\n## Controls\n* Click on walls to demolish rocks.\n* Click and hold anywhere on your track to start expanding it. Move mouse to extend track (green tracks highlight new route) and connect to existing track to confirm route.\n* Move camera with middle mouse or WASD.\n\n## Bugfix post launch\n* Fixed being unable to build track on top of depleted mine\n\n![thisone copy.png](\/\/\/raw\/3dd\/32\/z\/375fa.png)","meta":{"author":[34858,146899,163381],"link-01-tag":[42336],"allow-anonymous-comments":"1","link-02":"","link-02-tag":null,"cover":"\/\/\/content\/3dd\/32\/z\/375c2.png","link-01":"http:\/\/mabl.dk\/Unity\/trappedontrack\/"},"path":"\/events\/ludum-dare\/47\/trapped-on-track","parents":[1,5,9,212256],"love":0,"notes":32,"notes-timestamp":"2020-10-27T06:19:53Z","grade":{"grade-01":38,"grade-02":38,"grade-03":38,"grade-04":38,"grade-05":38,"grade-06":37,"grade-07":34,"grade-08":36},"magic":{"cool":101.37463493891,"feedback":45,"given":37.125,"grade":37.125,"grade-01-average":3.944,"grade-01-result":242,"grade-02-average":3.861,"grade-02-result":239,"grade-03-average":3.931,"grade-03-result":187,"grade-04-average":4.153,"grade-04-result":197,"grade-05-average":3.931,"grade-05-result":462,"grade-06-average":3.329,"grade-06-result":674,"grade-07-average":3.219,"grade-07-result":429,"grade-08-average":3.485,"grade-08-result":692,"smart":-1.4670721835707}},"text":"## Gameplay\nDeep under ground your faithful minions are working hard, mining resources from the rocky soil. You have trapped them in a looping rail track, and must keep them there (and alive) to maximise your resources. Expand the mine tracks as ores run out, and avoid falling rocks and floods to keep your minions stuck in a loop.\n\n## Hints\n* Destroy earth with dynamite to expand your mine\n* Build new tracks close to ores, to get more resources\n* Listen for alarms. They warn you about coming catastrophe\n* Have fun and try to make the leaderboard!\n\n## Leaderboard\nTrapped On Track have a leaderboard system. Can you make the list?\n\n## Controls\n* Click on walls to demolish rocks.\n* Click and hold anywhere on your track to start expanding it. Move mouse to extend track (green tracks highlight new route) and connect to existing track to confirm route.\n* Move camera with middle mouse or WASD.\n\n## Bugfix post launch\n* Fixed being unable to build track on top of depleted mine\n\n![thisone copy.png](\/\/\/raw\/3dd\/32\/z\/375fa.png)","title":"Trapped On Track"}