Mystic Sapling by atrodo

[raw]
made by atrodo for LD34 (COMPO)
The Mystic Tree sapling is young and needs fed. Souls of the lost make it grow strong. As a child of a Skeleton and a Wany奴d艒, it's your duty to tend to the Mystic Sapling. You only have your skills to help you, two buttons if you will, either push the souls away from yourself, or pull them towards you. Be careful not to touch the souls, for that will cause them to lose interest in morality. While tending to the sapling, you must be mindful of where the souls go. Souls of order feed the branches but kill the roots; likewise souls of chaos feed the roots and kill the branches. Souls of neutral nature are of no use to the Mystic Sapling.

Some instructions:
* Arrow keys move
* Z will pull souls in range towards you
* X will push souls in range away from you

Ratings

Coolness 63% 3
Overall 2.03 967
Fun 1.77 957
Graphics 1.77 899
Humor 1.73 685
Innovation 2.13 907
Mood 1.89 853
Theme 2.28 945

Feedback

bazz_boyy
14. Dec 2015 路 09:15 UTC
Hey dude, I had trouble playing your game. I couldn't figure out exactly what to do! Regardless, it seems like it could be an interesting game. Perhaps some more work on your development skills and then your vision will come through! Well done.
Elenesski
14. Dec 2015 路 19:53 UTC
I had trouble with the game too. Had weird graphics issues ... I think the souls where JPG instead of PNG that supports transparency. that's why they appeared as blocks.
馃帳 atrodo
14. Dec 2015 路 20:24 UTC
The coloring of the blocks is, unfortunately, a known issue. The file is in fact a png, and transparency is fine until I added the coloring, at which point you get the effect you see. I didn't have time to figure out what I am doing wrong with the color blending.
liquidmedia
14. Dec 2015 路 22:14 UTC
good first run, some small stuff with the graphics.
MHaton
14. Dec 2015 路 22:18 UTC
Couldn't play unfortunately, so won't rate :( Web player wasn't responding to any of the controls.
馃帳 atrodo
15. Dec 2015 路 06:45 UTC
I found the reason why the performance of the game was poor, the amount of souls being processed on each frame was too high. So I have made a small bug fix to address this. It shouldn't affect gameplay at all.
justinooncx
15. Dec 2015 路 06:53 UTC
Kinda hard to play, seeing as some souls get stuck on the ceiling with no way to pull or push them.
SSJMetroid
15. Dec 2015 路 07:19 UTC
Keep workin on your skills man, never give up.
SidewalkSleeper
15. Dec 2015 路 07:35 UTC
It really needed some additional polishing. The movement feels very... sluggish, I guess?
ruthiepee
16. Dec 2015 路 03:53 UTC
The controls work fine and the game plays at a fine speed for me but unfortunately I just don't understand what's happening? I like the story and I like the presentation but without a UI or sound I can't really tell if what I'm doing is helping or hurting the tree?
micky
16. Dec 2015 路 09:17 UTC
different but interesting concept :), was a little hard to play
zenmumbler
23. Dec 2015 路 16:38 UTC
In the beginning the souls move around a bit but then they all stop. I also read the description but by their colour I don't know which ones are chaos/order, I assume the grey ones are neutral. Maybe if you make a quick gameplay video we can get a better idea of the how and what. Theme usage looks good.
Dietrich Epp
26. Dec 2015 路 20:48 UTC
Interesting concept, but I can't figure out quite what to do. "Souls of order" and "souls of chaos", but all I see are red and blue, and I'm not sure which is which, and I can't tell any difference between pushing them up and pushing them down.
Jupiter_Hadley
28. Dec 2015 路 14:11 UTC
Im not quite sure what I am doing, but I found it interesting. I included it in my Ludum Dare 34 compilation video series, if you鈥檇 like to check it out :) https://youtu.be/XwDbETpIdpU
_benhumphries
02. Jan 2016 路 01:20 UTC
I had some weird issues with controls in the web browser, and I also didn't really get what to do. The soul graphics also looked kinda weird. Good job though!