Zilogever by ObscenelyTrue

[raw]
made by ObscenelyTrue for Ludum Dare 46 (COMPO)

Keep the Amstrad CPC alive by playing like I did by programming...

Process the information quickly enough (with left and right arrows) so as not to have an overflow! If you are fast enough, the next level will show you that you cannot compete with a Z80 CPU :)

story.png

HOW TO PLAY - Download the virtual Amstrad CPC disk (ld46.dsk, see below) - Use an Amstrad emulator locally (like WinAPE or WinCPC), or use an online Amstrad CPC emulator (like https://www.retrovm.com/ which is slightly too fast) - Insert the disk ld46.dsk - Execute the program zilogevr.bas with this command (be care this is not "zilogevEr.bas"): run "zilogevr.bas"

game.png

INSTRUCTION Press the left/right arrow when the information is in the blue area.

Note that there is no sound unfortunately.

Ratings

Overall 312th 3.65⭐ 22🧑‍⚖️
Fun 494th 3.325⭐ 22🧑‍⚖️
Innovation 50th 4.119⭐ 23🧑‍⚖️
Theme 141th 4.075⭐ 22🧑‍⚖️
Graphics 118th 4.1⭐ 22🧑‍⚖️
Humor 199th 3.471⭐ 19🧑‍⚖️
Mood 126th 3.781⭐ 18🧑‍⚖️
Given 28🗳️ 12🗨️

Feedback

thedashdude
20. Apr 2020 · 01:20 UTC
I couldn't get it to work on WinAPE or retrovm. Looks cool though, I'll get back to this later and see if I can make it work.
🎤 ObscenelyTrue
20. Apr 2020 · 11:50 UTC
@thedashdude I test again and it seems to work. Could you explain me what is the problem? Did you have an error message? Otherwise, could you check that the disk contains the right file with the command 'cat'?
Fathy Basha
20. Apr 2020 · 16:45 UTC
Fun!
kromeboy
20. Apr 2020 · 16:47 UTC
Always love a good retro game. Nice Entry!
FedorL
20. Apr 2020 · 16:49 UTC
z80 is alive!
Works like a charm on caprice32
Voidsay
20. Apr 2020 · 17:17 UTC
Your instructions work.

Didn't understand the game rules at first. And as you said it is too fast on the emulator.

I liked your approach with obscurity.

Note to self:
if(world.state==ending && availablecomputer.model=="Amstrad CPC")
{
find("ObscenelyTure");
}
else
{
source.Play("cry");
}
khopa
20. Apr 2020 · 17:44 UTC
Wait... Your whole source code is in assembly ? That's mad ! Respect !

I wasn't able to play properly on the web emulator, too fast, and i couldn't figure out which key of my keyboard was mapped to LEFT and RIGHT, but it wasn't the arrow keys on my computer.

Then I installed WinAPE, and it was running really fine.

I love the look of the game, it's really clean looking and polished for an Amstrad game.

Then regarding gameplay, the first level, is maybe a bit long and boring, maybe it would more interesting if the "blue zone" was larger, and if there was more "information dots" to intercept from the beginning ?

Great job, very impressive entry.
thedashdude
20. Apr 2020 · 17:44 UTC
I got it to work! I thought the command was just `zilogevr.bas`, didn't read until the part that said `run “zilogevr.bas”`. Whoops. Loved the game, and loved the idea. I felt the levels were a little too long, and it might have benefited from decreasing the size of the meter (both to win and lose.) Now how much innovation do I give a game running on a 30 year old machine??? :p
43sam
21. Apr 2020 · 16:39 UTC
This was great. It's a fascinating take on the theme and from a technical standpoint it's super impressive. This is just a really cool entry overall!
microwerx
22. Apr 2020 · 05:13 UTC
That was so much fun! This is the first emulator game I've downloaded. I made it through two at a time, but three at a time was ridiculous! Great job!
Lesslwo
22. Apr 2020 · 15:55 UTC
Definitely a cool take on the theme. Good job
vilcans
22. Apr 2020 · 20:30 UTC
Nice to see a fellow retro developer! And with my love for the Z80, I was happy to stumble upon this.
OQLQO
22. Apr 2020 · 23:11 UTC
That's some hardcore entry, I never expected to see some Amstrad emulation here! The game is flawless.
GreenDinoGames
05. May 2020 · 12:44 UTC
This is awesome! It's cool to see a game for an emulator. The gameconcept and design is really cool. Very well done!