Monolife by SuryaPrakash

[raw]
made by SuryaPrakash for Ludum Dare 45 (COMPO)

It's a ball? It's a circle? No. It's Uru the unidentified creature. He? She? No one knows yet. What can it do? Why don't you play the game and find the answers yourself.

MonoLife3.jpg

Ratings

Given 13🗳️ 15🗨️

Feedback

sundhar
07. Oct 2019 · 03:39 UTC
Polished game with clean and neat UI . Simple and adventurous endless game . overall very nice game.
Pavel Ivanov
07. Oct 2019 · 03:42 UTC
Polished simple game! I like the controls!
NotAfamousGuy
07. Oct 2019 · 06:06 UTC
superb gameplay had a blast playing it. Overall awesome game.
🎤 SuryaPrakash
07. Oct 2019 · 08:51 UTC
@pavel-ivanov thank you. Much appreciated
🎤 SuryaPrakash
07. Oct 2019 · 08:51 UTC
@notafamousguy thank you.
🎤 SuryaPrakash
07. Oct 2019 · 08:52 UTC
@sundhar thanks. Means a lot
N0ught234
07. Oct 2019 · 09:34 UTC
Not sure if I missed something. I read the controls and everything but I wasn't able to double jump without the up-arrow collectible and without it, I couldn't get over the 3-spike jump. Anyways, nice game, personally I'd appreciate it if the game was just faster over all because it would make it harder, maybe just increase the speed over time? (You probably do and I didn't get far enough). Add some audio and you'd have yourself a nice little game here!
🎤 SuryaPrakash
07. Oct 2019 · 09:46 UTC
@n0ught234 you can jump the 3 spike without any power ups. You have to jump so close to the spikes and you'll be able to jump it. Thanks for the review though. And the game speed, I haven't increased the game speed, had no time to do it. Same goes for the audio too. In future for sure.
N0ught234
07. Oct 2019 · 09:49 UTC
@suryaprakash I think you made it in Unity? It isn't too hard to add time increases. You probably know but in case you don't, You can just increase the Time.deltaTime variable as the meter variable increases. You'd also want the collision calls to either increase or start higher than normal to ensure you don't miss any collision detection
🎤 SuryaPrakash
07. Oct 2019 · 09:51 UTC
@n0ught234 yeah I know how to increase the time. Last minute crisis and couldn't do it. Thanks for your concern though.
TasakaSama
07. Oct 2019 · 12:05 UTC
A simple endless runner but it works very well...
The theme is not what is more obvious but it's ok.
By cons, I will had seen more environnment variety or do I n I was not far enough for that? Congratulations to you
🎤 SuryaPrakash
07. Oct 2019 · 12:14 UTC
@tasakasama there is no variety in the environment sadly, will keep in mind.
Dinahar
07. Oct 2019 · 19:00 UTC
Interesting aspect , having light and day features. Maybe give more use to it by temporary power ups that can be used to interact with them. like dark mode power ups should reveal light mode traps and vice versa . amazing game concept even if it's simple . polish it. good luck :)
Georg Wacker
07. Oct 2019 · 19:55 UTC
Beautiful minimalistic art style, well done
SUDHARSAN
08. Oct 2019 · 03:36 UTC
superb game
Karthimsa
08. Oct 2019 · 07:44 UTC
My mom played this for bout half an hour and she really enjoyed this game. That's the reach u've got nice game :)
🎤 SuryaPrakash
08. Oct 2019 · 11:33 UTC
@dinahar arigatou
🎤 SuryaPrakash
08. Oct 2019 · 11:33 UTC
@georg-wacker thanks a lot
🎤 SuryaPrakash
08. Oct 2019 · 11:34 UTC
@sudharsan thank you
🎤 SuryaPrakash
08. Oct 2019 · 11:34 UTC
@karthimsa means a lot.
Varun_Shivaram
09. Oct 2019 · 04:26 UTC
Loved your minimalistic approach to the game, Clean, fluid on point.. Kudos
DS Nahogara
10. Oct 2019 · 18:37 UTC
Great job! The only problem i had with the game is the UI resolution, i couldn't read the text most of the time, but it wasn't that bad and played it. It is a fun game! congrats :heart:
🎤 SuryaPrakash
11. Oct 2019 · 04:54 UTC
@ds-nahogara in what resolution did you play the game? I recommend you play in 1080p. Thanks much.
BLK Dragon
27. Oct 2019 · 05:21 UTC
Interesting aesthetics and mechanics.
Major 'complaints' are about controls -- up/W for jump would make movement easier/controllable.
Also UI only works properly in 1920x1080 resolution.