Keep Blue Dot Alive by agegorin

Mouse to control. Pull back to shoot.
You should protect the blue dot in the center from yellow enemies. Be aware squares - they are most powerful.



Font is Bungee from Google Fonts. You can find it there.
Background music done by me with audiotool.com. Track from game there.
Other sounds from 99sounds.com. Drum Samples there.
| Youtube | https://agegorin.itch.io/keep-blue-dot-alive |
| Original URL | https://ldjam.com/events/ludum-dare/46/keep-blue-dot-alive |
Ratings
| Overall | 511th | 3.804⭐ | 25🧑⚖️ |
| Fun | 189th | 3.935⭐ | 25🧑⚖️ |
| Innovation | 305th | 3.804⭐ | 25🧑⚖️ |
| Theme | 1208th | 3.674⭐ | 25🧑⚖️ |
| Graphics | 1696th | 3.261⭐ | 25🧑⚖️ |
| Audio | 792th | 3.429⭐ | 23🧑⚖️ |
| Mood | 1627th | 3.15⭐ | 22🧑⚖️ |
| Given | 34🗳️ | 21🗨️ |
And yes, when another person was playing the game, I realized that shooting mechanics looked good in my head and not obvious in the game. :disappointed:
Thanks your comment, it great to know what players feels about your game.
The gameplay is simple, but it really makes it fun, as you can jump into the game and play it without needs for any tutorial, it's really intuitive!
The graphics are very minimalistics, as there only are shapes, but the colors that you chose make it all look appealing (which is nice, because a poor color choice with graphics made out of shapes like these would have made the game look less good)
The music and sounds effects fit in well, and the music is very catchy and not distracting!
Overall, I really like it!

This is simple, original and very immediate. Perfect for mobile, you should do a mobile version
Sounds are great. Graphics are simple but effective, the visual cues were effective.
About auto fire: I designed it as it works, but I see in comments that it not good.
Thanks for your feedback!