Apocrypha by Ravarix

[raw]
made by Ravarix for Ludum Dare 47 (JAM)

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section<em>break.png Unlock the secrets, escape the nightmare. One wrong turn, and you're back at the beginning of the death loop. Find your way to the exit to end the cycle and remember the route! section</em>break.png Use your Phone(RMB) and Flashlight(LMB) to uncover notes from a mysterious precursor. It will guide you through the house to your escape. Remember: The arrows never lie! lzjZ84.png section_break.png

Ratings

Overall 625th 3.62⭐ 27🧑‍⚖️
Fun 991th 3.188⭐ 26🧑‍⚖️
Innovation 1270th 2.86⭐ 27🧑‍⚖️
Theme 1081th 3.333⭐ 26🧑‍⚖️
Graphics 494th 3.896⭐ 26🧑‍⚖️
Audio 359th 3.688⭐ 26🧑‍⚖️
Mood 52th 4.313⭐ 26🧑‍⚖️
Given 25🗳️ 21🗨️

Feedback

Elderoy
06. Oct 2020 · 12:48 UTC
- Nice ambiance, tho i wasn't able to finish the game. Got stuck at the room with the green goo.
- Level design a bit too hard to understand (even tho I think it is intentional) the use of some assets/lights/different wall colors in some corridors could help.
- The mouse control is sluggish from time to time, maybe a bug ? (WebGL version tested)
- Please remove the collider of the doors when they open so they don't push the player away ^^

Overall a pretty nice experience visually, really liked the use of the phone. Maybe the phone could need some battery management to increase the fear and to balance the usage of the flashlight/camera ?
Loren Heubert-Aubry
06. Oct 2020 · 14:04 UTC
Good execution here! I died on the 3rd(?) loop due to something I couldn't see which was frustrating, but there was a great sense of atmosphere the whole way through.
nardandas
06. Oct 2020 · 20:34 UTC
I got quite a few loops in before callin it quit, couldn't figure out what killed me in the room near the first crawling monster, I died closing the door. It's super atmospheric up to there though! I recommend anyone else trying it try the download version, the browser version was quite slow for me.
Nectanebo
06. Oct 2020 · 21:09 UTC
Great graphics! I appreciate the effort you put on the details of the 3D environment! For some strange reason though, the perspective made me a little bit dizzy. Maybe it's on me. Great entry!
TimBeaudet
07. Oct 2020 · 00:58 UTC
I played this one on stream at https://www.twitch.tv/timbeaudet and hope my feedback was valuable.
Anant Ahuja
07. Oct 2020 · 00:59 UTC
Really spooky game. So many scares packed into it. Great game.
LandoSystems
07. Oct 2020 · 06:28 UTC
Very atmospheric, the camera mechanic pulled me in more than I expected which was pretty cool. Good work overall!
Jake White
07. Oct 2020 · 10:53 UTC
Got quite far, the bit after the dead-end small room w/ the hole in the wall stumped me. Great ambience, horror jam games are always fun to me lol
Blue Pin Studio
07. Oct 2020 · 23:31 UTC
Very cool and fun game! Took some time to get through, but it was nice going through the levels, even got scared a couple of times.
PvPlayz27
08. Oct 2020 · 00:19 UTC
Incredible game! I was too scared to finish it though, because you did such a good job with the horror aspect! Great game!
lectvs
08. Oct 2020 · 04:21 UTC
The atmosphere in this was really great, and I liked the concept of using your phone to look for clues!
Pixel Maniacs
08. Oct 2020 · 12:48 UTC
love the camera idea!
Arthurds
08. Oct 2020 · 15:31 UTC
Not scary at all, except for the bathtubs, the bathtubs are terrifying :3. Thanks for submitting it! -PomoTheDog
VPhyre
12. Oct 2020 · 19:24 UTC
The atmosphere of the game is incredible. I really liked the graphics and the sound too. I took some scares HAHA. Your project looks promising and the interpretation of the theme is good too. I had only a few problems when interacting with items or opening and closing doors. But I can understand that this is normal for a game made in 72 hours. In general the experience of the game is very good. Congratulations.
pee-thief
14. Oct 2020 · 00:28 UTC
I just wanted to pet the puppy :(
Jenny Bourke
14. Oct 2020 · 00:30 UTC
Super spooky, but super fun to watch somebody else play!! Great job!!