MMO Raid Healer Simulator by anthony Marmont

[raw]
made by anthony Marmont for Ludum Dare 46 (COMPO)

The simulation experience of what it's like to be a healer in an MMO Raid!

https://www.youtube.com/watch?v=wZhdUXI0Wyg

Abilities

| Spell | Target | Cooldown | Warmup | Effect | |-------------------|---------------|----------|--------|--------------------------| | "Cure" | Single-Target | None | 0.4s | Small Heal | | "Healing Aura" | Whole-Party | 0.75s | 0.4s | Small Heal | | "Herbal Infusion" | Single-Target | 3.0s | 3.0s | Moderate Heal | | "Innervate" | Single-Target | 4.0s | 0.4s | Large Heal over Time | | "Shrooooooms!" | Whole-Party | 8.0s | 2.0s | Large Heal | | "Revive" | Single-Target | 12.0s | 3.0s | Moderate Heal and Revive |

Your allies will use a combination of channelled and charged abilities to deal damage to the boss.

The Kraken

The Kraken uses a single-target ability on-cooldown, with every 3-4 attacks being an AoE ability that deals damage to everyone on your team.

Ratings

Overall 359th 3.596⭐ 28🧑‍⚖️
Fun 461th 3.365⭐ 28🧑‍⚖️
Innovation 85th 4⭐ 28🧑‍⚖️
Theme 42th 4.269⭐ 28🧑‍⚖️
Graphics 1006th 2.34⭐ 27🧑‍⚖️
Audio 694th 2.654⭐ 28🧑‍⚖️
Humor 66th 3.865⭐ 28🧑‍⚖️
Mood 243th 3.577⭐ 28🧑‍⚖️
Given 37🗳️ 25🗨️

Feedback

Dgames_Crew
20. Apr 2020 · 16:03 UTC
Accurate
NoodleMaster
20. Apr 2020 · 16:03 UTC
This is really neat. Especially the text chat is a nice touch.


I don't really play any MMOs and apparently I am also a terrible healer.
WillyPa
20. Apr 2020 · 16:05 UTC
Cool game :)
igizzy
20. Apr 2020 · 16:05 UTC
Very cool work. A nice sandbox if you ever wanted to test out combat systems prior to implementation in a full game.
Cameron Borthwick
20. Apr 2020 · 16:11 UTC
nice take on the theme, nice work. Would of been really nice to have some more graphics of the fight.
Freya C
20. Apr 2020 · 16:29 UTC
The intro sequence was a nice touch. Felt like abilities themselves could've been explained better in-game - suspect it is more intuitive to someone who already plays MMOs.
thedashdude
20. Apr 2020 · 16:35 UTC
Too hard for me, but I liked the chat. Made me really hate my team. Good job.
psydack
20. Apr 2020 · 19:56 UTC
Cool, I liked how the boss change the target and when you see you already died. The chat was a nice touch.
SanicSpeedGames
20. Apr 2020 · 20:02 UTC
don't understood at the beginning what I had to do. But later a funny experience
YiNian
21. Apr 2020 · 12:09 UTC
It's a great idea, but it's a little difficult. One of boss's skills killed four of us. I tried several times but failed. Maybe I'm an incompetent healer😭
exewin
22. Apr 2020 · 01:17 UTC
Damn, I made game with exact same concept :D.

Little confusing at start, but actually NOT that hard, Spamming 1,2 and 5 was enough to win.
DerKuchen
22. Apr 2020 · 11:44 UTC
Pretty accurate from my WoW experience :grin:
It was a bit hard to guess what the different abilities are (and always switching tabs lead to the tank dying... but I guess he had bad gear!). Tooltips or something like that could help there.
CaptAndrey
22. Apr 2020 · 13:10 UTC
That game start sequence alone made to feel nostalgia) the lack of "models" of players actually very accurately reflects the healing process itself, you never look at them). Very cool!
jharler
22. Apr 2020 · 17:23 UTC
Not being an MMO player, I felt a bit lost. I wasn't sure what I needed to do at first, though eventually I got the hang of it. Everything was well executed and I apologize for my teammates for being such a poor healer. :(
Phlip45
22. Apr 2020 · 17:38 UTC
Pretty difficult, but I like the concept and it is accurate. As others have said it would have been nice to have a bit more information about the abilities in game rather than in the instructions. You could have even gotten away with it if you were to slowly introduce the abilities, but there is only so much one can do in 48 hours. Great Job!
Pandakipu
22. Apr 2020 · 18:20 UTC
Noice ! This remind me when I was young xD
... and read the spell before getting in the fight :)
kiguel182
22. Apr 2020 · 18:27 UTC
Really great use of the theme. Clever and funny. The beggining is a nice touch.

I thought it was a little bit too difficult or maybe I'm just a terrible healer.

Great use of the theme and implementation!
neuronezero
22. Apr 2020 · 21:48 UTC
Nice game ! Hard to really know what to select without any tooltips ingame.
The chat... LOOOOL it feels so real !

I'm gonna reroll DPS I think :thumbsup:
joh
23. Apr 2020 · 04:16 UTC
Damn That was my original idea! Changed to something else, but its nice to see some else take a stab at it! Bonus mark for theme! (clearly the best theme interpretation!)
Chat too real, Spells familliar and make sense. Have to say it is a bit too hard though and its unfortunate the descriptions were not in game. What was there was highly polished (nice hud & chat), I did feel visual feedback was lacking a bit and it was hard to see/feel the effect of our spells when we have to manage so many people at once.

Nonetheless, I liked what I played and id certainly like to see more!
Daniel Velitskiy
24. Apr 2020 · 12:05 UTC
Hahah. Idea is really nice! This game is quite hard but very funny to see this chat. This game has potential!
wheybags
26. Apr 2020 · 09:49 UTC
It was a little hard to keep track of which heals were single target, and which were party-wide, which made it a little confusing, especially combined with the harsh difficulty. The chat was spot-on though, reminds me of the goat simulator mmo update :D
LCStark
06. May 2020 · 09:09 UTC
A funny little game. :) I loved the idea, and the execution is pretty damn good, too.

One thing it could use is to have the description of skills inside the game - without it it takes many playthroughs to learn what each ability does (and which icon is which ability). In that way the difficulty curve feels a little bit harder than in a real MMO.

Other than that, the game is perfect. The chat was a cherry on top. Made me relive a lot of memories from games like Guild Wars or The Old Republic. :D
kennux
07. May 2020 · 23:13 UTC
Amazing game, the chat really made me feel like I was actually pugging in WoW ;)
HardMichael
03. Oct 2020 · 18:03 UTC
I think that the best game ever is minecraft.
bistro
25. Jan 2021 · 22:16 UTC
In my opinion, the healer is the hardest class in any game. It is very difficult to take care of each team member and at the decisive moment, you need to make the right choice. When my guild in WoW gathers parties for the passage of dungeons, the priority is always good healers with pumped skills for hill and support. I mostly play as a tank and I feel calmer when I am confident that I can take risks, as they will cure me and help me. I get important buffs and treatment on time and we can easily pass any dungeon. But in my opinion, the most interesting thing in WoW is Mounts. I was lucky and found a way to buy mounts wow easily (at https://wowcarry.com/wow/mounts). Without going through additional quests and long storylines. It's amazing that I can choose any mount I like!