Akula by Ilya_Nazarov

The mechanics and controls reminds Flappy Bird. You should catch fish, birds and chests to move further and avoid touching the sand. If the shark stops it dies.
:fire: Please don't press anything during countdown or the shark will fly away!!!
| Youtube | https://gitlab.com/isnazarov/akula-ld46 |
| Youtube | https://isnazarov.itch.io/akula |
| Original URL | https://ldjam.com/events/ludum-dare/46/akula |
Ratings
| Overall | 1063th | 2.463⭐ | 29🧑⚖️ |
| Fun | 1053th | 2.259⭐ | 29🧑⚖️ |
| Innovation | 1075th | 1.963⭐ | 29🧑⚖️ |
| Theme | 986th | 2.865⭐ | 28🧑⚖️ |
| Graphics | 740th | 3.093⭐ | 29🧑⚖️ |
| Humor | 785th | 2.12⭐ | 27🧑⚖️ |
| Mood | 995th | 2.115⭐ | 28🧑⚖️ |
| Given | 27🗳️ | 27🗨️ |
The gameplay is nice, although I do think it is a little too difficult and seemed as though I would die before reaching food even without touching the sand that slows you down. Maybe the enemies are spawning too far away?
A bug I saw is if you hold down up before the countdown the shark propels up and then eventually dies offscreen.
Nice entry and really enjoyed the title screen/font!
If you press any keys during the countdown for the start of the game, the game still takes them into account and when it starts the shark gets rocketed into space. That little bug got you an extra star for humor.
Good job on finishing the game, however, I think it could be quite fun if the difficulty is relaxed a bit.
The graphics were cool, music and sfx for player feedback would be a great addition but of course the time that you have in game jams are very limited.
Solid entry overall.
I couldn't resist pressing a key during countdown to see the shark fly, sorry ^^
That being said, nice little game. I do think it is a bit too hard as you can't afford to miss a thing. Miss the first fish? Man I've got some bad news for you... ^^
Graphics are good. I would have loved some audio as well, even simple sound effects :)
Overall, a solid entry with tons of potential. Congrats!
*mashes keys during countdown*
This reminds me of an old flash game "Sydney Shark"
The colours actually pretty well chosen as everything stands out and is easy to see. I feel that edible objects are placed too far apart to be fair.
@blobo That is a little secret you revealed :smile: Don't tell anyone))
@lapinchatware @linky439 @capital-asterisk Pleased you like it! Thank you and sorry for too high difficulty!
Once known that I was able to play and enjoy the game. I think the best part of it is the art. Nice job!
Also, waiting for shark to stop completely before it's dead is a bit tedious, and maybe, if screen would move a bit faster the game would be more fun.
Anyway, good job, love the JPG of dead shark :)
This is a Flappy Bird clone with a nice twist where the point is not to completely avoid collision but to avoid the shark slow down completely.
The controls were a bit awkward as I didn't really understand when the shark is supposed to go up just a bit and when make the huge jump. It was hard to keep the shark doing the smaller up-down movements.
Bonus points for the effect when the shark touches ground!
- The shark jumps way too much after a single key press. You press the key once and the shark jumps up half the screen. It makes it really difficult to control when there's nothing around. When you have to move between a sand hill and an island it's almost impossible. I'd reduce the amount of force used for the jumps by a large amount to give the player more control.
- The shark slows down even if you don't hit anything. It makes you lose the game even if you are playing perfectly. I get that you wanted to make sure the player eats other animals instead of just swimming through without catching anything, but it doesn't really work here. I'd probably remove that completely. Give the player a small speed boost when they eat a fish or a seagull, but don't slow them down below the starting speed.
- I think the shark mouth collider is a little bit too small. Sometimes I missed the fish I was sure I should get.
Overall it's a really solid compo entry. I very much enjoyed jumping the shark out of the water to catch the seagulls. ;)
Good work.