Keep summer garden safe! by OooohManGames

[raw]
made by OooohManGames for Ludum Dare 46 (JAM)

Keys:

Movement - WSAD Pick/use item - E

How to play:

Flowers grow only when they are watered. Moles try to destroy your flowers, put traps to stop them. Repair flower patches with hammer and crop your plants with hoe. Get points for planting and growing your flowers, get 5000 and win!

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Start your own garden, plant flowers, water them and finally crop what you deserves. There is unfortunately a slight problem. MOLES! They try to eat your preciuos plants and destroy patches.

Protect plants with traps but remember to take care of your flowers. Without water they will not improve.

Keep the balance and win!

This game is entry for Ludum Dare 46 game jam! Please leave a comment and rate so I can make better games in the future.

Cheers and good luck! :)

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Ratings

Overall 2005th 3.125⭐ 26🧑‍⚖️
Fun 2189th 2.75⭐ 26🧑‍⚖️
Innovation 1884th 2.938⭐ 26🧑‍⚖️
Theme 1017th 3.75⭐ 26🧑‍⚖️
Graphics 1414th 3.479⭐ 26🧑‍⚖️
Audio 1469th 2.609⭐ 25🧑‍⚖️
Humor 1520th 2.583⭐ 26🧑‍⚖️
Mood 2100th 2.792⭐ 26🧑‍⚖️
Given 39🗳️ 22🗨️

Feedback

Wet_Band-Aid
20. Apr 2020 · 12:55 UTC
Enjoyed it. Easy to pick up and play.
WillyPa
20. Apr 2020 · 13:01 UTC
Movement could be improved, otherwise a good game
Arcus
20. Apr 2020 · 13:01 UTC
Good graphics! I felt the camera movement seems too dizzying. Maybe if it moved *with* the charater, it would be a little bit easier to keep track. I think a small melody in the background would make quite a cheerful play. The noises the moles make where quite bizarre.
machnikl
20. Apr 2020 · 13:01 UTC
I liked it. Just the controlls irritated me a bit because of the 45 degree angle. But It is pretty challenging :)
congusbongus
20. Apr 2020 · 13:03 UTC
Nice idea for the gameplay but the camera angle is a bit disorienting! Good graphics
Rirdeg
20. Apr 2020 · 13:07 UTC
Nice idea, the style is very nice. Player movement feels rigid and unresponsive, I think probably because its locked to 4 directions, I think a more free-flowing movement system would have benefitted the game.
Congratulations on the submission :)
Kittennation
20. Apr 2020 · 13:10 UTC
Strange Camera but it's okay ^^
I'm not customer of this kind of game but it's cute ! Good Job !
Huntrox
20. Apr 2020 · 13:20 UTC
really cool game but it could have been better with better movement system its challenging i couldnt keep 1 flower alive but i figured out that i can put traps all around the map before planting any flowers xD
the pick and place system was great
Marco Le Van
20. Apr 2020 · 13:38 UTC
The movement can probably be improved but the game is fun (and quite challenging) and the idea behind it is nice!
🎤 OooohManGames
20. Apr 2020 · 15:05 UTC
Thanks for the feedback! I am aware of movement and camera issues but the "first hour" poor design decisions forced me to leave it as is. Next time I will do it more managable :D
Blackgoku36
20. Apr 2020 · 16:44 UTC
Nice graphics. The game matches the theme nicely.
NectherLouie
21. Apr 2020 · 08:13 UTC
Good job releasing the game! As for feedback.

Improve camera and movement system. I got so confused at first that the character was not moving the way I expected because camera was on a 45 degree angle of the movement

Keep making games!
LarsDu
22. Apr 2020 · 08:23 UTC
A bit disorienting. I couldn't quite figure out how to even use the plant waterer.
matthewi
27. Apr 2020 · 06:01 UTC
this reminds me of a fever dream i once had. but on a more serious note, i really like the gameplay loop and the quick decision making between water, placing new flowers, placing mines, etc. that are needed to keep your garden alive. it was just difficult to play and frustrating at times due to the character controls, at least for myself. the graphics were cute.
dkviplounge
12. May 2020 · 21:11 UTC
Nice simple art style, charming retro/gamey sound fx (could use some mixing so levels are even), and cool gardening concept. Except I don't know the first thing about gardening so could've used buttom prompts and reminders during gameplay so I know what to do. A wall of text in the beginning is too much to digest or remember. Also, I wish the camera angle was less at an angle so that WASD maps out intuitively.