The Ice Man Loopeth by Ramble House Games

[raw]
made by Ramble House Games for Ludum Dare 47 (COMPO)

Source Code Here: https://github.com/RambleHouseGames/LudumDare47

You are the daring Ice Man enjoying a nice romp through space when you suddenly receive a distress signal from a nearby planet. Will your planet hopping, asteroid sprinting, gravity disregarding skill be enough to save them?

How to Play: Use your mouse to look around and aim at asteroids. Click the mouse with an asteroid in your cross hairs to jump to it. Use the arrow keys or WASD to run around the planet and collect Ice Be careful not to jump out into open space or crash land on the planet Enjoy jumping around all you like, but, just so you know, nothing happens when you get all the ice.

Screen Shot 2020-10-08 at 15.24.07.png

LD47GIF.gif

Ratings

Overall 362th 3.328⭐ 34🧑‍⚖️
Fun 333th 3.227⭐ 35🧑‍⚖️
Innovation 221th 3.5⭐ 35🧑‍⚖️
Theme 344th 3.515⭐ 35🧑‍⚖️
Graphics 179th 3.712⭐ 35🧑‍⚖️
Audio 421th 2.656⭐ 34🧑‍⚖️
Humor 46th 3.758⭐ 35🧑‍⚖️
Mood 217th 3.379⭐ 35🧑‍⚖️
Given 42🗳️ 44🗨️

Feedback

ondy1985
05. Oct 2020 · 13:18 UTC
This is really cute game. I just hate to watch the intro cutscene every time I float into the space.
gingerBill
05. Oct 2020 · 13:26 UTC
Cute game and hilarious intro!
Athryell
05. Oct 2020 · 13:49 UTC
It was nice and relaxing jumping between the asteroids! The only catch is that every time you restart the game there is the long explanation intro (I played the web version). Anyway I collected 407 ice blocks before jumping in the open space.. :D
josephdevelops
05. Oct 2020 · 18:10 UTC
Love it! Very relaxing game.
A0405u
05. Oct 2020 · 23:24 UTC
intro is huge laughter
Syafire
06. Oct 2020 · 02:17 UTC
I had fun collecting ice. The little particle effects on the ice were nice to look at. The voice line/actor did a good job and was funny. Overall I feel like having a win condition would have helped a lot. Great work.
Victor Hallock
06. Oct 2020 · 05:50 UTC
Great Job! Love a LOT of things about this! Could see you taking it many directions, which is a sign of a great idea!
QueenKrissu
06. Oct 2020 · 05:52 UTC
I adore your graphics. The little player character is adorable, and the controls were pretty tight. Great job! Also, the little messages you get when you lose are really funny
🎤 Ramble House Games
07. Oct 2020 · 03:05 UTC
Thank you all so much for the great feedback:
@ondy1985 Thank you so much for playing. The intro is definitely a bummer to watch over and over. You can skip it by pressing [P] during the fly-in, but I don't know if that was made clear in the version you played.

@gingerbill Thank you for the kind words. I'm excited to play your game, but it will have to wait until I can use a friend's Window's machine.

@athryell I'm glad you found it relaxing, that's exactly the mood I wanted to create.

@josephdevelops Thanks, you're the bomb. Thanks for all the help!!

@a0405u I'm glad you liked it. It was a last minute decision to try to get some sort of tutorial in.

@syafire Thank you so much for playing my game on your stream. You're absolutely right that a win condition is the biggest hole in this game.

@victor-hallock Thank you also for streaming my game. Watching you discover and enjoy my game in your calm joyful way is very affirming, and makes me want to make more games.

@queenkrissu Thank you so much for mentioning controls. I can't tell you how much I under estimated the difficulty of running around spheres in an intuitive way. I'm still not happy with it, but it's very nice that the effort was noticed.
AfroAnt
07. Oct 2020 · 15:04 UTC
Thanks for sharing! Loved the player character model and animations. The core mechanic of jumping to an asteroid felt really fun. Every time I clicked, I couldn't believe it worked! The possibilities of a full game are really exciting. Keep up the good work!
Rakowu
07. Oct 2020 · 19:58 UTC
That is really great. You made me smile :D and i think you did a great job with the aiming and planet walk. I'm pretty sure that it wasn't easy to do it in that short time.
Gabriel Dias Oliveira de Almeida
08. Oct 2020 · 02:29 UTC
Saw your game in a Twitch stream!
Really amazing for a compo man! ^^
ursagames
08. Oct 2020 · 02:55 UTC
Your game was played on my stream ( https://www.twitch.tv/ursagames/videos ) on 10/7. Thank you for sharing your game with us! You can find the timestamp of when your game was played here: https://tinyurl.com/yy4oycvv
ubershmekel
08. Oct 2020 · 04:20 UTC
The camera moving with the character collecting ice was a bit disorienting. The controls didn't feel very good, I still kind of felt like I was aimlessly floating in space. The high risk of completely flying off into space and losing, versus the small reward of yet another planet's worth of ice, made the experience a bit more anxious than fun and rewarding. The art style was kind of cool, and the idea of collecting ice was cool too :) I do not know really the connection to the them though. Thank you for the game!
GameFriend
08. Oct 2020 · 06:24 UTC
This was a pretty cool submission. The moving on the asteroids itself felt a little wonky, but it was neat concept. I enjoyed flying through space and the intro was pretty cool too.
Abdul Zakkar
08. Oct 2020 · 18:22 UTC
Nice work! Loved the intro :) pretty unique game, but would have liked a little something for getting all the ice :tropical_drink:
Fatsheep
08. Oct 2020 · 19:14 UTC
Played it live on https://www.twitch.tv/fatsheep__ Very cute little game, loved that you just spin rapidly around the asteroids. My favorite part was probably the intro though, as the rest of the game could need some sound effects. Would also be better if it had an ending and/or a counter that says how much ice is remaining!
Meek Bits
09. Oct 2020 · 06:30 UTC
Quite original. I like the models. The way you decided to present the intro was really great :)
I only missed some kind of ambient audio.

I've got a technical question. Except cursor locking in Unity, have you changed something on the UI side?
After locking the cursor with space I get a notification, that your game captured it and I should press ESC to get the control back. I wonder if you add some code to handle this, as I don't get such notification with my builds :)
Layne Stokes
09. Oct 2020 · 07:10 UTC
Very "cool" idea and it's great when you are looking for a "chill" time. "Icy" the effort you put into making this game. Okay that's enough of that.

Funny intro and the game is built around a pretty humorous idea. The premise reminds me of the arctic expedition to get ice in the Simpsons.

I did encounter some oddities when launching through space. Most times the player would move at a constant managable rate but every so often the player would fly super fast like I got punted by a giant from skyrim. Nothing game breaking just something unusual I encountered.

The graphics are great and help sell the humour and sets the tone well for the game. Overall a great compo entry
NamidaSai
09. Oct 2020 · 12:10 UTC
Ohhhh, that was cute as hell! Well done on getting the gravity working per object, must have taken a while to figure out! I wish the gameplay loop was a bit more engaging, jumping from one asteroid to the next got repetitive pretty fast. Maybe adding some very slight movement to the targets where you have to predict their movements a bit more? Great job nonetheless!
marcmagus
09. Oct 2020 · 15:43 UTC
Beautiful graphics. Running around on tiny planetoids is very satisfying, great base on which to build up a game.

We talked about this on my stream, but the way the camera left/right works on absolute coordinates is kind of confusing when the camera is in a position where Planetary North is screen down so left moves the camera in the opposite direction expected.

Also, it would be nice if something in the game told you with a visual cue that the jumps account for orbital movement so you don't have to lead your target planetoid, just target it directly no matter how far away it is. Perhaps also being just a tiny bit forgiving on targetting, so if you're just barely off target you can still land rather than flying off into nowhere.
clemetayer
09. Oct 2020 · 18:52 UTC
Cool game! The gravity mechanic is really satisfying!
TheConfusedCyborg
09. Oct 2020 · 21:53 UTC
Refreshing! Moving astroids would have made this much harder and more interesting. I loved the intro cutscene and the voice over was super fun!
Jin9310
11. Oct 2020 · 15:12 UTC
Bit shame that you were not able to fit few sounds or some win condition. But I well understand that the time constrains are really challenging and you have done amazing job. The mechanism is really inovative and as a space lover, I must say that I had to hold my breath with each leap as it is kinda scary to know that if you miss your jump, it is just you and the infinity. Good job!
etrealjunior
18. Oct 2020 · 00:09 UTC
I already knew this style of play, but not from that perspective, being on a small planet with a very charismatic character, reminded me of the story of the little prince, I believe that in the future you will continue your project, including a narrative of children's fables , you may have a large audience waiting to play your game, congratulations continue to evolve, I wish you luck in your project, a big hug.
666Savior
25. Oct 2020 · 23:05 UTC
Kinda fun little game. I had an issue while playing the HTML5 version that would switch between me lightly jumping off the asteroid and the game yeeting me into deep space. Might be a web build only problem. Still had fun playing it