Dragon Loop by JustusPan

Brief
Click and survive and slay.
Beat dragons as many as you can.
Left mouse click to select. Left mouse click to attack once.
Please leave your comments!
Credits
- Monster assets: Material World
- Icons: https://v3x3d.itch.io/bountiful-bits https://v3x3d.itch.io/bit-bonanza
- VFX: https://opengameart.org/content/hit-animation-2-frame-by-frame
Author
https://twitter.com/JustusPan
| Youtube | https://justuspan.itch.io/dragon-loop |
| Youtube | https://justuspan.itch.io/dragon-loop |
| Original URL | https://ldjam.com/events/ludum-dare/47/dragon-loop |
Ratings
| Overall | 878th | 3.444⭐ | 29🧑⚖️ |
| Fun | 396th | 3.685⭐ | 29🧑⚖️ |
| Innovation | 1147th | 3⭐ | 29🧑⚖️ |
| Theme | 1158th | 3.241⭐ | 29🧑⚖️ |
| Given | 29🗳️ | 28🗨️ |
* This is surprisingly quite a lot of fun
* Training does not take the 10g it's supposed to
* Fast-tracking text often makes me click on some option, which is kinda annoying
No towns ruined. My tactic was to pump up offense - and it worked!
I think the poor dragons need a buff. I barely took any damage.
The talking sound is fun, I'd have given score for audio if you allowed.
Sometimes had issues with not being able to click the dragon while I received damage.
That was the only issue I had, other than that, cool concept!
Also, I wasn't sure if it was ever going to end. Maybe a deadline of a final dragon or something?

Also, you typed DRADON EMERGENCY instead of DRAGON EMERGENCY :)
I liked the main loop though. I wish there were some more interactions between all the different elements. Maybe rebalance it?
I'm not a big fan of clickers in general, so I didn't stick with it for long enough to actually kill one of the dragons. But the animations were very smooth and the whole thing felt very polished. Good job!
Why I have to work if I will fight a **dragon** for the city in few days??? 😁
Nice work!