{"author_link":"\/users\/justin-klinchuch","author_name":"Justin Klinchuch","author_uid":"1212873","comments":[{"author_name":"Diefleder","author_uid":"1212015","time":"2020-10-05T01:55:13Z","epoch":1601862913,"modified":1601862913,"text":"I like the growing ball in the middle. Kind of a reverse battle royal type of thing.","likes":1,"format":"md"},{"author_name":"FinalForeach","author_uid":"1057722","time":"2020-10-05T12:03:48Z","epoch":1601899428,"modified":1601899428,"text":"Smooth animations, fun gameplay, all is good here!","likes":1,"format":"md"},{"author_name":"Marcusuke","author_uid":"1214153","time":"2020-10-06T22:33:02Z","epoch":1602023582,"modified":1602023582,"text":"Nice twist on the Geometry Wars concept. It's quite fun! Congrats! You could try implementing mouse support for next iteration? :p ","likes":1,"format":"md"},{"author_name":"TheWinrawr","author_uid":"1193246","time":"2020-10-07T05:02:24Z","epoch":1602046944,"modified":1602046944,"text":"I'm a big fan of bullet hells so I had a ton of fun with this game. I really enjoyed the variety of enemies and that there's actual level progression with the big growing circle in the middle. The only thing that I would've changed is using the mouse to aim and shoot instead of the arrow keys, since the keys limit the direction that you can shoot. Great job overall!","likes":1,"format":"md"},{"author_name":"Justin Klinchuch","author_uid":"1212873","time":"2020-10-07T12:38:40Z","epoch":1602074320,"modified":1602074320,"text":"Thanks for the feedback folks! I'll definitely add mouse support if I take this further.","likes":0,"format":"md"},{"author_name":"Neowedge","author_uid":"1003662","time":"2020-10-07T20:25:06Z","epoch":1602102306,"modified":1602102313,"text":"I think up and down are reversed (i'm not sure if it is intentional, but its very uncomfortable). Apart from the controls, the game looks nice and it could be very funny, it remembered me to old frenetic addictive games :). Great job!","likes":1,"format":"md"},{"author_name":"Justin Klinchuch","author_uid":"1212873","time":"2020-10-07T21:17:43Z","epoch":1602105463,"modified":1602105463,"text":"Thanks for the heads up @neowedge the y axis is not intended to be inverted. It looks like it only occurs on the webGL port when playing with keyboard. I'll look into fixing it.","likes":0,"format":"md"},{"author_name":"asfdfdfd","author_uid":"1005974","time":"2020-10-07T22:20:00Z","epoch":1602109200,"modified":1602109200,"text":"Love you sounds and concepts!\n\nThis big circle symbolises amount of problems that i'm facing in my adult life.","likes":1,"format":"md"},{"author_name":"Grommit","author_uid":"1147012","time":"2020-10-07T22:32:35Z","epoch":1602109955,"modified":1602109955,"text":"I had fun with this game. ","likes":1,"format":"md"},{"author_name":"Vleue","author_uid":"1216912","time":"2020-10-07T22:44:02Z","epoch":1602110642,"modified":1602110642,"text":"fun, but very hard to play on the keyboard, not enough control for the direction and you sometimes can't shoot them until they are very close","likes":1,"format":"md"},{"author_name":"fumybulb","author_uid":"1078006","time":"2020-10-10T13:50:55Z","epoch":1602337855,"modified":1602337855,"text":"Cool action game:)\n\nSometimes enemies will spawn directly (or very close) to the player.\n\nHow about showing the player where the enemy is coming soon?\nOr to make newly appeared enemies temporarily harmless?","likes":1,"format":"md"},{"author_name":"Lisichka","author_uid":"1177634","time":"2020-10-13T08:30:16Z","epoch":1602577816,"modified":1602577816,"text":"cool game","likes":1,"format":"md"},{"author_name":"piscythe","author_uid":"1002145","time":"2020-10-14T02:22:56Z","epoch":1602642176,"modified":1602642176,"text":"Exactly as advertised. A simple, elegant twin-stick with good enemy variety and a high skill cap. Fairly basic in some respects, but what's there is fun and feels complete. Good work!","likes":1,"format":"md"},{"author_name":"TotteriLudum","author_uid":"1218018","time":"2020-10-15T10:35:33Z","epoch":1602758133,"modified":1602758133,"text":"Smooth, fun and with very nice variety. Keyboard controls are a bit clumsy, but I tried it with a gamepad and it is really smooth. The looping animation is pretty cool. Nice!","likes":1,"format":"md"},{"author_name":"Tim Eriksen","author_uid":"1032759","time":"2020-10-27T16:55:15Z","epoch":1603817715,"modified":1603817715,"text":"One of the smoothest games this ldjam! I sadly did not have a gamepad, but it worked well with the keyboard too. Congratulations on completing your first ldjam :smile: ","likes":1,"format":"md"}],"format":"md","images":["ld47\/214588-9eb4880bc541ad64bb887a209d0ed264.png"],"links":[{"url":"https:\/\/machina121.itch.io\/down-the-bullet-hole","text":"Youtube"},{"url":"https:\/\/machina121.itch.io\/down-the-bullet-hole","text":"Youtube"},{"url":"https:\/\/machina121.itch.io\/down-the-bullet-hole","text":"Youtube"}],"metadata":{"g_key":"58706","g_author":"1212873","g_event":"LD47","g_eventkey":"76","g_subevent":"COMPO","g_urlkey":"269318","g_title":"Down the Bullet Hole","g_status":"PVT1","g_place":"166","g_commentcount":"15","g_site2_node_id":"214588","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"214588","n_urlkey":"269318","n_parent":"212256","n_path":"\/events\/ludum-dare\/47\/down-the-bullet-hole","n_slug":"down-the-bullet-hole","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"212873","n_created":"1600975000","n_modified":"1602245400","n_version":"702078","n_status":"COMMIT"},"node":{"id":214588,"parent":212256,"superparent":9,"author":212873,"type":"item","subtype":"game","subsubtype":"compo","published":"2020-10-04T21:56:14Z","created":"2020-09-24T19:16:40Z","modified":"2020-10-09T12:10:00Z","version":702078,"slug":"down-the-bullet-hole","name":"Down the Bullet Hole","body":"A simple, endless, twinstick shooter. Designed to be played with 2 analog sticks, but also works with keyboard controls.\n\nMy first Ludum Dare, and my first time making the art and sound for a game!\n\nUpdate 10\/7: Fixed inverted y axis on keyboard controls in WebGL port.\n\n![3.png](\/\/\/raw\/98f\/33\/z\/35bec.png)","meta":{"author":[212873],"link-01-tag":[42332],"link-02-tag":[42337],"cover":"\/\/\/content\/98f\/33\/z\/35b5d.png","link-01":"https:\/\/machina121.itch.io\/down-the-bullet-hole","link-02":"https:\/\/machina121.itch.io\/down-the-bullet-hole","link-03":"https:\/\/machina121.itch.io\/down-the-bullet-hole","link-03-tag":[42336]},"path":"\/events\/ludum-dare\/47\/down-the-bullet-hole","parents":[1,5,9,212256],"love":0,"notes":15,"notes-timestamp":"2020-10-27T16:55:15Z","grade":{"grade-01":23,"grade-02":23,"grade-03":23,"grade-04":23,"grade-05":23,"grade-06":22,"grade-07":15,"grade-08":18},"magic":{"cool":142.50839264867,"feedback":11,"given":41.125,"grade":21.25,"grade-01-average":3.69,"grade-01-result":166,"grade-02-average":3.929,"grade-02-result":51,"grade-03-average":2.929,"grade-03-result":460,"grade-04-average":3.31,"grade-04-result":430,"grade-05-average":2.833,"grade-05-result":504,"grade-06-average":2.85,"grade-06-result":377,"grade-07-average":1.654,"grade-08-average":3.063,"grade-08-result":354,"smart":-1.7805578129798}},"text":"A simple, endless, twinstick shooter. Designed to be played with 2 analog sticks, but also works with keyboard controls.\n\nMy first Ludum Dare, and my first time making the art and sound for a game!\n\nUpdate 10\/7: Fixed inverted y axis on keyboard controls in WebGL port.\n\n![3.png](\/\/\/raw\/98f\/33\/z\/35bec.png)","title":"Down the Bullet Hole"}