Atlantoid Plantoid by microwerx
The Atlantoid Plantoid is a mysterious entity who lives in the Sea. When it eats, it gives off oxygen. Humans need oxygen. Therefore, to live, you must feed the plantoid, else it will die. What does the plantoid like to eat? You have had good luck with fish, so try to catch those with your handy harpoon. If you run low on oxygen, travel to the bubble to refill. Swim over to the top of the plantoid and drop the fish to the beast below. But, do not let the plantoid touch you. It is a carnivore after all and will kill you. It will not eat you because you taste kinda icky... That's life I guess. Keep it Alive!
Controls
- Please use WASD to move the little dude with the hot red pants around the ocean.
- Press ESCAPE to pause the game
- Press ENTER to start the game
- Use the extra controls to adjust parameters to your liking.
Change Log
- None Yet!
- Note: Does not work with Firefox (unless you enable
gfx.offscreencanvas.enabledin yourabout:config)
Music
Unique Selling Points
- Real Analog Synthesizer and FM Grungy Music and Sound Effects!
- Swim underwater and Spear fish!
- Feed the Atlantoid Plantoid
- Do not touch the Atlantoid Plantoid or you get killed
Haiku
Deep Sea Air Bubbles,
It Eats Fish To Stay Alive
Atlantoid Plantoid
Screenshots

https://youtu.be/sQNiuwE9vwY

| Youtube | https://www.github.com/microwerx/ldjam46 |
| Youtube | https://microwerx.github.io/ldjam46/index.html |
| Original URL | https://ldjam.com/events/ludum-dare/46/atlantoid-plantoid |
Ratings
| Overall | 736th | 3.217⭐ | 25🧑⚖️ |
| Fun | 817th | 2.891⭐ | 25🧑⚖️ |
| Innovation | 597th | 3.196⭐ | 25🧑⚖️ |
| Theme | 583th | 3.609⭐ | 25🧑⚖️ |
| Graphics | 865th | 2.84⭐ | 27🧑⚖️ |
| Audio | 237th | 3.521⭐ | 26🧑⚖️ |
| Humor | 579th | 2.63⭐ | 25🧑⚖️ |
| Mood | 705th | 2.978⭐ | 25🧑⚖️ |
| Given | 19🗳️ | 19🗨️ |
There were too many gauges and displays which I didn't really understand though which made gameplay a little bit confusing
Fun: Cool idea and pretty addictive. I had quite a few attempts but I think I'm just lousy at it. I never quite managed to fill the bar - I guess that's the goal? At times it felt "unfair" for a few reasons. Firstly, the hit box on the flowers are very big (I guess lowering that slider changes it? I tried it and it did seem to help!) Secondly, the flowers suddenly jump up without warning when they grow. It would be good if they grow up gradually, or maybe if we get to see an outline of where they will grow to, for one or two seconds before they jump up. Lastly, there's no warning when I'm low on air (I note that there is an air bar in the screenshot but I don't see it in the game - if this is a last-minute bug, note that the rules permit you to fix those).... but it's not even clear if death is actually penalised?
Innovation: Yeah! I haven't seen something like this before.
Theme: Yes
Graphics: It's functional, though there are a few things that aren't to my taste. The full-red and full-green stuff are gaudy, and there's a mix of different pixel sizes in the different graphics. I'm being pedantic. I like the guy's beard.
Audio: Functional and good.
Humor: Sure, it's a pretty funny situation, especially since why can't this guy just swim to the surface and then swim home.
Mood: I like the way there's an ambient underwater sound mixed in there with the music.
Good music!!
Well done!