Nuclear Loop by Gorr
Try to escape the nuclear loop!

Control
[WASD] - Movement
[E] - Interaction
[Esc] - Cancel
Download
Ratings
| Overall | 398th | 3.259⭐ | 31🧑⚖️ |
| Fun | 401th | 3.086⭐ | 31🧑⚖️ |
| Innovation | 472th | 2.914⭐ | 31🧑⚖️ |
| Theme | 523th | 2.948⭐ | 31🧑⚖️ |
| Graphics | 508th | 2.81⭐ | 31🧑⚖️ |
| Audio | 485th | 2.111⭐ | 29🧑⚖️ |
| Humor | 324th | 2.429⭐ | 30🧑⚖️ |
| Mood | 435th | 2.897⭐ | 31🧑⚖️ |
| Given | 32🗳️ | 31🗨️ |
I liked the puzzles, it felt very rewarding to figure them out without help. Good game, way to go!
The reactors didn't please me, but the puzzles were good :)
Nice game
I liked the graphics as well, both the environment and the main character - the mood could have been improved even more with some background music (or other ambience)
I have a few comments/suggestions on the "time-out" mechanic:
The constant backtracking to the reactors became a bit of a chore eventually, since it didn't really offer anything new, just constant interruptions of what you wanted to do. This was also worsened a bit by the reset taking time (in effect making the countdown inaccurate), and that you had to backtrack further to hit both reactors every time (maybe a single reactor would have given the same effect).
To keep the "loop" effect, it might be improved by having each reactor remember the current stage of the level (i.e. act as a "checkpoint"), so you didn't have to start over each time. This might even match the theme more strongly (since the loop would be within the same game session, rather than being able to restart the game)
Of course, at some point you need to remember info from an earlier point so you have to terminate the loop early, but allowing the player to carry the gun (giving him an extra key-activated option) would be a efficient (if grizzly) way to reset the loop in this case.
Back to the endings, I thought that they worked really well! It was nice to get a full page rendering the outcome of the specific ending of the loop.
All in all, it was a nice exploration game, with a few puzzles (and a surprise ending) to keep things interesting. Nice work :-)