Silly Platypus by kotovnav

Storyline:
This is a story about the little platypus Sanya. He loves apples and his babies (not yet born). Once, while eating his favorite apples, someone stole his little ones. Help him find the eggs (and also learn the lesson that stealing is bad).
Control:
- A + D for movement.
- W for the jump.
- Space for tail kick (it will activate levers/buttons).
- E for start and R to finish the loop.
Ratings
| Overall | 956th | 3.389⭐ | 29🧑⚖️ |
| Fun | 667th | 3.444⭐ | 29🧑⚖️ |
| Innovation | 1147th | 3⭐ | 29🧑⚖️ |
| Theme | 859th | 3.574⭐ | 29🧑⚖️ |
| Graphics | 906th | 3.444⭐ | 29🧑⚖️ |
| Audio | 987th | 2.711⭐ | 21🧑⚖️ |
| Humor | 361th | 3.389⭐ | 29🧑⚖️ |
| Mood | 1170th | 3.037⭐ | 29🧑⚖️ |
| Given | 43🗳️ | 24🗨️ |
I enjoyed the gameplay and after learning how to use the loop mechanic to hold the switch, I was looking forward to more creative ways to use it but it seems like you only implemented that one puzzle. Towards the end there's a lever looking thing next to a cloud but I couldn't figure out how to use it.
I wouldn't mind playing a more fleshed out version of this since I have a soft spot for these kinds of platformers (and that jumping sound effect)
Positives:
* Platypuses... I mean.. what's not to like
* Cool replay mechanic
* Cute graphics
* Interesting puzzles
* Really satisfying jump!
* Great first Jam entry :)
Negatives:
* Needs more sound
* Could do with a tidy up on the text it looks a bit odd
* Got stuck on platform edges occasionally (common unity tilemap issue!)
* The tail seemed underused
Theme was right on the point and I loved the pixelart :heart: . Sounds were good too, but maybe some enviromental sounds like birds or cicadas or wind would have perfected the mood.
Collisions were little awkward but not by any means game breaking.
For the story, it was sweet and funny but there could maybe have been some excuse why a platypus could record a loop.
GG for this game !