Keep the Engine going by snip_man
A game done in 14hrs. Very unfinished! You sail towards home across the ocean. W to increase speed, E to check your engine. Click to fix broken parts. You will slow down and start taking on water when the engine is damaged.
| Youtube | https://snipman.itch.io/keeptheenginegoing |
| Original URL | https://ldjam.com/events/ludum-dare/46/keep-the-engine-going |
Ratings
| Overall | 2221th | 2.974⭐ | 21🧑⚖️ |
| Fun | 1949th | 2.95⭐ | 22🧑⚖️ |
| Innovation | 1357th | 3.225⭐ | 22🧑⚖️ |
| Theme | 1133th | 3.7⭐ | 22🧑⚖️ |
| Humor | 1520th | 2.583⭐ | 20🧑⚖️ |
| Mood | 1692th | 3.105⭐ | 21🧑⚖️ |
| Given | 20🗳️ | 11🗨️ |
Great job!
Also I thought it was clear what to press to fix the engine, to the point where it was no real challenge to find out what was wrong. Still, not bad for 14 hours of development!
@erikvdb True. Even when play testing it I never left the engine room. The boat was originally going to be drive-able and you had to go around objects but I never got around to it. Thanks for the feedback.
Final doesn't work. 
Sometimes it's not clear what's wrong, only when I played again I noticed some parts were the problem (because in the first run I was appreciating the landscape ;D). Also, it's hard to see UI text when looking at the engine.
I think there's a lot of room for improvement, and if you have time, I think it would be worth going in and polishing it more and adding to it to up the challenge a bit.
I like the concept though.