Hell TD by Borys

[raw]
made by Borys for Ludum Dare 46 (COMPO)

Tower Defense... in hell... 09bc2093d3521dd145f5f403552e93fa.png

Ratings

Given 7🗳️ 6🗨️

Feedback

Tayfun
19. Apr 2020 · 20:01 UTC
your ithc.io page is not public. Dont forget to change that.
🎤 Borys
19. Apr 2020 · 20:03 UTC
@tayfun I'm so exhausted now, thanks so much!!!!
Tayfun
19. Apr 2020 · 20:04 UTC
@borys that happens all the time.
🎤 Borys
19. Apr 2020 · 20:05 UTC
@tayfun i see, now it should work
Tayfun
19. Apr 2020 · 20:36 UTC
@borys works now.
Liam
21. Apr 2020 · 09:49 UTC
I liked the audio and the game's graphics! Well done for making a working TD game, I liked the variety of enemies too. I feel like the UI for placing towers could have been clearer and whilst it does fit the theme, adding a bit of intro narritive or fun info could easily have improved the game's Theme rating!
BilbyCoder
21. Apr 2020 · 09:54 UTC
Well done for completing a game in 48 hours.
Keithdae
22. Apr 2020 · 15:33 UTC
Very nice and simple game, works well.

Good job!
knason
27. Apr 2020 · 17:20 UTC
wow! a TD in 48 hours, that is impressive. I was not quite sure what the different towers did but i made it until the end! yay! I did like the sound, very hellish :-)
MidnightMist
29. Apr 2020 · 17:02 UTC
Cool stuff! Well done.
jerripo
29. Apr 2020 · 17:28 UTC
This is cool! Hard to make a game like this during 48h but you've put together a very solid base.

Could get a lot more playability out of it with a few balance tweaks. ie. on level 2 by wave 4/8 no enemies could clear the first quarter of my screen, and by wave 5/8 every station had a Rocketer on it. Wave difficulty should definitely ramp up harder. Also, spiders aren't quite fast enough to induce a demand for the freezing tower, so there's no real reason rn to final build anything other than Rocketers.

A bug I experienced: After beating level 1, I returned to the main menu and tried level 2. No enemies spawned no matter how long I waited, I even tried a couple more times and nothing. Refreshing the page did the trick tho.

EDIT: Speedrunning level 2 I was able to get a full map of Rocketers by the time wave 3 started
codexus
29. Apr 2020 · 18:20 UTC
Cool game, some solid tower defense mechanics. The graphics are nice though I wish the game a bit less zoomed in (or maybe I didn't find the control for that?). Fun to play.
xitaro
29. Apr 2020 · 18:32 UTC
I read that you were discouraged, i really enjoyed the game, the difficulty in the beggining made me keep trying until figure out the best way. there's a solid base here, you just need to maintain the difficulty over time. Good job!

"A bug I experienced: After beating level 1, I returned to the main menu and tried level 2. No enemies spawned no matter how long I waited, I even tried a couple more times and nothing. Refreshing the page did the trick tho." same bug here
Trexxak
29. Apr 2020 · 19:43 UTC
Fantastic work doing a tower defense in only 48 hours. Really dig the artstyle, too!