Defend the Keep! by omaskery
Defend your Keep!
Keep it alive!
Overview
This is my Ludum Dare 46 entry!
Pretty pleased with what I got done, I won't lie I had loftier ambitions - I wanted to somehow make it have some aspect of social/multiplayer, and I'd love to have an actual main menu or post-game screen.
It's technically, sort of, a game, though! :)
How to play
Left click to fire at a spot, use A or D to move around the circumference of the keep!!
| Youtube | https://omaskery.itch.io/ld46 |
| Youtube | https://github.com/omaskery/ld46-defend-the-keep |
| Youtube | https://omaskery.itch.io/ld46 |
| Youtube | https://omaskery.itch.io/ld46 |
| Youtube | https://omaskery.itch.io/ld46 |
| Original URL | https://ldjam.com/events/ludum-dare/46/defend-the-keep |
Ratings
| Overall | 1060th | 2.478⭐ | 25🧑⚖️ |
| Fun | 923th | 2.696⭐ | 25🧑⚖️ |
| Innovation | 1031th | 2.391⭐ | 25🧑⚖️ |
| Theme | 965th | 2.957⭐ | 25🧑⚖️ |
| Graphics | 1003th | 2.37⭐ | 25🧑⚖️ |
| Audio | 776th | 2.152⭐ | 25🧑⚖️ |
| Humor | 818th | 2⭐ | 23🧑⚖️ |
| Mood | 996th | 2⭐ | 23🧑⚖️ |
| Given | 19🗳️ | 17🗨️ |
I love the rocket mechanics! Having to time your shots to hurt the enemy adds a great element to a frantic tower defence. It's tempting to wait and see if your shot hits, but when things get busy you just have to move on and hope you timed it right.
While the infinite ammo and quick reload is very fun and satisfying, it's probably a bit imba. I think I've found an exploit where if you just constantly circle and hold down the mouse button just at the foot of your tower, you create an impenetrable ring of hellfire.
Took me a while to figure out that the height of the tower = health. Maybe you could add some additional feedback when you get hit? I do like the fact that it gets harder to defend the higher it gets.
+1 for @quinn-patrick 's suggestion of shadows/texture on the ground. I think with a bit of polish this could be a really cool game. Let us know if you do anything more with it!